Player Matchup

Thoth
Thoth
 
Thoth
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
ImArtio
Jing Wei
Level 133
God Stats
5W - 1L
1,658 SR
Queue Stats
69W - 43L
1,763 Elo+
Party 1
Hercules
Hercules
VamanaMama
Hercules
Level 141
God Stats
0W - 3L
1,199 SR
Queue Stats
96W - 56L
1,771 Elo+
Party 1
Team Averages
Level 141
1,452 SR
1,678 Elo+

VS

Team Averages
Level 113
1,682 SR
1,645 Elo+
Horus
Horus
ClarkMac
Horus
Level 154
God Stats
13W - 9L
1,692 SR
Queue Stats
218W - 172L
1,696 Elo+
Party 2
Raijin
Raijin
Hexapterygon
Raijin
Level 31
God Stats
5W - 3L
1,653 SR
Queue Stats
83W - 89L
1,534 Elo+
Solo
Izanami
Izanami
uberware
Izanami
Level 153
God Stats
17W - 5L
1,701 SR
Queue Stats
536W - 255L
1,707 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
11
1 / 4 / 2
7,369
737
9,238
8,098
2,574
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
ImArtio
Jing Wei
9
0 / 4 / 2
6,307
631
6,035
11,791
3,027
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
VamanaMama
Hercules
11
2 / 3 / 0
7,437
744
6,905
12,127
11,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
ClarkMac
Horus
12
0 / 1 / 6
8,275
828
5,548
13,560
13,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
13
4 / 1 / 5
8,398
840
8,263
8,426
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
uberware
Izanami
14
7 / 1 / 3
9,015
902
14,588
8,558
3,924
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
11
11
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
4
2
0.5
W
Horus
ClarkMac
Horus
0
1
6
3
W
Raijin
4
1
5
6.5
L
Jing Wei
ImArtio
Jing Wei
0
4
2
0.25
L
Hercules
VamanaMama
Hercules
2
3
0
0.67
W
Izanami
uberware
Izanami
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,178
Damage
28,399
32,016
Taken
30,544
17,063
Mitigated
20,723
4,969
Healing
11,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
9,238
382
0
0
8,098
2,574
0
1,947
6,151
36,808
0
W
Horus
ClarkMac
Horus
5,548
2,167
1,411
6,406
13,560
13,393
177
3,479
9,441
0
9,363
W
Raijin
8,263
1,226
0
1,642
8,426
3,406
480
2,990
5,116
26,647
0
L
Jing Wei
ImArtio
Jing Wei
6,035
5,548
0
598
11,791
3,027
0
3,800
7,991
0
16,205
L
Hercules
VamanaMama
Hercules
6,905
1,989
570
3,801
12,127
11,462
0
2,669
9,458
0
9,003
W
Izanami
uberware
Izanami
14,588
10,595
0
1,846
8,558
3,924
2,262
2,946
5,390
0
59,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,113
Gold Earned
25,688
104
Minions Killed
150
1
Camps Cleared
9
610,463
Distance Traveled
601,171
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,369
737
79
8
0
185,249
6
W
Horus
8,275
828
9
1
1
223,393
2
W
Raijin
8,398
840
47
5
4
196,662
3
L
Jing Wei
6,307
631
23
2
1
221,086
1
L
Hercules
7,437
744
2
0
0
204,128
6
W
Izanami
9,015
902
94
9
4
181,116
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role