Player Matchup

Mercury
Mercury
Leganday
Mercury
Level 36
God Stats
3W - 2L
1,391 SR
Queue Stats
24W - 21L
1,564 Elo+
Solo
Ravana
Ravana
MrPokesAlot
Ravana
Level 108
God Stats
4W - 3L
1,532 SR
Queue Stats
234W - 232L
1,534 Elo+
Party 4
Achilles
Achilles
l1RicoLoco1l
Achilles
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,642 Elo+
Party 4
Olorun
Olorun
nufstrvs
Olorun
Level 58
God Stats
3W - 1L
1,715 SR
Queue Stats
301W - 343L
1,479 Elo+
Party 3
Sol
Sol
swollennuts69
Sol
Level 25
God Stats
24W - 25L
1,515 SR
Queue Stats
100W - 113L
1,406 Elo+
Party 3
Team Averages
Level 55
1,531 SR
1,525 Elo+

VS

Team Averages
Level 57
1,540 SR
1,510 Elo+
Osiris
Osiris
Arcknite
Osiris
Level 47
God Stats
2W - 4L
1,934 SR
Queue Stats
76W - 89L
1,565 Elo+
Party 2
Anhur
Anhur
BangingKitty
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 61L
1,507 Elo+
Party 1
Skadi
Skadi
GoobisNuBis
Skadi
Level 150
God Stats
0W - 1L
1,495 SR
Queue Stats
116W - 104L
1,483 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Slaxadaaaa
Cu Chulainn
Level 42
God Stats
0W - 2L
1,272 SR
Queue Stats
103W - 120L
1,608 Elo+
Solo
Hera
Hera
WagglyOdin
Hera
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 56L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Leganday
Mercury
18
8 / 2 / 5
12,069
575
11,674
20,056
8,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ravana
18
2 / 2 / 3
11,950
569
15,564
14,364
12,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
l1RicoLoco1l
Achilles
18
6 / 7 / 5
11,646
555
13,833
24,060
17,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
nufstrvs
Olorun
19
4 / 2 / 6
12,484
594
12,626
20,101
8,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 2 / 5
11,372
542
11,752
15,584
6,354
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Arcknite
Osiris
18
5 / 3 / 6
11,126
530
12,130
21,488
17,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
2 / 4 / 5
10,281
490
5,713
18,554
7,501
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 7 / 4
11,019
525
14,922
18,748
7,660
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Slaxadaaaa
Cu Chulainn
15
2 / 4 / 1
9,888
471
12,755
23,730
19,992
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 7 / 4
9,240
440
11,528
12,067
4,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
34
25
Kills
14
15
Deaths
25
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Osiris
Arcknite
Osiris
5
3
6
2.67
L
2
4
5
1.13
L
3
7
4
0.71
W
Mercury
Leganday
Mercury
8
2
5
5.25
W
Ravana
2
2
3
1.75
L
Cu Chulainn
Slaxadaaaa
Cu Chulainn
2
4
1
0.63
L
2
7
4
0.57
W
Achilles
l1RicoLoco1l
Achilles
6
7
5
1.21
W
Olorun
nufstrvs
Olorun
4
2
6
3.5
W
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,449
Damage
57,048
94,165
Taken
94,587
53,157
Mitigated
57,111
36,089
Healing
15,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Arcknite
Osiris
12,130
4,919
0
4,910
21,488
17,495
12
2,632
18,856
0
109,699
L
5,713
2,349
229
3,862
18,554
7,501
462
4,307
14,247
0
64,916
L
14,922
7,030
417
2,994
18,748
7,660
1,703
11,053
7,695
0
99,427
W
Mercury
Leganday
Mercury
11,674
6,566
0
4,953
20,056
8,331
1,456
5,258
14,542
0
107,210
W
Ravana
15,564
4,824
0
6,052
14,364
12,406
439
1,073
13,291
0
108,123
L
Cu Chulainn
Slaxadaaaa
Cu Chulainn
12,755
2,695
0
2,792
23,730
19,992
0
4,456
19,274
0
73,502
L
11,528
2,891
0
96
12,067
4,463
331
1,930
10,137
44,563
0
W
Achilles
l1RicoLoco1l
Achilles
13,833
4,196
0
4,852
24,060
17,547
267
4,254
19,676
0
81,773
W
Olorun
nufstrvs
Olorun
12,626
7,616
126
12,665
20,101
8,519
845
190
19,911
120,487
0
W
11,752
2,796
0
7,441
15,584
6,354
1,802
3,505
11,737
81,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,521
Gold Earned
51,554
690
Minions Killed
576
0
Camps Cleared
0
2,154,329
Distance Traveled
1,984,240
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,126
530
145
7
0
465,084
1
L
Anhur
10,281
490
99
5
0
369,841
1
L
Skadi
11,019
525
138
7
0
367,581
7
W
Mercury
12,069
575
138
7
0
545,947
4
W
Ravana
11,950
569
144
7
0
408,541
5
L
Cu Chulainn
9,888
471
115
5
0
387,748
0
L
Hera
9,240
440
79
4
0
393,986
8
W
Achilles
11,646
555
123
6
0
439,334
7
W
Olorun
12,484
594
171
8
0
363,489
9
W
Sol
11,372
542
114
5
0
397,018
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role