Player Matchup

Izanami
Izanami
Ace x Freely
Izanami
Level 116
God Stats
2W - 0L
1,526 SR
Queue Stats
4W - 3L
1,624 Elo+
Party 1
Fenrir
Fenrir
DaddyBLARF
Fenrir
Level 75
God Stats
2W - 1L
1,789 SR
Queue Stats
4W - 2L
1,812 Elo+
Party 1
Atlas
Atlas
Horizon416
Atlas
Level 147
God Stats
10W - 7L
1,537 SR
Queue Stats
93W - 93L
1,507 Elo+
Solo
Horus
Horus
SoupSandwich119
Horus
Level 137
God Stats
1W - 0L
1,892 SR
Queue Stats
4W - 3L
1,812 Elo+
Party 1
Nu Wa
Nu Wa
Wolfy876
Nu Wa
Level 109
God Stats
1W - 0L
1,175 SR
Queue Stats
3W - 2L
1,795 Elo+
Party 1
Team Averages
Level 117
1,584 SR
1,710 Elo+

VS

Team Averages
Level 131
1,428 SR
1,485 Elo+
Shiva
Shiva
AlonePaladin834
Shiva
Level 113
God Stats
7W - 13L
1,333 SR
Queue Stats
317W - 357L
1,505 Elo+
Party 2
Ne Zha
Ne Zha
Exhaunter06
Ne Zha
Level 103
God Stats
3W - 5L
1,450 SR
Queue Stats
684W - 685L
1,478 Elo+
Party 2
Baron Samedi
Baron Samedi
LumiT KKs
Baron Samedi
Level 157
God Stats
8W - 10L
1,513 SR
Queue Stats
666W - 687L
1,481 Elo+
Party 2
Olorun
Olorun
NightFox_707
Olorun
Level 142
God Stats
1W - 4L
1,344 SR
Queue Stats
105W - 117L
1,500 Elo+
Party 3
Horus
Horus
darkmars12
Horus
Level 141
God Stats
4W - 4L
1,500 SR
Queue Stats
347W - 363L
1,462 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ace x Freely
Izanami
13
5 / 0 / 4
8,339
521
11,769
6,558
2,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
DaddyBLARF
Fenrir
14
3 / 0 / 1
7,872
492
5,416
10,010
4,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
14
0 / 1 / 1
8,519
532
7,309
9,394
7,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 0 / 7
8,187
512
6,916
12,944
12,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Wolfy876
Nu Wa
13
1 / 2 / 6
7,637
477
7,979
7,336
2,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 0
8,041
503
4,967
13,587
8,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ne Zha
12
2 / 3 / 0
7,477
467
3,243
14,200
5,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
LumiT KKs
Baron Samedi
13
1 / 3 / 1
8,096
506
4,960
9,501
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
12
0 / 2 / 0
6,812
426
6,326
11,222
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Horus
10
0 / 2 / 0
6,830
427
5,242
13,198
13,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
11
Kills
3
3
Deaths
11
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
Ace x Freely
Izanami
5
0
4
7
L
0
1
0
0
W
Fenrir
DaddyBLARF
Fenrir
3
0
1
3.5
L
Ne Zha
2
3
0
0.67
W
Atlas
0
1
1
0.5
L
Baron Samedi
LumiT KKs
Baron Samedi
1
3
1
0.5
L
Olorun
0
2
0
0
W
2
0
7
5.5
W
Nu Wa
Wolfy876
Nu Wa
1
2
6
2
L
Horus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,389
Damage
24,738
46,242
Taken
61,708
30,105
Mitigated
37,124
13,873
Healing
26,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Ace x Freely
Izanami
11,769
8,278
0
769
6,558
2,707
238
2,810
3,748
0
64,198
L
4,967
1,140
0
5,569
13,587
8,813
0
7,208
5,855
0
66,419
W
Fenrir
DaddyBLARF
Fenrir
5,416
1,516
0
1,981
10,010
4,831
563
990
9,020
0
60,760
L
Ne Zha
3,243
840
0
7,096
14,200
5,564
0
2,341
11,859
0
51,338
W
Atlas
7,309
2,466
0
1,480
9,394
7,222
0
0
9,394
63,620
0
L
Baron Samedi
LumiT KKs
Baron Samedi
4,960
545
0
2,408
9,501
4,583
54
3,487
6,014
67,193
0
L
Olorun
6,326
2,925
1,116
4,763
11,222
4,700
510
591
10,631
58,708
0
W
6,916
3,229
1,668
6,408
12,944
12,500
0
3,836
9,108
0
26,455
W
Nu Wa
Wolfy876
Nu Wa
7,979
2,430
0
1,567
7,336
2,845
1,333
3,650
3,686
54,513
0
L
Horus
5,242
2,327
1,038
4,075
13,198
13,464
126
1,137
12,061
0
22,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,554
Gold Earned
37,256
458
Minions Killed
441
0
Camps Cleared
0
1,579,551
Distance Traveled
1,501,007
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,339
521
105
7
0
301,538
2
L
Shiva
8,041
503
126
8
0
324,566
5
W
Fenrir
7,872
492
100
6
0
344,939
5
L
Ne Zha
7,477
467
92
6
0
336,258
4
W
Atlas
8,519
532
143
9
0
330,227
2
L
Baron Samedi
8,096
506
117
7
0
255,426
3
L
Olorun
6,812
426
85
5
0
266,314
0
W
Horus
8,187
512
27
2
0
310,043
1
W
Nu Wa
7,637
477
83
5
0
292,804
8
L
Horus
6,830
427
21
1
0
318,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role