Player Matchup

Neith
Neith
KaiserKnuckles
Neith
Level 44
God Stats
13W - 35L
1,270 SR
Queue Stats
73W - 98L
1,311 Elo+
Solo
Artio
Artio
WEEDME69
Artio
Level 135
God Stats
11W - 14L
1,402 SR
Queue Stats
377W - 411L
1,444 Elo+
Party 3
Kukulkan
Kukulkan
neododonray5869
Kukulkan
Level 28
God Stats
6W - 2L
1,595 SR
Queue Stats
50W - 40L
1,474 Elo+
Party 3
Osiris
Osiris
ninja_nitemare
Osiris
Level 109
God Stats
75W - 66L
1,575 SR
Queue Stats
237W - 284L
1,396 Elo+
Party 3
Athena
Athena
pr0genjii-_-
Athena
Level 128
God Stats
28W - 28L
1,529 SR
Queue Stats
245W - 291L
1,405 Elo+
Party 3
Team Averages
Level 89
1,474 SR
1,406 Elo+

VS

Team Averages
Level 48
1,495 SR
1,436 Elo+
Arachne
Arachne
Duckyy-MF-MoMo
Arachne
Level 47
God Stats
6W - 9L
1,244 SR
Queue Stats
168W - 172L
1,353 Elo+
Party 2
Neith
Neith
DuhItzE
Neith
Level 20
God Stats
0W - 2L
1,594 SR
Queue Stats
2W - 2L
1,703 Elo+
Party 1
King Arthur
King Arthur
INCREDIBLEKI1131
King Arthur
Level 58
God Stats
22W - 20L
1,511 SR
Queue Stats
172W - 174L
1,359 Elo+
Party 2
Danzaburou
Danzaburou
JCKDA4
Danzaburou
Level 26
God Stats
30W - 35L
1,495 SR
Queue Stats
67W - 79L
1,353 Elo+
Party 2
Artio
Artio
SalivaHero
Artio
Level 89
God Stats
1W - 1L
1,629 SR
Queue Stats
6W - 8L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 5
8,420
443
9,606
7,692
3,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Artio
WEEDME69
Artio
14
1 / 0 / 6
9,982
525
6,036
25,573
18,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
18
7 / 0 / 11
11,553
608
15,450
11,675
6,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
10 / 3 / 5
11,028
580
12,205
14,216
10,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
16
6 / 1 / 10
10,026
528
13,277
10,973
13,442
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 0
9,847
518
10,210
19,274
9,750
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
DuhItzE
Neith
13
0 / 4 / 0
7,688
405
12,579
9,801
4,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
INCREDIBLEKI1131
King Arthur
14
0 / 5 / 1
8,685
457
6,112
17,125
9,078
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
JCKDA4
Danzaburou
13
1 / 7 / 1
8,785
462
5,410
16,760
7,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
12
0 / 2 / 1
8,269
435
4,584
16,195
17,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
7
24
Kills
4
4
Deaths
24
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
L
Neith
DuhItzE
Neith
0
4
0
0
L
King Arthur
INCREDIBLEKI1131
King Arthur
0
5
1
0.1
L
Danzaburou
JCKDA4
Danzaburou
1
7
1
0.21
W
0
0
5
2.5
L
Artio
0
2
1
0.25
W
Artio
WEEDME69
Artio
1
0
6
4
W
Kukulkan
7
0
11
12.5
W
10
3
5
4.17
W
Athena
6
1
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,574
Damage
38,895
70,129
Taken
79,155
52,065
Mitigated
48,640
25,975
Healing
20,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,210
6,231
0
6,717
19,274
9,750
0
6,666
12,608
0
81,782
L
Neith
DuhItzE
Neith
12,579
5,847
0
1,966
9,801
4,763
1,680
3,116
6,685
0
58,292
L
King Arthur
INCREDIBLEKI1131
King Arthur
6,112
845
0
3,337
17,125
9,078
0
10,828
6,297
0
55,942
L
Danzaburou
JCKDA4
Danzaburou
5,410
3,407
0
3,671
16,760
7,875
1,848
9,557
7,203
0
54,640
W
9,606
3,262
0
4,358
7,692
3,138
2,658
1,752
5,940
0
65,376
L
Artio
4,584
480
240
4,762
16,195
17,174
0
4,596
11,599
31,813
0
W
Artio
WEEDME69
Artio
6,036
1,197
572
13,003
25,573
18,017
465
3,427
22,146
41,170
0
W
Kukulkan
15,450
2,637
210
1,939
11,675
6,641
3,185
232
11,443
101,991
0
W
12,205
4,702
0
4,464
14,216
10,827
1,315
343
13,873
0
87,382
W
Athena
13,277
2,810
0
1,429
10,973
13,442
160
0
10,973
48,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,009
Gold Earned
43,274
540
Minions Killed
450
0
Camps Cleared
0
1,810,330
Distance Traveled
1,599,218
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,847
518
126
7
0
369,006
3
L
Neith
7,688
405
102
5
0
297,415
0
L
King Arthur
8,685
457
89
5
0
325,128
2
L
Danzaburou
8,785
462
89
5
0
273,205
0
W
Neith
8,420
443
109
6
0
324,560
6
L
Artio
8,269
435
44
2
0
334,464
7
W
Artio
9,982
525
59
3
0
363,337
3
W
Kukulkan
11,553
608
170
9
0
354,129
4
W
Osiris
11,028
580
131
7
0
393,097
0
W
Athena
10,026
528
71
4
0
375,207
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role