Player Matchup

Horus
Horus
 
Horus
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
AstraeasLight
Xing Tian
Level 106
God Stats
2W - 1L
1,270 SR
Queue Stats
144W - 147L
1,486 Elo+
Party 2
Fenrir
Fenrir
MISTER_GRIM571
Fenrir
Level 120
God Stats
11W - 7L
1,551 SR
Queue Stats
550W - 566L
1,421 Elo+
Solo
Baron Samedi
Baron Samedi
Rulfio
Baron Samedi
Level 157
God Stats
7W - 10L
1,387 SR
Queue Stats
421W - 417L
1,407 Elo+
Party 2
Lancelot
Lancelot
iRirdan
Lancelot
Level 69
God Stats
42W - 16L
1,692 SR
Queue Stats
177W - 147L
1,551 Elo+
Party 1
Team Averages
Level 102
1,480 SR
1,473 Elo+

VS

Team Averages
Level 97
1,637 SR
1,500 Elo+
Achilles
Achilles
Arigaki
Achilles
Level 108
God Stats
0W - 1L
1,874 SR
Queue Stats
49W - 24L
1,621 Elo+
Party 3
Danzaburou
Danzaburou
Boval
Danzaburou
Level 108
God Stats
3W - 7L
1,513 SR
Queue Stats
16W - 17L
1,351 Elo+
Party 3
Thor
Thor
IlllIllIlIlV
Thor
Level 63
God Stats
11W - 10L
1,503 SR
Queue Stats
82W - 62L
1,502 Elo+
Party 3
Aphrodite
Aphrodite
Setheria8238
Aphrodite
Level 141
God Stats
133W - 92L
1,638 SR
Queue Stats
803W - 678L
1,512 Elo+
Party 3
Cabrakan
Cabrakan
Votexstorm78
Cabrakan
Level 65
God Stats
3W - 3L
1,659 SR
Queue Stats
53W - 52L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
17
2 / 1 / 13
11,367
1,033
10,267
18,007
19,171
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
AstraeasLight
Xing Tian
17
0 / 0 / 11
11,530
1,048
10,848
18,483
25,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
5 / 1 / 9
11,917
1,083
9,641
9,365
9,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Rulfio
Baron Samedi
17
2 / 1 / 9
11,149
1,014
12,539
8,772
6,933
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
iRirdan
Lancelot
18
7 / 5 / 7
12,791
1,163
26,929
20,764
10,442
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

248

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Arigaki
Achilles
17
2 / 4 / 4
11,340
1,031
19,478
21,868
29,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Boval
Danzaburou
16
0 / 2 / 4
11,213
1,019
18,197
12,881
6,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 2 / 1
9,793
890
2,868
4,984
3,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Aphrodite
Setheria8238
Aphrodite
16
4 / 3 / 3
11,626
1,057
15,571
18,433
11,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
Votexstorm78
Cabrakan
16
1 / 5 / 5
10,675
970
12,205
15,556
14,399
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
25
16
Kills
8
8
Deaths
16
49
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
13
8.5
L
Achilles
Arigaki
Achilles
2
4
4
1
W
Xing Tian
AstraeasLight
Xing Tian
0
0
11
5.5
L
Danzaburou
Boval
Danzaburou
0
2
4
1
L
1
2
1
0.75
W
5
1
9
9.5
W
Baron Samedi
Rulfio
Baron Samedi
2
1
9
6.5
L
Aphrodite
Setheria8238
Aphrodite
4
3
3
1.83
L
Cabrakan
Votexstorm78
Cabrakan
1
5
5
0.7
W
Lancelot
iRirdan
Lancelot
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,224
Damage
68,319
75,391
Taken
73,722
71,291
Mitigated
66,103
24,818
Healing
21,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,267
5,548
2,971
5,008
18,007
19,171
0
5,627
11,982
0
19,491
L
Achilles
Arigaki
Achilles
19,478
5,019
0
3,564
21,868
29,609
0
8,076
13,509
0
37,283
W
Xing Tian
AstraeasLight
Xing Tian
10,848
528
0
2,929
18,483
25,095
0
5,670
12,497
27,855
0
L
Danzaburou
Boval
Danzaburou
18,197
9,365
0
3,077
12,881
6,975
0
2,799
9,939
0
57,783
L
2,868
340
0
228
4,984
3,539
0
1,630
3,316
35
5,209
W
9,641
1,016
0
1,026
9,365
9,650
0
4,315
5,006
631
16,387
W
Baron Samedi
Rulfio
Baron Samedi
12,539
309
5,080
2,829
8,772
6,933
0
3,699
4,833
26,722
0
L
Aphrodite
Setheria8238
Aphrodite
15,571
587
6,291
7,546
18,433
11,581
0
4,522
13,790
34,415
0
L
Cabrakan
Votexstorm78
Cabrakan
12,205
1,349
55
582
15,556
14,399
0
6,508
8,986
19,031
0
W
Lancelot
iRirdan
Lancelot
26,929
5,158
0
4,975
20,764
10,442
0
8,500
11,957
0
56,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,754
Gold Earned
54,647
180
Minions Killed
196
5
Camps Cleared
10
1,139,433
Distance Traveled
1,004,555
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,367
1,033
20
2
2
218,871
2
L
Achilles
11,340
1,031
48
4
4
233,107
0
W
Xing Tian
11,530
1,048
37
3
0
227,085
0
L
Danzaburou
11,213
1,019
84
8
0
211,070
0
L
Thor
9,793
890
6
1
2
133,307
0
W
Fenrir
11,917
1,083
11
1
1
234,839
0
W
Baron Samedi
11,149
1,014
19
2
1
206,451
1
L
Aphrodite
11,626
1,057
43
4
2
231,173
3
L
Cabrakan
10,675
970
15
1
2
195,898
1
W
Lancelot
12,791
1,163
93
8
1
252,187
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role