Player Matchup

Pele
Pele
MermaidBetch
Pele
Level 90
God Stats
5W - 9L
1,500 SR
Queue Stats
212W - 241L
1,329 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RomanTriumvirate
Ah Muzen Cab
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 47L
1,538 Elo+
Solo
Ah Puch
Ah Puch
SaDx Deku
Ah Puch
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 16L
1,500 Elo+
Solo
Horus
Horus
Zelbzy
Horus
Level 87
God Stats
8W - 7L
1,603 SR
Queue Stats
30W - 42L
1,361 Elo+
Solo
Mulan
Mulan
jesusM17
Mulan
Level 69
God Stats
22W - 9L
1,670 SR
Queue Stats
454W - 533L
1,390 Elo+
Solo
Team Averages
Level 81
1,555 SR
1,424 Elo+

VS

Team Averages
Level 78
1,395 SR
1,318 Elo+
Sol
Sol
Duddo Uzumaki
Sol
Level 86
God Stats
4W - 6L
1,508 SR
Queue Stats
35W - 38L
1,328 Elo+
Solo
Nemesis
Nemesis
Il_TwoTime_lI
Nemesis
Level 142
God Stats
1W - 3L
1,298 SR
Queue Stats
75W - 94L
1,372 Elo+
Party 1
Ullr
Ullr
MarkofAnubis
Ullr
Level 41
God Stats
0W - 2L
1,221 SR
Queue Stats
39W - 56L
1,208 Elo+
Solo
Hades
Hades
kanaburi
Hades
Level 107
God Stats
8W - 6L
1,605 SR
Queue Stats
271W - 275L
1,409 Elo+
Solo
Ares
Ares
shsGlaci3r
Ares
Level 14
God Stats
3W - 5L
1,344 SR
Queue Stats
3W - 8L
1,271 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 0 / 3
3,832
639
1,639
3,730
1,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
RomanTriumvirate
Ah Muzen Cab
6
3 / 0 / 5
4,418
736
4,169
3,588
1,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
SaDx Deku
Ah Puch
7
0 / 0 / 1
4,163
694
1,669
2,766
906
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Horus
Zelbzy
Horus
6
5 / 1 / 2
4,866
811
2,542
4,985
2,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mulan
jesusM17
Mulan
7
0 / 1 / 0
4,013
669
2,651
4,236
1,643
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 0 / 0
3,674
612
1,261
2,218
748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
6
0 / 2 / 0
3,492
582
2,463
5,744
1,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

2
0 / 2 / 0
2,888
481
611
2,477
341
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
kanaburi
Hades
8
1 / 0 / 0
4,359
727
1,614
3,807
1,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

3
1 / 5 / 0
3,233
539
1,446
5,853
2,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
9
Kills
2
2
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Nemesis
0
2
0
0
L
0
2
0
0
W
1
0
3
2.5
W
Ah Muzen Cab
RomanTriumvirate
Ah Muzen Cab
3
0
5
5.5
W
Ah Puch
SaDx Deku
Ah Puch
0
0
1
0.5
W
Horus
Zelbzy
Horus
5
1
2
6
W
Mulan
jesusM17
Mulan
0
1
0
0
L
Hades
kanaburi
Hades
1
0
0
1
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,670
Damage
7,395
19,305
Taken
20,099
7,264
Mitigated
6,111
7,443
Healing
4,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,261
415
0
1,142
2,218
748
0
1,400
818
16,950
0
L
Nemesis
2,463
980
132
515
5,744
1,527
0
269
5,475
0
18,271
L
611
268
0
350
2,477
341
0
0
2,477
0
4,323
W
1,639
676
0
812
3,730
1,104
0
818
2,912
0
15,905
W
Ah Muzen Cab
RomanTriumvirate
Ah Muzen Cab
4,169
2,213
274
2,004
3,588
1,000
634
270
3,318
0
20,095
W
Ah Puch
SaDx Deku
Ah Puch
1,669
107
0
1,419
2,766
906
0
547
2,219
20,079
0
W
Horus
Zelbzy
Horus
2,542
1,607
315
1,319
4,985
2,611
560
1,072
3,913
0
8,757
W
Mulan
jesusM17
Mulan
2,651
716
0
1,300
4,236
1,643
0
1,614
2,622
0
19,313
L
Hades
kanaburi
Hades
1,614
409
0
2,632
3,807
1,382
0
0
3,807
21,331
0
L
1,446
580
0
108
5,853
2,113
0
0
5,853
4,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,292
Gold Earned
17,646
137
Minions Killed
149
0
Camps Cleared
0
602,468
Distance Traveled
528,815
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,674
612
44
7
0
119,782
2
L
Nemesis
3,492
582
42
7
0
123,563
0
L
Ullr
2,888
481
8
1
0
71,026
0
W
Pele
3,832
639
26
4
0
149,466
0
W
Ah Muzen Cab
4,418
736
23
4
0
100,367
0
W
Ah Puch
4,163
694
40
7
0
104,165
0
W
Horus
4,866
811
14
2
0
137,331
0
W
Mulan
4,013
669
34
6
0
111,139
0
L
Hades
4,359
727
53
9
0
111,199
0
L
Ares
3,233
539
2
0
0
103,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role