Player Matchup

Zhong Kui
Zhong Kui
CrulerD
Zhong Kui
Level 122
God Stats
16W - 18L
1,490 SR
Queue Stats
39W - 33L
1,476 Elo+
Solo
Charybdis
Charybdis
GEOWULF 1
Charybdis
Level 145
God Stats
36W - 33L
1,526 SR
Queue Stats
348W - 321L
1,409 Elo+
Party 1
Khepri
Khepri
Leo9215
Khepri
Level 27
God Stats
21W - 18L
1,433 SR
Queue Stats
189W - 193L
1,460 Elo+
Party 1
Lancelot
Lancelot
W7SH-W7
Lancelot
Level 95
God Stats
31W - 25L
1,468 SR
Queue Stats
772W - 712L
1,410 Elo+
Party 3
Ra
Ra
xJustsad10
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 15L
1,013 Elo+
Party 3
Team Averages
Level 79
1,483 SR
1,354 Elo+

VS

Team Averages
Level 102
1,625 SR
1,518 Elo+
Chaac
Chaac
 
Chaac
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
DiabIos-21
Kali
Level 156
God Stats
8W - 4L
1,515 SR
Queue Stats
211W - 142L
1,589 Elo+
Party 2
Scylla
Scylla
Jorr5
Scylla
Level 51
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 16L
1,260 Elo+
Solo
Susano
Susano
PlagueUnknown
Susano
Level 146
God Stats
12W - 5L
1,706 SR
Queue Stats
224W - 143L
1,616 Elo+
Party 2
Yu Huang
Yu Huang
PolishCoww
Yu Huang
Level 39
God Stats
5W - 3L
1,901 SR
Queue Stats
68W - 32L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CrulerD
Zhong Kui
11
0 / 5 / 0
6,694
418
6,333
12,317
9,192
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
GEOWULF 1
Charybdis
12
2 / 3 / 1
7,401
463
6,446
12,095
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Khepri
Leo9215
Khepri
11
1 / 2 / 1
6,547
409
2,849
10,614
7,554
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
W7SH-W7
Lancelot
12
0 / 2 / 0
7,490
468
6,303
13,683
5,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 7 / 0
6,702
419
1,881
12,208
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
2 / 1 / 1
7,615
476
5,118
13,930
7,637
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 1 / 8
8,874
555
10,167
13,383
5,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
Jorr5
Scylla
14
5 / 0 / 4
8,527
533
8,795
4,372
1,444
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 0 / 2
10,675
667
10,223
12,153
5,030
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
PolishCoww
Yu Huang
14
3 / 1 / 2
8,014
501
9,213
5,381
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
36
3
Kills
19
19
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
1
2.5
L
Zhong Kui
CrulerD
Zhong Kui
0
5
0
0
W
2
1
8
6
L
Charybdis
GEOWULF 1
Charybdis
2
3
1
0.83
W
Scylla
Jorr5
Scylla
5
0
4
7
L
Khepri
Leo9215
Khepri
1
2
1
0.75
W
7
0
2
8
W
Yu Huang
PolishCoww
Yu Huang
3
1
2
4
L
Lancelot
W7SH-W7
Lancelot
0
2
0
0
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,812
Damage
43,516
60,917
Taken
49,219
31,213
Mitigated
22,034
19,282
Healing
23,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,118
846
572
6,503
13,930
7,637
273
981
12,949
0
47,350
L
Zhong Kui
CrulerD
Zhong Kui
6,333
378
0
4,058
12,317
9,192
0
0
12,317
39,914
0
W
10,167
4,987
0
8,832
13,383
5,973
546
1,160
12,223
0
75,716
L
Charybdis
GEOWULF 1
Charybdis
6,446
4,318
0
5,587
12,095
4,845
0
3,688
8,407
0
53,475
W
Scylla
Jorr5
Scylla
8,795
925
140
1,665
4,372
1,444
1,262
1,303
3,069
45,352
0
L
Khepri
Leo9215
Khepri
2,849
538
244
3,670
10,614
7,554
0
3,557
7,057
28,059
0
W
10,223
3,043
0
4,145
12,153
5,030
258
6,515
5,638
0
86,105
W
Yu Huang
PolishCoww
Yu Huang
9,213
1,454
0
1,212
5,381
1,950
178
1,104
4,277
60,705
0
L
Lancelot
W7SH-W7
Lancelot
6,303
818
0
4,670
13,683
5,401
0
4,213
9,470
0
59,592
L
1,881
409
10
1,043
12,208
4,221
1,260
6,550
5,658
39,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,834
Gold Earned
43,705
383
Minions Killed
533
0
Camps Cleared
0
1,388,237
Distance Traveled
1,656,784
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,615
476
68
4
0
328,486
2
L
Zhong Kui
6,694
418
66
4
0
183,411
0
W
Kali
8,874
555
128
8
0
355,091
0
L
Charybdis
7,401
463
102
6
0
278,665
1
W
Scylla
8,527
533
67
4
0
312,408
0
L
Khepri
6,547
409
36
2
0
302,380
6
W
Susano
10,675
667
168
11
0
361,505
3
W
Yu Huang
8,014
501
102
6
0
299,294
2
L
Lancelot
7,490
468
116
7
0
362,871
3
L
Ra
6,702
419
63
4
0
260,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role