Player Matchup

Ah Muzen Cab
Ah Muzen Cab
ASAPtheMartian
Ah Muzen Cab
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,500 Elo+
Party 1
Thanatos
Thanatos
Blackghost1206
Thanatos
Level 60
God Stats
0W - 2L
1,221 SR
Queue Stats
3W - 9L
1,157 Elo+
Party 1
Freya
Freya
Slumlords13
Freya
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,157 Elo+
Party 1
Ne Zha
Ne Zha
dragunwingz117
Ne Zha
Level 69
God Stats
3W - 2L
1,700 SR
Queue Stats
129W - 117L
1,382 Elo+
Solo
Horus
Horus
menchis
Horus
Level 70
God Stats
0W - 2L
1,277 SR
Queue Stats
23W - 30L
1,345 Elo+
Solo
Team Averages
Level 70
1,440 SR
1,308 Elo+

VS

Team Averages
Level 98
1,418 SR
1,421 Elo+
Ra
Ra
 
Ra
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DrXSnuggles
Odin
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,356 Elo+
Solo
Agni
Agni
GG Gingerr
Agni
Level 89
God Stats
8W - 7L
1,218 SR
Queue Stats
252W - 264L
1,350 Elo+
Solo
Loki
Loki
Nordestino_pucto
Loki
Level 87
God Stats
3W - 3L
1,373 SR
Queue Stats
193W - 232L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ASAPtheMartian
Ah Muzen Cab
20
3 / 2 / 5
12,361
562
26,443
19,025
11,189
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
18
6 / 15 / 3
13,111
596
18,982
28,363
14,921
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
2 / 15 / 3
11,759
535
21,031
30,291
15,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 8 / 9
13,838
629
29,035
35,527
21,616
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
menchis
Horus
20
1 / 3 / 6
11,869
540
6,943
23,282
22,519
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
12 / 2 / 21
16,352
743
27,761
25,637
13,353
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
 
Bacchus
20
7 / 3 / 25
15,518
705
22,634
28,975
29,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
5 / 6 / 21
13,442
611
18,230
36,671
38,219
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
12 / 2 / 24
16,287
740
34,777
25,093
11,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
7 / 4 / 27
14,538
661
19,250
25,209
14,777
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
161
17
Kills
43
43
Deaths
17
26
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
12
2
21
11.25
W
Bacchus
 
Bacchus
7
3
25
6.5
L
Ah Muzen Cab
ASAPtheMartian
Ah Muzen Cab
3
2
5
2.75
L
Thanatos
6
15
3
0.5
W
5
6
21
2.58
W
12
2
24
12
W
7
4
27
5.13
L
2
15
3
0.23
L
5
8
9
1.19
L
Horus
menchis
Horus
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,434
Damage
122,652
136,488
Taken
141,585
85,428
Mitigated
106,897
55,398
Healing
81,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
27,761
2,001
28,471
14,539
25,637
13,353
742
4,513
20,834
69,811
0
W
Bacchus
 
Bacchus
22,634
831
2,598
5,272
28,975
29,173
713
2,516
26,230
30,447
0
L
Ah Muzen Cab
ASAPtheMartian
Ah Muzen Cab
26,443
8,951
1,354
6,156
19,025
11,189
0
10,242
8,783
0
54,516
L
Thanatos
18,982
4,266
701
7,454
28,363
14,921
0
20,317
8,046
0
29,846
W
18,230
2,183
1,962
10,553
36,671
38,219
888
4,515
31,896
626
27,778
W
34,777
2,053
7,632
7,517
25,093
11,375
3,066
3,441
21,358
66,697
0
W
19,250
1,917
1,457
1,475
25,209
14,777
2,114
4,669
20,236
0
44,386
L
21,031
5,351
210
3,704
30,291
15,183
396
19,448
10,843
32,682
0
L
29,035
5,682
2,822
13,510
35,527
21,616
992
20,010
15,517
0
55,251
L
Horus
menchis
Horus
6,943
2,575
8,099
11,388
23,282
22,519
0
15,781
7,501
0
30,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,938
Gold Earned
76,137
194
Minions Killed
252
0
Camps Cleared
0
1,804,778
Distance Traveled
2,151,769
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,352
743
90
4
0
428,304
0
W
Bacchus
15,518
705
15
1
0
441,545
0
L
Ah Muzen Cab
12,361
562
51
2
0
366,445
0
L
Thanatos
13,111
596
18
1
0
292,726
0
W
Odin
13,442
611
36
2
0
420,350
0
W
Agni
16,287
740
79
4
0
424,524
4
W
Loki
14,538
661
32
1
0
437,046
1
L
Freya
11,759
535
36
2
0
302,659
0
L
Ne Zha
13,838
629
48
2
0
382,910
1
L
Horus
11,869
540
41
2
0
460,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role