Player Matchup

Ao Kuang
Ao Kuang
CurseOvOHeaven
Ao Kuang
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
174W - 236L
1,337 Elo+
Solo
Kukulkan
Kukulkan
Nolack
Kukulkan
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,180 Elo+
Solo
Olorun
Olorun
Wet_Dreamn69
Olorun
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
191W - 173L
1,320 Elo+
Solo
Medusa
Medusa
dayymian
Medusa
Level 85
God Stats
3W - 5L
1,087 SR
Queue Stats
255W - 251L
1,502 Elo+
Solo
Ares
Ares
dragunwingz117
Ares
Level 69
God Stats
4W - 0L
1,500 SR
Queue Stats
129W - 117L
1,372 Elo+
Solo
Team Averages
Level 109
1,417 SR
1,342 Elo+

VS

Team Averages
Level 82
1,401 SR
1,384 Elo+
Sol
Sol
BACCNHEM
Sol
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,422 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UnarmedMonkey86
Morgan Le Fay
Level 87
God Stats
0W - 3L
1,304 SR
Queue Stats
45W - 48L
1,456 Elo+
Solo
Chronos
Chronos
fatratcat
Chronos
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,194 Elo+
Party 1
Izanami
Izanami
menchis
Izanami
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,335 Elo+
Solo
Shiva
Shiva
slipdink
Shiva
Level 113
God Stats
1W - 1L
1,199 SR
Queue Stats
167W - 173L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
19
8 / 5 / 7
12,600
600
15,545
22,585
13,430
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
Nolack
Kukulkan
20
11 / 1 / 10
15,050
717
34,383
17,914
11,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
20
4 / 1 / 13
12,927
616
12,851
19,432
14,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
dayymian
Medusa
20
4 / 1 / 15
13,741
654
22,297
20,073
13,848
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
1 / 5 / 19
12,947
617
13,966
36,634
54,222
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 7
11,637
554
22,865
20,161
10,754
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
UnarmedMonkey86
Morgan Le Fay
20
7 / 5 / 2
13,334
635
33,128
22,927
14,026
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos
fatratcat
Chronos
20
3 / 3 / 6
12,374
589
22,344
19,941
12,059
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Izanami
menchis
Izanami
18
0 / 6 / 4
11,074
527
11,062
20,021
11,448
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
slipdink
Shiva
17
1 / 7 / 6
11,318
539
10,327
25,553
36,939
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
38
28
Kills
13
13
Deaths
28
64
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
W
Ao Kuang
8
5
7
2.3
W
Kukulkan
Nolack
Kukulkan
11
1
10
16
L
Morgan Le Fay
UnarmedMonkey86
Morgan Le Fay
7
5
2
1.6
W
Olorun
4
1
13
10.5
W
Medusa
dayymian
Medusa
4
1
15
11.5
W
1
5
19
2.1
L
Chronos
fatratcat
Chronos
3
3
6
2
L
Izanami
menchis
Izanami
0
6
4
0.33
L
Shiva
slipdink
Shiva
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,042
Damage
99,726
116,638
Taken
108,603
107,085
Mitigated
85,226
49,815
Healing
38,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,865
6,755
1,298
6,283
20,161
10,754
307
12,008
8,153
44,467
0
W
Ao Kuang
15,545
4,084
3,666
6,255
22,585
13,430
258
13,695
8,890
19,603
0
W
Kukulkan
Nolack
Kukulkan
34,383
1,244
1,090
2,778
17,914
11,453
0
14,100
3,814
83,506
0
L
Morgan Le Fay
UnarmedMonkey86
Morgan Le Fay
33,128
2,307
2,346
7,021
22,927
14,026
0
17,349
5,578
58,182
0
W
Olorun
12,851
5,835
12,704
8,562
19,432
14,132
416
15,344
4,088
22,233
0
W
Medusa
dayymian
Medusa
22,297
6,555
2,759
3,841
20,073
13,848
3,046
12,968
7,105
0
65,343
W
13,966
711
3,314
4,846
36,634
54,222
626
22,381
14,253
21,431
0
L
Chronos
fatratcat
Chronos
22,344
7,873
2,594
5,016
19,941
12,059
736
14,748
5,193
49,135
0
L
Izanami
menchis
Izanami
11,062
6,867
906
5,180
20,021
11,448
436
14,362
5,659
0
35,296
L
Shiva
slipdink
Shiva
10,327
670
3,848
3,615
25,553
36,939
0
18,278
7,275
179
19,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,265
Gold Earned
59,737
234
Minions Killed
215
0
Camps Cleared
0
2,078,268
Distance Traveled
1,901,212
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,637
554
42
2
0
365,758
0
W
Ao Kuang
12,600
600
4
0
0
403,913
4
W
Kukulkan
15,050
717
103
5
0
432,490
0
L
Morgan Le Fay
13,334
635
44
2
0
371,875
0
W
Olorun
12,927
616
23
1
0
407,435
0
W
Medusa
13,741
654
83
4
0
455,768
3
W
Ares
12,947
617
21
1
0
378,662
1
L
Chronos
12,374
589
46
2
0
422,117
0
L
Izanami
11,074
527
64
3
0
382,844
2
L
Shiva
11,318
539
19
1
0
358,618
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role