Player Matchup

Anubis
Anubis
Edénz
Anubis
Level 148
God Stats
10W - 2L
1,666 SR
Queue Stats
1,087W - 565L
1,624 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shαx
Ah Muzen Cab
Level 157
God Stats
75W - 12L
1,987 SR
Queue Stats
1,269W - 275L
1,768 Elo+
Party 1
Cerberus
Cerberus
homid3
Cerberus
Level 14
God Stats
3W - 0L
1,500 SR
Queue Stats
28W - 1L
1,952 Elo+
Party 1
Susano
Susano
qqqqqqWWpppppp
Susano
Level 127
God Stats
17W - 12L
1,397 SR
Queue Stats
1,425W - 587L
1,804 Elo+
Party 1
King Arthur
King Arthur
xTrueee
King Arthur
Level 153
God Stats
20W - 12L
1,682 SR
Queue Stats
1,779W - 764L
1,713 Elo+
Party 1
Team Averages
Level 120
1,646 SR
1,772 Elo+

VS

Team Averages
Level 74
1,482 SR
1,452 Elo+
Ravana
Ravana
Puchacz45
Ravana
Level 62
God Stats
18W - 25L
1,440 SR
Queue Stats
72W - 59L
1,444 Elo+
Party 2
Discordia
Discordia
Swiftkicks
Discordia
Level 106
God Stats
2W - 1L
1,729 SR
Queue Stats
65W - 71L
1,516 Elo+
Party 3
Heimdallr
Heimdallr
panDDaz
Heimdallr
Level 18
God Stats
14W - 16L
1,357 SR
Queue Stats
35W - 31L
1,336 Elo+
Party 2
Nu Wa
Nu Wa
rGrizzlyr
Nu Wa
Level 98
God Stats
3W - 6L
1,151 SR
Queue Stats
344W - 366L
1,458 Elo+
Solo
Geb
Geb
silverbullet725
Geb
Level 85
God Stats
3W - 7L
1,733 SR
Queue Stats
61W - 71L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Edénz
Anubis
17
7 / 2 / 13
11,871
1,187
14,077
10,116
5,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Shαx
Ah Muzen Cab
18
11 / 1 / 15
12,907
1,291
24,471
13,423
5,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
homid3
Cerberus
17
2 / 2 / 20
10,971
1,097
7,899
15,080
20,308
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
8 / 1 / 20
12,288
1,229
22,172
13,862
5,508
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
xTrueee
King Arthur
17
6 / 2 / 12
10,933
1,093
16,727
19,539
13,794
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

299

VS

Team 2 Tickets

18

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Puchacz45
Ravana
15
2 / 5 / 3
10,274
1,027
10,214
17,547
6,041
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Discordia
Swiftkicks
Discordia
16
4 / 5 / 3
11,082
1,108
14,334
13,771
4,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
panDDaz
Heimdallr
15
1 / 9 / 4
9,621
962
6,984
20,821
8,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
rGrizzlyr
Nu Wa
16
1 / 9 / 6
10,184
1,018
23,439
20,424
5,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
0 / 6 / 5
9,687
969
6,423
16,515
14,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
29
34
Kills
8
8
Deaths
34
80
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
Edénz
Anubis
7
2
13
6.75
L
Ravana
Puchacz45
Ravana
2
5
3
0.7
W
Ah Muzen Cab
Shαx
Ah Muzen Cab
11
1
15
18.5
L
Discordia
Swiftkicks
Discordia
4
5
3
1.1
W
Cerberus
homid3
Cerberus
2
2
20
6
L
Heimdallr
panDDaz
Heimdallr
1
9
4
0.33
W
8
1
20
18
L
Nu Wa
rGrizzlyr
Nu Wa
1
9
6
0.44
L
0
6
5
0.42
W
King Arthur
xTrueee
King Arthur
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,346
Damage
61,394
72,020
Taken
89,078
50,243
Mitigated
39,299
13,753
Healing
3,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Edénz
Anubis
14,077
846
0
3,282
10,116
5,500
0
6,797
3,319
41,802
0
L
Ravana
Puchacz45
Ravana
10,214
1,938
0
797
17,547
6,041
0
5,487
12,060
0
26,385
W
Ah Muzen Cab
Shαx
Ah Muzen Cab
24,471
10,988
0
4,966
13,423
5,133
0
9,308
4,115
0
54,832
L
Discordia
Swiftkicks
Discordia
14,334
852
313
342
13,771
4,506
0
3,830
9,941
31,303
0
W
Cerberus
homid3
Cerberus
7,899
239
797
1,540
15,080
20,308
0
6,400
8,680
17,435
0
L
Heimdallr
panDDaz
Heimdallr
6,984
2,448
0
535
20,821
8,243
0
4,615
16,206
0
15,368
W
22,172
5,548
0
734
13,862
5,508
0
9,679
4,183
0
49,890
L
Nu Wa
rGrizzlyr
Nu Wa
23,439
5,546
333
737
20,424
5,952
0
5,006
15,418
35,364
0
L
6,423
256
0
374
16,515
14,557
0
3,038
13,477
15,016
0
W
King Arthur
xTrueee
King Arthur
16,727
2,539
0
2,434
19,539
13,794
0
12,012
6,933
0
27,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,970
Gold Earned
50,848
237
Minions Killed
164
15
Camps Cleared
3
1,079,085
Distance Traveled
822,878
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,871
1,187
67
7
1
158,697
1
L
Ravana
10,274
1,027
57
6
0
204,170
0
W
Ah Muzen Cab
12,907
1,291
71
7
6
209,894
2
L
Discordia
11,082
1,108
39
4
0
188,347
1
W
Cerberus
10,971
1,097
26
3
3
231,762
4
L
Heimdallr
9,621
962
36
4
1
142,397
1
W
Susano
12,288
1,229
60
6
5
226,254
4
L
Nu Wa
10,184
1,018
26
3
2
170,357
0
L
Geb
9,687
969
6
1
0
117,607
0
W
King Arthur
10,933
1,093
13
1
0
252,478
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role