Player Matchup

Kukulkan
Kukulkan
LoLa-Lem0n
Kukulkan
Level 76
God Stats
79W - 75L
1,538 SR
Queue Stats
280W - 272L
1,520 Elo+
Party 2
Sol
Sol
OGfall
Sol
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,748 Elo+
Party 1
Ne Zha
Ne Zha
TTVogs1lk
Ne Zha
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,831 Elo+
Party 1
Medusa
Medusa
TheMelimoo
Medusa
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 59L
1,561 Elo+
Party 2
Mulan
Mulan
YellowSnow98
Mulan
Level 99
God Stats
16W - 11L
1,367 SR
Queue Stats
76W - 74L
1,420 Elo+
Solo
Team Averages
Level 123
1,481 SR
1,616 Elo+

VS

Team Averages
Level 104
1,510 SR
1,529 Elo+
Vulcan
Vulcan
DjThumbThumb
Vulcan
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 43L
1,574 Elo+
Party 3
Lancelot
Lancelot
GwasIce
Lancelot
Level 98
God Stats
36W - 40L
1,433 SR
Queue Stats
409W - 433L
1,501 Elo+
Party 4
Sylvanus
Sylvanus
SteampunkSoldier
Sylvanus
Level 68
God Stats
7W - 3L
1,749 SR
Queue Stats
109W - 123L
1,507 Elo+
Party 3
Kukulkan
Kukulkan
TeamGwas
Kukulkan
Level 145
God Stats
10W - 11L
1,570 SR
Queue Stats
247W - 285L
1,505 Elo+
Party 4
Skadi
Skadi
deadlykitten23
Skadi
Level 108
God Stats
4W - 14L
1,297 SR
Queue Stats
82W - 68L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
LoLa-Lem0n
Kukulkan
20
2 / 0 / 20
13,604
1,046
21,230
6,960
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
OGfall
Sol
20
10 / 0 / 21
15,550
1,196
39,543
11,624
5,547
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
TTVogs1lk
Ne Zha
20
11 / 7 / 13
14,370
1,105
16,720
21,375
11,410
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
TheMelimoo
Medusa
20
4 / 3 / 20
13,624
1,048
21,542
19,846
9,253
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
14 / 3 / 19
16,586
1,276
29,461
23,561
33,237
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

157

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
3 / 8 / 6
12,611
970
15,170
20,547
10,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
GwasIce
Lancelot
19
4 / 7 / 8
13,966
1,074
17,993
31,771
37,157
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
1 / 9 / 9
13,645
1,050
12,219
33,816
49,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
TeamGwas
Kukulkan
19
1 / 10 / 8
12,690
976
12,067
22,982
12,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
4 / 7 / 5
13,479
1,037
21,261
23,174
12,092
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
49
41
Kills
13
13
Deaths
41
93
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Vulcan
3
8
6
0.75
L
Lancelot
GwasIce
Lancelot
4
7
8
1.14
W
Kukulkan
LoLa-Lem0n
Kukulkan
2
0
20
12
W
Sol
OGfall
Sol
10
0
21
20.5
L
1
9
9
0.61
W
Ne Zha
TTVogs1lk
Ne Zha
11
7
13
2.5
L
Kukulkan
TeamGwas
Kukulkan
1
10
8
0.5
W
Medusa
TheMelimoo
Medusa
4
3
20
4.67
W
14
3
19
7.83
L
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,496
Damage
78,710
83,366
Taken
132,290
62,925
Mitigated
122,187
16,380
Healing
21,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
15,170
3,026
0
60
20,547
10,877
0
5,052
15,495
31,339
0
L
Lancelot
GwasIce
Lancelot
17,993
2,116
0
5,478
31,771
37,157
0
13,836
17,935
0
37,418
W
Kukulkan
LoLa-Lem0n
Kukulkan
21,230
820
0
388
6,960
3,478
0
4,788
2,172
61,103
0
W
Sol
OGfall
Sol
39,543
16,973
0
5,885
11,624
5,547
0
8,381
3,243
65,297
5,442
L
12,219
2,903
5,757
8,299
33,816
49,586
0
18,883
14,933
24,120
0
W
Ne Zha
TTVogs1lk
Ne Zha
16,720
4,455
0
3,187
21,375
11,410
0
8,591
12,784
0
30,094
L
Kukulkan
TeamGwas
Kukulkan
12,067
1,092
0
1,087
22,982
12,475
0
10,177
12,629
46,457
0
W
Medusa
TheMelimoo
Medusa
21,542
10,087
0
2,500
19,846
9,253
0
9,529
10,317
0
40,894
W
29,461
5,034
690
3,730
23,561
33,237
0
8,167
15,394
0
44,644
L
21,261
10,908
0
1,236
23,174
12,092
0
9,313
13,861
0
57,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,734
Gold Earned
66,391
299
Minions Killed
272
10
Camps Cleared
7
1,226,829
Distance Traveled
1,225,466
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
12,611
970
40
3
0
247,740
0
L
Lancelot
13,966
1,074
43
3
4
320,722
4
W
Kukulkan
13,604
1,046
107
8
1
264,703
0
W
Sol
15,550
1,196
87
7
6
257,072
0
L
Sylvanus
13,645
1,050
22
2
2
206,489
0
W
Ne Zha
14,370
1,105
25
2
1
217,250
1
L
Kukulkan
12,690
976
90
7
0
231,296
0
W
Medusa
13,624
1,048
54
4
0
265,077
0
W
Mulan
16,586
1,276
26
2
2
222,727
3
L
Skadi
13,479
1,037
77
6
1
219,219
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role