Player Matchup

Horus
Horus
BikingWithBiden
Horus
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,665 Elo+
Party 2
Da Ji
Da Ji
MoonCricket2021
Da Ji
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,665 Elo+
Party 2
Bellona
Bellona
OposumPete
Bellona
Level 126
God Stats
6W - 1L
1,708 SR
Queue Stats
24W - 31L
1,485 Elo+
Party 2
Izanami
Izanami
RKellyCellMate
Izanami
Level 3
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 2L
1,665 Elo+
Party 2
Ares
Ares
coaltoll
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,665 Elo+
Party 2
Team Averages
Level 32
1,542 SR
1,629 Elo+

VS

Team Averages
Level 49
1,593 SR
1,377 Elo+
Nu Wa
Nu Wa
Billyboi3008
Nu Wa
Level 26
God Stats
16W - 9L
1,549 SR
Queue Stats
78W - 96L
1,212 Elo+
Party 3
Mulan
Mulan
Fund4d
Mulan
Level 31
God Stats
7W - 7L
1,544 SR
Queue Stats
31W - 31L
1,558 Elo+
Solo
Chronos
Chronos
Orangulas
Chronos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 77L
1,447 Elo+
Party 1
Thanatos
Thanatos
TangerineGoblin
Thanatos
Level 28
God Stats
0W - 2L
1,870 SR
Queue Stats
50W - 51L
1,400 Elo+
Party 1
Odin
Odin
awesomeKaleb
Odin
Level 36
God Stats
4W - 5L
1,500 SR
Queue Stats
107W - 125L
1,270 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 6
5,998
545
6,478
6,628
3,467
11
6 / 1 / 2
6,775
616
5,039
8,889
3,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
OposumPete
Bellona
10
4 / 0 / 4
5,920
538
7,430
8,597
4,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 0 / 1
6,780
616
3,300
5,142
1,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
11
0 / 0 / 1
6,207
564
2,241
5,344
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,073
461
3,879
3,560
934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Fund4d
Mulan
8
0 / 3 / 0
4,912
447
3,227
8,814
3,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos
Orangulas
Chronos
8
0 / 4 / 0
4,604
419
2,396
7,871
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Thanatos
9
0 / 5 / 1
5,179
471
3,061
10,059
4,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 0
5,216
474
1,752
5,657
2,483
Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
14
Kills
0
1
Deaths
14
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
L
0
1
1
0.5
L
Mulan
Fund4d
Mulan
0
3
0
0
W
6
1
2
7
W
Bellona
OposumPete
Bellona
4
0
4
6
L
Chronos
Orangulas
Chronos
0
4
0
0
W
1
0
1
1.5
L
Thanatos
0
5
1
0.1
L
0
1
0
0
W
Ares
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,488
Damage
14,315
34,600
Taken
35,961
16,630
Mitigated
13,127
14,453
Healing
11,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,478
2,691
1,595
2,328
6,628
3,467
0
2,093
4,429
0
25,014
L
3,879
726
0
570
3,560
934
0
0
3,560
30,320
0
L
Mulan
Fund4d
Mulan
3,227
248
0
2,185
8,814
3,923
0
0
8,814
0
12,280
W
5,039
1,806
0
1,420
8,889
3,432
0
801
8,008
0
38,643
W
Bellona
OposumPete
Bellona
7,430
1,970
549
3,990
8,597
4,413
0
1,107
7,438
0
35,099
L
Chronos
Orangulas
Chronos
2,396
546
0
2,072
7,871
1,450
0
0
7,871
27,712
0
W
3,300
2,594
0
2,696
5,142
1,849
1,467
1,556
3,412
0
64,789
L
Thanatos
3,061
679
0
6,199
10,059
4,337
0
673
9,352
0
31,766
L
1,752
245
0
947
5,657
2,483
0
1,218
4,123
0
32,877
W
Ares
2,241
34
0
1,875
5,344
3,469
0
254
5,038
35,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,680
Gold Earned
24,984
341
Minions Killed
248
0
Camps Cleared
0
1,111,169
Distance Traveled
997,776
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,998
545
32
3
0
220,058
1
L
Nu Wa
5,073
461
61
6
0
215,581
3
L
Mulan
4,912
447
22
2
0
205,173
2
W
Da Ji
6,775
616
68
6
0
239,662
2
W
Bellona
5,920
538
63
6
0
233,978
5
L
Chronos
4,604
419
45
4
0
194,244
0
W
Izanami
6,780
616
113
10
0
203,546
2
L
Thanatos
5,179
471
65
6
0
207,220
1
L
Odin
5,216
474
55
5
0
175,558
1
W
Ares
6,207
564
65
6
0
213,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role