Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
Huunter58
Chiron
Level 84
God Stats
1W - 1L
1,722 SR
Queue Stats
68W - 65L
1,505 Elo+
Party 2
Bacchus
Bacchus
SkalSore
Bacchus
Level 36
God Stats
1W - 2L
1,723 SR
Queue Stats
76W - 97L
1,445 Elo+
Party 2
Hera
Hera
agusaw
Hera
Level 94
God Stats
8W - 8L
1,635 SR
Queue Stats
61W - 74L
1,459 Elo+
Party 2
Hades
Hades
xSonegadoo_
Hades
Level 45
God Stats
59W - 36L
1,614 SR
Queue Stats
173W - 133L
1,536 Elo+
Party 3
Team Averages
Level 66
1,639 SR
1,489 Elo+

VS

Team Averages
Level 68
1,558 SR
1,448 Elo+
Bellona
Bellona
 
Bellona
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
CTD_Dinizgugu007
Bastet
Level 62
God Stats
3W - 1L
1,500 SR
Queue Stats
57W - 112L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
DiegoAsspero
Cthulhu
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,227 Elo+
Solo
Medusa
Medusa
Scarcell367
Medusa
Level 49
God Stats
10W - 1L
1,791 SR
Queue Stats
58W - 73L
1,482 Elo+
Party 1
Zeus
Zeus
paodocecomfrango
Zeus
Level 86
God Stats
5W - 8L
1,500 SR
Queue Stats
174W - 227L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
0 / 1 / 0
5,158
516
1,180
7,972
3,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chiron
Huunter58
Chiron
5
0 / 1 / 1
4,007
401
2,933
2,763
837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
SkalSore
Bacchus
5
1 / 1 / 0
4,408
441
1,800
3,496
2,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
agusaw
Hera
2
0 / 2 / 0
3,523
352
369
2,296
544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
4 / 4 / 0
5,727
573
6,487
10,440
4,796
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
2 / 3 / 1
5,547
555
3,794
9,174
7,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 1 / 2
5,254
525
1,452
7,296
2,477
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
DiegoAsspero
Cthulhu
9
0 / 1 / 3
5,630
563
904
5,914
3,009
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Medusa
9
3 / 0 / 0
5,440
544
2,327
4,255
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 1 / 3
6,951
695
5,942
5,051
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
5
Kills
9
9
Deaths
6
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
1
0
0
W
Bellona
 
Bellona
2
3
1
0.83
W
0
1
2
1
W
Cthulhu
DiegoAsspero
Cthulhu
0
1
3
1.5
L
Chiron
Huunter58
Chiron
0
1
1
0.5
W
Medusa
3
0
0
3
L
Bacchus
SkalSore
Bacchus
1
1
0
1
L
Hera
agusaw
Hera
0
2
0
0
W
4
1
3
5.5
L
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,769
Damage
14,419
26,967
Taken
31,690
12,129
Mitigated
16,111
8,387
Healing
11,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
1,180
719
0
1,671
7,972
3,712
0
2,532
5,440
0
35,319
W
Bellona
 
Bellona
3,794
2,002
0
3,951
9,174
7,430
0
4,547
4,627
0
27,595
W
1,452
388
0
3,176
7,296
2,477
377
1,954
5,342
0
24,987
W
Cthulhu
DiegoAsspero
Cthulhu
904
239
0
2,182
5,914
3,009
851
861
5,053
16,595
0
L
Chiron
Huunter58
Chiron
2,933
1,539
302
1,354
2,763
837
81
839
1,924
0
15,235
W
Medusa
2,327
987
0
1,412
4,255
1,438
2,864
1,661
2,594
0
25,564
L
Bacchus
SkalSore
Bacchus
1,800
389
65
902
3,496
2,240
0
1,379
2,117
6,230
0
L
Hera
agusaw
Hera
369
179
0
440
2,296
544
0
680
1,616
4,025
0
W
5,942
1,146
0
721
5,051
1,757
0
2,196
2,855
43,858
0
L
6,487
966
0
3,653
10,440
4,796
0
1,416
9,024
30,936
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,823
Gold Earned
28,822
148
Minions Killed
251
0
Camps Cleared
0
749,294
Distance Traveled
1,005,916
104
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,158
516
60
6
0
205,793
0
W
Bellona
5,547
555
35
4
0
203,112
2
W
Bastet
5,254
525
56
6
0
205,575
0
W
Cthulhu
5,630
563
39
4
0
210,073
3
L
Chiron
4,007
401
24
2
0
119,128
11
W
Medusa
5,440
544
39
4
0
182,960
2
L
Bacchus
4,408
441
11
1
0
194,183
89
L
Hera
3,523
352
9
1
0
65,448
2
W
Zeus
6,951
695
82
8
0
204,196
2
L
Hades
5,727
573
44
4
0
164,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role