Player Matchup

Thor
Thor
CusterTheBuster
Thor
Level 29
God Stats
0W - 2L
1,244 SR
Queue Stats
20W - 24L
1,465 Elo+
Party 1
Yu Huang
Yu Huang
Jacktough126
Yu Huang
Level 43
God Stats
0W - 1L
1,202 SR
Queue Stats
21W - 34L
1,377 Elo+
Party 1
Ymir
Ymir
SexualPanther
Ymir
Level 87
God Stats
0W - 2L
1,311 SR
Queue Stats
4W - 11L
1,246 Elo+
Solo
Ganesha
Ganesha
Telkaif
Ganesha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 54L
1,392 Elo+
Party 2
Shiva
Shiva
l9mile
Shiva
Level 76
God Stats
2W - 1L
1,804 SR
Queue Stats
83W - 86L
1,487 Elo+
Party 2
Team Averages
Level 52
1,412 SR
1,393 Elo+

VS

Team Averages
Level 83
1,604 SR
1,496 Elo+
Ah Muzen Cab
Ah Muzen Cab
CrazySupremeTaco
Ah Muzen Cab
Level 108
God Stats
1W - 0L
1,718 SR
Queue Stats
9W - 7L
1,498 Elo+
Party 3
Bacchus
Bacchus
King-Daddy-Pimp
Bacchus
Level 146
God Stats
3W - 0L
1,750 SR
Queue Stats
78W - 79L
1,539 Elo+
Party 3
Anhur
Anhur
VeggieTaco
Anhur
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,483 Elo+
Party 3
Baron Samedi
Baron Samedi
basebalplaya1
Baron Samedi
Level 29
God Stats
1W - 0L
1,288 SR
Queue Stats
7W - 2L
1,598 Elo+
Party 3
Agni
Agni
mattkilledu941
Agni
Level 85
God Stats
3W - 1L
1,761 SR
Queue Stats
295W - 304L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 6
10,016
770
9,010
16,052
7,720
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
Jacktough126
Yu Huang
19
5 / 5 / 5
10,973
844
16,556
12,109
5,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 3 / 1
7,530
579
396
5,686
3,591
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
Telkaif
Ganesha
12
0 / 8 / 6
8,021
617
2,709
16,893
7,786
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shiva
l9mile
Shiva
14
2 / 10 / 4
8,823
679
9,165
21,596
10,858
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CrazySupremeTaco
Ah Muzen Cab
20
13 / 3 / 11
12,444
957
22,472
13,349
7,774
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 4 / 17
10,395
800
10,160
16,728
30,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
19
8 / 3 / 15
11,366
874
11,570
13,430
6,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
basebalplaya1
Baron Samedi
16
5 / 3 / 15
10,601
815
11,477
10,711
6,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 5 / 16
9,907
762
9,028
9,449
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
106
12
Kills
32
32
Deaths
18
22
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CrazySupremeTaco
Ah Muzen Cab
13
3
11
6.17
L
4
6
6
1.17
L
Yu Huang
Jacktough126
Yu Huang
5
5
5
1.5
W
4
4
17
3.13
L
1
3
1
0.5
L
Ganesha
Telkaif
Ganesha
0
8
6
0.38
W
Anhur
8
3
15
5.17
W
Baron Samedi
basebalplaya1
Baron Samedi
5
3
15
4.17
L
Shiva
l9mile
Shiva
2
10
4
0.4
W
2
5
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,836
Damage
64,707
72,336
Taken
63,667
35,623
Mitigated
54,937
7,498
Healing
22,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CrazySupremeTaco
Ah Muzen Cab
22,472
12,107
1,506
5,680
13,349
7,774
4,367
2,985
10,364
0
56,425
L
9,010
1,390
614
2,527
16,052
7,720
0
8,176
7,562
0
24,979
L
Yu Huang
Jacktough126
Yu Huang
16,556
1,185
0
1,857
12,109
5,668
0
5,557
6,241
40,245
0
W
10,160
1,886
1,657
3,478
16,728
30,941
749
5,755
10,973
14,754
0
L
396
0
0
250
5,686
3,591
0
834
4,824
397
0
L
Ganesha
Telkaif
Ganesha
2,709
270
141
334
16,893
7,786
0
7,579
9,144
5,173
0
W
Anhur
11,570
7,367
34
3,408
13,430
6,071
1,676
4,181
9,249
0
21,333
W
Baron Samedi
basebalplaya1
Baron Samedi
11,477
803
2,293
2,901
10,711
6,276
1,071
3,612
7,099
22,705
0
L
Shiva
l9mile
Shiva
9,165
740
730
1,045
21,596
10,858
0
7,421
13,900
0
14,150
W
9,028
1,211
513
994
9,449
3,875
1,017
3,128
6,321
16,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,363
Gold Earned
54,713
115
Minions Killed
125
0
Camps Cleared
0
785,460
Distance Traveled
1,231,981
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,444
957
63
5
0
265,729
0
L
Thor
10,016
770
31
2
0
205,569
0
L
Yu Huang
10,973
844
68
5
0
217,062
0
W
Bacchus
10,395
800
4
0
0
257,793
2
L
Ymir
7,530
579
1
0
0
35,977
0
L
Ganesha
8,021
617
0
0
0
134,611
0
W
Anhur
11,366
874
17
1
0
252,740
2
W
Baron Samedi
10,601
815
20
2
0
229,341
0
L
Shiva
8,823
679
15
1
0
192,241
0
W
Agni
9,907
762
21
2
0
226,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role