Player Matchup

Cerberus
Cerberus
BalforTheKind
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,396 Elo+
Party 2
Lancelot
Lancelot
Desertpunk87505
Lancelot
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,374 Elo+
Party 2
Discordia
Discordia
LordOfBlackFlame
Discordia
Level 98
God Stats
0W - 3L
1,340 SR
Queue Stats
3W - 11L
1,226 Elo+
Party 2
Team Averages
Level 58
1,447 SR
1,332 Elo+

VS

Team Averages
Level 117
1,548 SR
1,449 Elo+
Artio
Artio
Cryptox_11
Artio
Level 108
God Stats
16W - 18L
1,513 SR
Queue Stats
68W - 104L
1,447 Elo+
Party 1
Ah Puch
Ah Puch
iToxicxSync
Ah Puch
Level 123
God Stats
25W - 17L
1,630 SR
Queue Stats
239W - 270L
1,429 Elo+
Solo
Arachne
Arachne
vaderdarkside
Arachne
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
88W - 91L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BalforTheKind
Cerberus
12
0 / 4 / 1
8,546
610
4,749
21,241
23,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lancelot
10
0 / 8 / 1
7,748
553
3,967
13,945
5,395
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
12
0 / 6 / 1
8,055
575
7,910
10,621
3,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
15
3 / 0 / 15
10,177
727
9,268
14,806
16,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
iToxicxSync
Ah Puch
16
4 / 0 / 11
10,296
735
15,224
4,853
1,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
15
11 / 2 / 4
11,003
786
16,579
11,857
5,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
0
Kills
18
18
Deaths
2
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BalforTheKind
Cerberus
0
4
1
0.13
W
Artio
3
0
15
10.5
L
Lancelot
0
8
1
0.06
L
Discordia
0
6
1
0.08
W
Ah Puch
iToxicxSync
Ah Puch
4
0
11
9.5
W
Arachne
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,626
Damage
41,071
45,807
Taken
31,516
32,296
Mitigated
23,985
4,399
Healing
11,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BalforTheKind
Cerberus
4,749
410
0
3,899
21,241
23,017
0
7,890
12,603
14,423
0
W
Artio
9,268
1,119
863
5,797
14,806
16,194
521
6,414
8,392
23,598
0
L
Lancelot
3,967
1,203
0
250
13,945
5,395
0
9,111
4,163
0
14,930
L
Discordia
7,910
680
0
250
10,621
3,884
0
5,913
4,166
42,443
0
W
Ah Puch
iToxicxSync
Ah Puch
15,224
553
0
2,731
4,853
1,864
643
1,827
3,026
41,652
0
W
Arachne
16,579
11,028
0
2,495
11,857
5,927
577
4,717
7,140
0
57,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,349
Gold Earned
31,476
137
Minions Killed
170
3
Camps Cleared
10
699,627
Distance Traveled
796,995
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,546
610
23
2
1
249,101
1
W
Artio
10,177
727
25
2
2
270,311
0
L
Lancelot
7,748
553
28
2
0
229,091
0
L
Discordia
8,055
575
86
6
2
221,435
4
W
Ah Puch
10,296
735
65
5
3
245,191
2
W
Arachne
11,003
786
80
6
5
281,493
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role