Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Scylla
Scylla
ChiefArchon
Scylla
Level 28
God Stats
3W - 1L
1,696 SR
Queue Stats
17W - 15L
1,476 Elo+
Party 4
Ah Puch
Ah Puch
JohnHaloman
Ah Puch
Level 45
God Stats
33W - 32L
1,461 SR
Queue Stats
119W - 142L
1,412 Elo+
Party 1
Cthulhu
Cthulhu
TheShrubCamps
Cthulhu
Level 8
God Stats
8W - 8L
1,513 SR
Queue Stats
11W - 15L
1,272 Elo+
Party 1
Discordia
Discordia
derpimation
Discordia
Level 27
God Stats
13W - 7L
1,682 SR
Queue Stats
98W - 127L
1,407 Elo+
Party 1
Team Averages
Level 39
1,570 SR
1,413 Elo+

VS

Team Averages
Level 50
1,414 SR
1,461 Elo+
Ah Muzen Cab
Ah Muzen Cab
Eriksayedcol213
Ah Muzen Cab
Level 46
God Stats
1W - 2L
1,509 SR
Queue Stats
12W - 21L
1,430 Elo+
Party 3
Yemoja
Yemoja
Phlogiston
Yemoja
Level 49
God Stats
21W - 24L
1,470 SR
Queue Stats
221W - 293L
1,434 Elo+
Party 2
Zeus
Zeus
SebCROW_1511
Zeus
Level 13
God Stats
6W - 11L
1,550 SR
Queue Stats
6W - 11L
1,486 Elo+
Party 3
Thanatos
Thanatos
Suurvival
Thanatos
Level 38
God Stats
0W - 4L
1,294 SR
Queue Stats
49W - 56L
1,459 Elo+
Solo
Thoth
Thoth
Vhazlork
Thoth
Level 106
God Stats
5W - 20L
1,245 SR
Queue Stats
792W - 904L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
17
8 / 1 / 11
12,379
1,238
17,584
9,224
4,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
17
6 / 1 / 11
11,295
1,130
9,432
9,483
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
JohnHaloman
Ah Puch
17
4 / 2 / 15
11,165
1,117
23,282
8,606
4,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
17
4 / 1 / 11
10,737
1,074
9,415
13,028
17,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
derpimation
Discordia
17
3 / 2 / 15
10,752
1,075
14,672
7,722
3,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

309

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Eriksayedcol213
Ah Muzen Cab
15
2 / 6 / 1
9,836
984
13,672
19,948
8,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Phlogiston
Yemoja
15
0 / 4 / 2
10,043
1,004
2,862
16,632
10,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
2 / 6 / 2
9,691
969
4,474
13,331
6,956
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thanatos
Suurvival
Thanatos
15
3 / 9 / 3
10,186
1,019
13,239
22,624
9,909
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
Vhazlork
Thoth
15
0 / 0 / 3
9,451
945
9,510
7,615
2,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
18
25
Kills
7
7
Deaths
25
63
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
1
11
13.5
W
Scylla
6
1
11
11.5
L
Ah Muzen Cab
Eriksayedcol213
Ah Muzen Cab
2
6
1
0.42
W
Ah Puch
JohnHaloman
Ah Puch
4
2
15
5.75
L
Yemoja
Phlogiston
Yemoja
0
4
2
0.25
L
2
6
2
0.5
L
Thanatos
Suurvival
Thanatos
3
9
3
0.5
W
Cthulhu
4
1
11
9.5
L
Thoth
Vhazlork
Thoth
0
0
3
1.5
W
Discordia
derpimation
Discordia
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,385
Damage
43,757
48,063
Taken
80,150
32,770
Mitigated
38,714
7,811
Healing
11,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
17,584
10,902
0
3,745
9,224
4,449
0
2,065
7,125
0
49,789
W
Scylla
9,432
959
0
1,090
9,483
3,743
0
2,906
6,421
17,886
0
L
Ah Muzen Cab
Eriksayedcol213
Ah Muzen Cab
13,672
6,042
127
2,150
19,948
8,838
0
14,940
4,858
0
34,800
W
Ah Puch
JohnHaloman
Ah Puch
23,282
1,164
0
701
8,606
4,072
0
3,159
5,265
37,893
0
L
Yemoja
Phlogiston
Yemoja
2,862
718
2,364
1,729
16,632
10,194
0
10,057
6,277
10,568
0
L
4,474
1,167
0
0
13,331
6,956
0
10,412
2,883
9,219
0
L
Thanatos
Suurvival
Thanatos
13,239
3,441
0
4,709
22,624
9,909
0
14,473
7,930
0
20,496
W
Cthulhu
9,415
954
176
979
13,028
17,217
0
5,392
7,290
16,156
0
L
Thoth
Vhazlork
Thoth
9,510
525
0
131
7,615
2,817
0
6,098
1,401
31,838
0
W
Discordia
derpimation
Discordia
14,672
935
0
1,120
7,722
3,289
0
2,414
5,116
23,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,328
Gold Earned
49,207
199
Minions Killed
136
9
Camps Cleared
4
1,036,249
Distance Traveled
876,619
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,379
1,238
99
10
6
194,133
0
W
Scylla
11,295
1,130
25
3
0
213,631
0
L
Ah Muzen Cab
9,836
984
52
5
2
174,959
0
W
Ah Puch
11,165
1,117
39
4
0
202,751
0
L
Yemoja
10,043
1,004
16
2
0
188,856
1
L
Zeus
9,691
969
9
1
1
133,459
0
L
Thanatos
10,186
1,019
12
1
0
184,737
0
W
Cthulhu
10,737
1,074
15
2
2
218,384
1
L
Thoth
9,451
945
47
5
1
194,608
0
W
Discordia
10,752
1,075
21
2
1
207,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role