Player Matchup

Lancelot
Lancelot
Purpleleopard13
Lancelot
Level 149
God Stats
3W - 5L
1,548 SR
Queue Stats
221W - 234L
1,348 Elo+
Solo
Janus
Janus
anrok
Janus
Level 32
God Stats
1W - 4L
1,500 SR
Queue Stats
84W - 106L
1,380 Elo+
Party 3
Khepri
Khepri
nateeeeeeea
Khepri
Level 96
God Stats
4W - 8L
1,379 SR
Queue Stats
115W - 139L
1,433 Elo+
Party 3
Apollo
Apollo
oocie
Apollo
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
18W - 31L
1,219 Elo+
Party 3
Hercules
Hercules
patwiddagat
Hercules
Level 18
God Stats
0W - 1L
1,523 SR
Queue Stats
15W - 27L
1,330 Elo+
Party 3
Team Averages
Level 64
1,490 SR
1,342 Elo+

VS

Team Averages
Level 47
1,458 SR
1,392 Elo+
Freya
Freya
A_Fox_Tale
Freya
Level 27
God Stats
5W - 5L
1,443 SR
Queue Stats
10W - 15L
1,359 Elo+
Party 2
Sun Wukong
Sun Wukong
Biggs_man05
Sun Wukong
Level 53
God Stats
2W - 0L
1,500 SR
Queue Stats
73W - 68L
1,421 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SCPCheems
Cu Chulainn
Level 52
God Stats
12W - 7L
1,612 SR
Queue Stats
67W - 88L
1,408 Elo+
Party 1
Lancelot
Lancelot
Thekidwhoatefood
Lancelot
Level 38
God Stats
4W - 3L
1,425 SR
Queue Stats
31W - 40L
1,396 Elo+
Party 1
Chernobog
Chernobog
roboy
Chernobog
Level 63
God Stats
11W - 5L
1,309 SR
Queue Stats
266W - 321L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
17
5 / 4 / 4
10,498
477
16,184
23,106
12,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
anrok
Janus
17
5 / 6 / 4
11,100
505
15,729
14,249
6,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
11
1 / 1 / 4
8,208
373
3,720
11,602
10,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
oocie
Apollo
16
5 / 6 / 7
9,797
445
13,597
18,289
9,863
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
patwiddagat
Hercules
14
2 / 3 / 1
8,974
408
9,864
18,445
16,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
4 / 3 / 5
10,941
497
8,269
14,628
7,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
Biggs_man05
Sun Wukong
18
2 / 1 / 3
11,437
520
12,749
16,499
16,119
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
SCPCheems
Cu Chulainn
19
6 / 4 / 8
12,369
562
12,613
22,215
20,967
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
1 / 5 / 3
10,076
458
9,326
19,528
9,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
roboy
Chernobog
18
7 / 5 / 7
11,807
537
20,375
19,297
9,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
18
Kills
20
20
Deaths
18
20
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Freya
4
3
5
2.17
W
Sun Wukong
Biggs_man05
Sun Wukong
2
1
3
3.5
L
Lancelot
5
4
4
1.75
W
Cu Chulainn
SCPCheems
Cu Chulainn
6
4
8
2.5
W
1
5
3
0.5
L
Janus
anrok
Janus
5
6
4
1.17
L
Khepri
1
1
4
3
L
Apollo
oocie
Apollo
5
6
7
1.42
L
Hercules
patwiddagat
Hercules
2
3
1
0.83
W
Chernobog
roboy
Chernobog
7
5
7
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,094
Damage
63,332
85,691
Taken
92,167
56,887
Mitigated
62,860
20,090
Healing
22,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
8,269
2,955
0
5,731
14,628
7,445
1,140
3,711
10,710
58,754
0
W
Sun Wukong
Biggs_man05
Sun Wukong
12,749
4,245
0
7,268
16,499
16,119
2,832
1,246
14,660
0
78,456
L
Lancelot
16,184
3,542
0
7,114
23,106
12,951
0
2,684
20,422
0
88,156
W
Cu Chulainn
SCPCheems
Cu Chulainn
12,613
2,277
0
2,405
22,215
20,967
1,408
3,946
18,115
0
70,311
W
9,326
3,309
0
430
19,528
9,090
747
2,294
16,892
0
87,978
L
Janus
anrok
Janus
15,729
798
98
2,112
14,249
6,912
0
2,730
11,519
81,765
0
L
Khepri
3,720
248
0
2,866
11,602
10,715
0
0
11,602
28,273
0
L
Apollo
oocie
Apollo
13,597
9,398
0
3,532
18,289
9,863
34
1,867
16,422
0
52,838
L
Hercules
patwiddagat
Hercules
9,864
3,623
0
4,368
18,445
16,446
140
988
17,457
5,137
52,106
W
Chernobog
roboy
Chernobog
20,375
15,996
0
6,450
19,297
9,239
2,742
8,362
10,649
0
76,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,577
Gold Earned
56,630
462
Minions Killed
571
0
Camps Cleared
0
1,795,014
Distance Traveled
1,953,347
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,941
497
102
5
0
364,320
0
W
Sun Wukong
11,437
520
157
7
0
431,100
0
L
Lancelot
10,498
477
100
5
0
459,879
2
W
Cu Chulainn
12,369
562
83
4
0
404,308
1
W
Lancelot
10,076
458
121
6
0
426,027
0
L
Janus
11,100
505
146
7
0
386,705
2
L
Khepri
8,208
373
40
2
0
270,774
1
L
Apollo
9,797
445
80
4
0
383,276
2
L
Hercules
8,974
408
96
4
0
294,380
1
W
Chernobog
11,807
537
108
5
0
327,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role