Player Matchup

Ah Muzen Cab
Ah Muzen Cab
DJ_MONKEYboy18
Ah Muzen Cab
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,413 Elo+
Party 2
Horus
Horus
Phantom3-9
Horus
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,413 Elo+
Party 2
Thoth
Thoth
ScionWells
Thoth
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,289 Elo+
Party 2
Mercury
Mercury
TheRageSage
Mercury
Level 33
God Stats
3W - 4L
1,800 SR
Queue Stats
8W - 17L
1,378 Elo+
Party 2
Ganesha
Ganesha
rich137
Ganesha
Level 28
God Stats
1W - 10L
1,284 SR
Queue Stats
3W - 15L
1,251 Elo+
Party 2
Team Averages
Level 51
1,517 SR
1,349 Elo+

VS

Team Averages
Level 80
1,471 SR
1,491 Elo+
Anhur
Anhur
CLABS
Anhur
Level 121
God Stats
1W - 3L
1,476 SR
Queue Stats
103W - 95L
1,537 Elo+
Party 1
Fafnir
Fafnir
DoxixIWNL
Fafnir
Level 134
God Stats
11W - 10L
1,616 SR
Queue Stats
152W - 151L
1,617 Elo+
Party 1
Jormungandr
Jormungandr
SAL5A REGIA
Jormungandr
Level 67
God Stats
3W - 1L
1,703 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
XX-_INFAMUSX_-XX
Fenrir
Level 42
God Stats
2W - 2L
1,431 SR
Queue Stats
85W - 84L
1,537 Elo+
Party 1
Poseidon
Poseidon
o_iTsBrandon
Poseidon
Level 35
God Stats
16W - 18L
1,131 SR
Queue Stats
216W - 244L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DJ_MONKEYboy18
Ah Muzen Cab
14
2 / 11 / 1
9,771
391
13,342
20,256
5,552
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
15
5 / 6 / 4
10,449
418
11,489
23,128
21,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Thoth
14
1 / 5 / 5
10,026
401
9,482
13,268
4,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
TheRageSage
Mercury
19
3 / 1 / 1
12,455
498
8,999
20,841
8,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
rich137
Ganesha
15
0 / 4 / 5
10,292
412
9,006
19,636
17,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CLABS
Anhur
20
13 / 3 / 9
14,190
568
22,883
27,545
13,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
DoxixIWNL
Fafnir
16
0 / 1 / 18
12,706
508
6,629
24,361
39,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
SAL5A REGIA
Jormungandr
18
2 / 4 / 10
12,905
516
14,318
23,680
25,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 4 / 8
12,396
496
10,988
25,331
14,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
o_iTsBrandon
Poseidon
20
6 / 1 / 11
13,899
556
16,059
13,565
5,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
83
11
Kills
27
27
Deaths
13
16
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Anhur
CLABS
Anhur
13
3
9
5.83
L
Ah Muzen Cab
DJ_MONKEYboy18
Ah Muzen Cab
2
11
1
0.23
W
Fafnir
DoxixIWNL
Fafnir
0
1
18
9
L
Horus
5
6
4
1.17
W
Jormungandr
SAL5A REGIA
Jormungandr
2
4
10
1.75
L
Thoth
1
5
5
0.7
L
Mercury
TheRageSage
Mercury
3
1
1
3.5
W
6
4
8
2.5
W
Poseidon
o_iTsBrandon
Poseidon
6
1
11
11.5
L
Ganesha
rich137
Ganesha
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,318
Damage
70,877
97,129
Taken
114,482
57,257
Mitigated
98,840
17,051
Healing
49,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
CLABS
Anhur
22,883
11,605
0
14,606
27,545
13,760
5,233
5,151
22,313
0
161,905
L
Ah Muzen Cab
DJ_MONKEYboy18
Ah Muzen Cab
13,342
3,959
0
2,037
20,256
5,552
896
4,673
15,451
0
57,927
W
Fafnir
DoxixIWNL
Fafnir
6,629
1,062
0
10,462
24,361
39,378
919
4,567
19,584
24,015
0
L
Horus
11,489
5,152
730
6,061
23,128
21,263
0
13,703
8,578
0
36,357
W
Jormungandr
SAL5A REGIA
Jormungandr
14,318
3,609
220
6,574
23,680
25,389
1,070
6,740
16,507
87,049
0
L
Thoth
9,482
291
0
1,150
13,268
4,543
0
5,146
8,032
60,552
0
L
Mercury
TheRageSage
Mercury
8,999
4,327
0
3,764
20,841
8,532
840
5,100
15,573
0
127,429
W
10,988
2,592
0
12,191
25,331
14,397
2,706
4,937
20,119
0
81,188
W
Poseidon
o_iTsBrandon
Poseidon
16,059
2,258
0
5,243
13,565
5,916
3,678
3,258
10,223
117,261
0
L
Ganesha
rich137
Ganesha
9,006
1,812
0
3,309
19,636
17,367
300
7,904
11,645
45,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,993
Gold Earned
66,096
469
Minions Killed
612
0
Camps Cleared
0
2,489,382
Distance Traveled
2,427,847
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,190
568
173
7
0
441,550
0
L
Ah Muzen Cab
9,771
391
103
4
0
438,124
2
W
Fafnir
12,706
508
41
2
0
509,796
3
L
Horus
10,449
418
60
2
0
499,186
1
W
Jormungandr
12,905
516
127
5
0
465,024
2
L
Thoth
10,026
401
96
4
0
485,915
6
L
Mercury
12,455
498
191
8
0
616,437
3
W
Fenrir
12,396
496
102
4
0
519,746
3
W
Poseidon
13,899
556
169
7
0
491,731
6
L
Ganesha
10,292
412
19
1
0
449,720
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role