Player Matchup

Nox
Nox
 
Nox
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FlichZ
Morgan Le Fay
Level 116
God Stats
108W - 117L
1,487 SR
Queue Stats
403W - 423L
1,468 Elo+
Solo
Chiron
Chiron
LordLars7
Chiron
Level 86
God Stats
56W - 58L
1,552 SR
Queue Stats
787W - 839L
1,544 Elo+
Solo
Yemoja
Yemoja
RedsMb
Yemoja
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,561 Elo+
Solo
Team Averages
Level 105
1,508 SR
1,515 Elo+

VS

Team Averages
Level 148
1,531 SR
1,524 Elo+
Freya
Freya
 
Freya
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Jaack05
Persephone
Level 156
God Stats
9W - 10L
1,631 SR
Queue Stats
477W - 488L
1,493 Elo+
Solo
Apollo
Apollo
PredatorXcar
Apollo
Level 145
God Stats
4W - 7L
1,281 SR
Queue Stats
418W - 450L
1,512 Elo+
Solo
Serqet
Serqet
RabaneteAbacaxi
Serqet
Level 157
God Stats
7W - 3L
1,660 SR
Queue Stats
398W - 341L
1,569 Elo+
Solo
Geb
Geb
xXJuDgEXx
Geb
Level 137
God Stats
4W - 1L
1,582 SR
Queue Stats
62W - 52L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
1 / 0 / 1
5,699
1,140
1,205
1,080
421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
 
Hun Batz
10
0 / 1 / 1
5,334
1,067
1,641
2,938
1,234
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morgan Le Fay
FlichZ
Morgan Le Fay
10
0 / 1 / 2
5,619
1,124
2,992
2,378
936
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
LordLars7
Chiron
10
2 / 1 / 0
6,202
1,240
5,058
4,839
1,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
RedsMb
Yemoja
11
0 / 1 / 2
6,280
1,256
3,024
6,708
4,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

371

VS

Team 2 Tickets

387

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
1 / 0 / 1
6,126
1,225
2,373
2,599
1,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Persephone
Jaack05
Persephone
11
1 / 1 / 2
6,109
1,222
3,693
2,807
833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
11
1 / 0 / 1
5,832
1,166
3,395
1,889
794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 1
5,970
1,194
5,503
4,480
1,773
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 3
6,236
1,247
2,235
5,067
3,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
3
Kills
4
4
Deaths
3
6
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
1
0
1
1.5
L
Hun Batz
 
Hun Batz
0
1
1
0.5
W
Freya
 
Freya
1
0
1
1.5
L
Morgan Le Fay
FlichZ
Morgan Le Fay
0
1
2
1
W
Persephone
Jaack05
Persephone
1
1
2
2
L
Chiron
LordLars7
Chiron
2
1
0
2
W
Apollo
1
0
1
1.5
W
1
1
1
1.5
L
Yemoja
RedsMb
Yemoja
0
1
2
1
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,920
Damage
17,199
17,943
Taken
16,842
9,471
Mitigated
7,494
2,824
Healing
2,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,205
334
0
0
1,080
421
0
309
771
4,984
0
L
Hun Batz
 
Hun Batz
1,641
391
0
0
2,938
1,234
0
1,275
1,663
0
4,588
W
Freya
 
Freya
2,373
925
0
784
2,599
1,033
0
1,577
1,022
17,240
0
L
Morgan Le Fay
FlichZ
Morgan Le Fay
2,992
562
0
9
2,378
936
0
609
1,645
13,619
0
W
Persephone
Jaack05
Persephone
3,693
150
0
507
2,807
833
0
501
2,305
15,932
0
L
Chiron
LordLars7
Chiron
5,058
2,345
395
593
4,839
1,931
0
1,190
3,463
0
16,285
W
Apollo
3,395
2,081
0
509
1,889
794
0
1,126
763
0
12,077
W
5,503
1,041
0
0
4,480
1,773
0
1,508
2,972
0
8,403
L
Yemoja
RedsMb
Yemoja
3,024
812
91
1,736
6,708
4,949
0
4,918
1,604
10,353
0
W
2,235
131
0
664
5,067
3,061
0
2,509
2,558
7,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,134
Gold Earned
30,273
92
Minions Killed
109
3
Camps Cleared
9
445,513
Distance Traveled
547,176
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,699
1,140
15
3
0
68,268
0
L
Hun Batz
5,334
1,067
11
2
1
72,011
2
W
Freya
6,126
1,225
40
8
3
102,897
1
L
Morgan Le Fay
5,619
1,124
25
5
0
102,461
0
W
Persephone
6,109
1,222
35
7
1
109,770
0
L
Chiron
6,202
1,240
34
7
2
107,355
1
W
Apollo
5,832
1,166
20
4
2
97,187
0
W
Serqet
5,970
1,194
7
1
2
124,335
0
L
Yemoja
6,280
1,256
7
1
0
95,418
0
W
Geb
6,236
1,247
7
1
1
112,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role