Player Matchup

Fafnir
Fafnir
DjwetWET
Fafnir
Level 4
God Stats
9W - 4L
1,500 SR
Queue Stats
69W - 68L
1,526 Elo+
Party 1
Izanami
Izanami
IzackSenju
Izanami
Level 24
God Stats
2W - 4L
1,498 SR
Queue Stats
53W - 55L
1,562 Elo+
Party 1
Mercury
Mercury
M1tchFTW
Mercury
Level 40
God Stats
14W - 5L
1,634 SR
Queue Stats
120W - 109L
1,513 Elo+
Party 1
Bellona
Bellona
Maidenman987
Bellona
Level 27
God Stats
37W - 41L
1,382 SR
Queue Stats
77W - 99L
1,439 Elo+
Party 1
Yu Huang
Yu Huang
l5uckeggs
Yu Huang
Level 48
God Stats
3W - 10L
1,391 SR
Queue Stats
99W - 103L
1,502 Elo+
Party 1
Team Averages
Level 29
1,481 SR
1,508 Elo+

VS

Team Averages
Level 79
1,610 SR
1,719 Elo+
Chiron
Chiron
Deckyy
Chiron
Level 141
God Stats
12W - 3L
1,818 SR
Queue Stats
68W - 51L
1,699 Elo+
Party 2
Baron Samedi
Baron Samedi
DumBBr4in
Baron Samedi
Level 40
God Stats
1W - 1L
1,487 SR
Queue Stats
29W - 36L
1,486 Elo+
Solo
Geb
Geb
FizZ04
Geb
Level 49
God Stats
1W - 1L
1,460 SR
Queue Stats
78W - 32L
1,861 Elo+
Party 2
Hercules
Hercules
W0R1DST4R
Hercules
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 15L
1,801 Elo+
Party 2
Thanatos
Thanatos
rivertrasHH21
Thanatos
Level 62
God Stats
2W - 2L
1,786 SR
Queue Stats
41W - 22L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DjwetWET
Fafnir
10
0 / 3 / 1
7,066
416
3,189
13,704
14,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
IzackSenju
Izanami
13
0 / 4 / 0
7,380
434
3,860
13,594
5,325
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mercury
M1tchFTW
Mercury
13
0 / 5 / 1
7,467
439
4,254
16,445
6,607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Maidenman987
Bellona
12
0 / 2 / 1
7,546
444
6,498
15,847
12,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
l5uckeggs
Yu Huang
15
3 / 1 / 0
8,409
495
15,954
8,369
4,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Deckyy
Chiron
16
4 / 0 / 3
10,064
592
13,968
10,080
5,121
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
DumBBr4in
Baron Samedi
14
1 / 1 / 2
8,449
497
4,959
9,800
5,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Geb
FizZ04
Geb
17
3 / 0 / 5
10,389
611
14,199
11,723
10,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hercules
W0R1DST4R
Hercules
13
0 / 1 / 9
8,591
505
6,836
18,571
18,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
rivertrasHH21
Thanatos
15
6 / 1 / 1
9,225
543
7,744
14,430
7,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
14
15
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chiron
Deckyy
Chiron
4
0
3
5.5
L
Fafnir
DjwetWET
Fafnir
0
3
1
0.17
W
Baron Samedi
DumBBr4in
Baron Samedi
1
1
2
2
W
Geb
FizZ04
Geb
3
0
5
5.5
L
Izanami
IzackSenju
Izanami
0
4
0
0
L
Mercury
M1tchFTW
Mercury
0
5
1
0.1
L
Bellona
Maidenman987
Bellona
0
2
1
0.25
W
Hercules
W0R1DST4R
Hercules
0
1
9
4.5
L
Yu Huang
l5uckeggs
Yu Huang
3
1
0
3
W
Thanatos
rivertrasHH21
Thanatos
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,755
Damage
47,706
67,959
Taken
64,604
43,463
Mitigated
46,984
15,015
Healing
36,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Deckyy
Chiron
13,968
7,922
1,359
7,192
10,080
5,121
1,079
436
9,644
0
104,603
L
Fafnir
DjwetWET
Fafnir
3,189
965
0
2,964
13,704
14,871
0
3,078
10,458
7,607
0
W
Baron Samedi
DumBBr4in
Baron Samedi
4,959
383
141
2,261
9,800
5,131
180
4,236
5,564
56,810
0
W
Geb
FizZ04
Geb
14,199
1,873
0
4,112
11,723
10,227
106
2,978
8,745
76,627
0
L
Izanami
IzackSenju
Izanami
3,860
2,712
0
3,671
13,594
5,325
0
2,498
11,028
0
63,802
L
Mercury
M1tchFTW
Mercury
4,254
1,727
0
1,630
16,445
6,607
0
2,190
14,235
0
75,417
L
Bellona
Maidenman987
Bellona
6,498
2,492
0
4,343
15,847
12,235
0
6,855
8,444
0
50,379
W
Hercules
W0R1DST4R
Hercules
6,836
1,369
0
6,054
18,571
18,630
44
7,653
10,918
0
32,970
L
Yu Huang
l5uckeggs
Yu Huang
15,954
1,751
0
2,407
8,369
4,425
0
3,630
4,636
81,252
0
W
Thanatos
rivertrasHH21
Thanatos
7,744
1,803
0
14,968
14,430
7,875
0
3,840
10,590
0
71,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,868
Gold Earned
46,718
482
Minions Killed
602
0
Camps Cleared
0
1,634,416
Distance Traveled
1,662,301
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,064
592
171
10
0
315,615
2
L
Fafnir
7,066
416
6
0
0
321,883
5
W
Baron Samedi
8,449
497
110
6
0
322,244
2
W
Geb
10,389
611
158
9
0
356,884
0
L
Izanami
7,380
434
116
7
0
289,088
0
L
Mercury
7,467
439
107
6
0
368,017
2
L
Bellona
7,546
444
106
6
0
332,598
0
W
Hercules
8,591
505
44
3
0
316,132
2
L
Yu Huang
8,409
495
147
9
0
322,830
1
W
Thanatos
9,225
543
119
7
0
351,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role