Player Matchup

Persephone
Persephone
DeckedYew
Persephone
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,404 Elo+
Party 1
Ares
Ares
DinkinFlikaa
Ares
Level 29
God Stats
3W - 0L
1,698 SR
Queue Stats
30W - 40L
1,332 Elo+
Party 1
Cupid
Cupid
Jackalisteh
Cupid
Level 81
God Stats
9W - 3L
1,729 SR
Queue Stats
72W - 82L
1,372 Elo+
Party 1
Thanatos
Thanatos
JaviFlaco
Thanatos
Level 25
God Stats
1W - 3L
1,274 SR
Queue Stats
13W - 22L
1,320 Elo+
Party 1
Nu Wa
Nu Wa
Midnight9094
Nu Wa
Level 54
God Stats
15W - 18L
1,626 SR
Queue Stats
54W - 70L
1,234 Elo+
Solo
Team Averages
Level 41
1,565 SR
1,333 Elo+

VS

Team Averages
Level 31
1,555 SR
1,326 Elo+
Medusa
Medusa
 
Medusa
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
CaelumV
Horus
Level 37
God Stats
15W - 7L
1,866 SR
Queue Stats
289W - 305L
1,336 Elo+
Party 2
Merlin
Merlin
OGZoldyck
Merlin
Level 27
God Stats
8W - 16L
1,187 SR
Queue Stats
178W - 215L
1,273 Elo+
Party 2
Shiva
Shiva
Phloem4
Shiva
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,204 Elo+
Party 2
Loki
Loki
SirVastik
Loki
Level 44
God Stats
4W - 7L
1,723 SR
Queue Stats
114W - 125L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DeckedYew
Persephone
15
2 / 2 / 4
9,565
531
11,300
10,482
4,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 1 / 11
9,150
508
10,012
14,538
13,813
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 3 / 7
9,301
517
11,856
15,805
6,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
JaviFlaco
Thanatos
17
13 / 4 / 3
11,115
618
19,056
20,939
11,785
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 1
7,833
435
6,880
7,209
2,468
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
3 / 6 / 2
8,990
499
13,763
16,144
6,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
CaelumV
Horus
12
2 / 3 / 4
8,193
455
6,872
18,938
16,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
OGZoldyck
Merlin
12
3 / 5 / 0
7,776
432
9,313
11,453
4,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shiva
Phloem4
Shiva
15
4 / 3 / 0
8,897
494
4,576
16,178
12,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
13
0 / 5 / 6
7,854
436
5,425
13,991
6,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
22
Kills
12
12
Deaths
22
26
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
6
2
0.67
L
Horus
CaelumV
Horus
2
3
4
1.33
W
Persephone
DeckedYew
Persephone
2
2
4
2
W
2
1
11
7.5
W
5
3
7
2.83
W
Thanatos
JaviFlaco
Thanatos
13
4
3
3.63
W
0
2
1
0.25
L
Merlin
OGZoldyck
Merlin
3
5
0
0.6
L
Shiva
Phloem4
Shiva
4
3
0
1.33
L
Loki
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,104
Damage
39,949
68,973
Taken
76,704
39,136
Mitigated
46,710
35,900
Healing
19,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,763
6,749
0
4,258
16,144
6,494
480
5,612
10,532
0
64,550
L
Horus
CaelumV
Horus
6,872
3,987
840
5,305
18,938
16,649
0
6,732
12,206
0
22,356
W
Persephone
DeckedYew
Persephone
11,300
969
0
2,929
10,482
4,343
284
2,726
7,400
76,151
0
W
10,012
1,138
2,909
4,239
14,538
13,813
393
2,436
11,837
25,168
0
W
11,856
7,888
596
6,490
15,805
6,727
1,082
428
15,331
0
71,703
W
Thanatos
JaviFlaco
Thanatos
19,056
6,482
0
16,756
20,939
11,785
369
1,857
18,678
0
88,081
W
6,880
2,156
65
1,916
7,209
2,468
768
1,031
5,935
35,593
0
L
Merlin
OGZoldyck
Merlin
9,313
866
0
1,747
11,453
4,634
80
6,790
4,663
39,727
0
L
Shiva
Phloem4
Shiva
4,576
983
0
3,567
16,178
12,867
404
5,148
11,030
0
46,157
L
Loki
5,425
1,506
0
3,332
13,991
6,066
0
3,910
10,081
0
52,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,964
Gold Earned
41,710
398
Minions Killed
379
0
Camps Cleared
0
1,652,524
Distance Traveled
1,589,069
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,990
499
99
6
0
321,716
2
L
Horus
8,193
455
30
2
0
332,123
3
W
Persephone
9,565
531
106
6
0
311,080
0
W
Ares
9,150
508
21
1
0
366,439
0
W
Cupid
9,301
517
105
6
0
311,371
3
W
Thanatos
11,115
618
122
7
0
357,450
4
W
Nu Wa
7,833
435
44
2
0
306,184
4
L
Merlin
7,776
432
71
4
0
284,719
1
L
Shiva
8,897
494
88
5
0
287,727
0
L
Loki
7,854
436
91
5
0
362,784
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role