Player Matchup

Bastet
Bastet
 
Bastet
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Buzkilington847
Kali
Level 49
God Stats
43W - 33L
1,625 SR
Queue Stats
153W - 165L
1,425 Elo+
Party 1
Freya
Freya
JacktheKnight5
Freya
Level 96
God Stats
28W - 18L
1,582 SR
Queue Stats
235W - 255L
1,420 Elo+
Party 1
Mulan
Mulan
Truvxx
Mulan
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 26L
1,209 Elo+
Party 2
Medusa
Medusa
bryemaverick
Medusa
Level 30
God Stats
2W - 3L
1,500 SR
Queue Stats
5W - 12L
1,197 Elo+
Party 2
Team Averages
Level 62
1,542 SR
1,350 Elo+

VS

Team Averages
Level 36
1,418 SR
1,323 Elo+
Danzaburou
Danzaburou
DuckX_OverlordX
Danzaburou
Level 51
God Stats
32W - 35L
1,552 SR
Queue Stats
189W - 187L
1,360 Elo+
Party 3
Lancelot
Lancelot
Marz__gy
Lancelot
Level 46
God Stats
21W - 27L
1,271 SR
Queue Stats
129W - 157L
1,373 Elo+
Solo
Ra
Ra
ScrumReaper
Ra
Level 15
God Stats
1W - 2L
1,725 SR
Queue Stats
86W - 105L
1,300 Elo+
Party 3
Bacchus
Bacchus
Scrumkid
Bacchus
Level 64
God Stats
2W - 2L
1,270 SR
Queue Stats
92W - 88L
1,339 Elo+
Party 3
Ymir
Ymir
Scrumkid2
Ymir
Level 3
God Stats
0W - 2L
1,270 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
0 / 0 / 4
6,899
493
5,276
11,026
7,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

14
8 / 2 / 4
8,771
627
7,750
15,503
6,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 1 / 2
8,198
586
10,634
12,349
5,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mulan
Truvxx
Mulan
13
1 / 1 / 4
7,700
550
6,364
12,605
6,972
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
12
2 / 1 / 1
7,186
513
4,098
5,853
2,145
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DuckX_OverlordX
Danzaburou
12
3 / 3 / 0
7,213
515
6,679
9,617
3,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Marz__gy
Lancelot
11
1 / 3 / 0
6,714
480
5,296
12,584
5,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
1 / 7 / 0
6,263
447
4,885
11,118
4,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Scrumkid
Bacchus
12
0 / 2 / 1
6,876
491
6,630
9,036
5,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
11
0 / 1 / 2
6,205
443
2,834
6,982
4,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
16
Kills
5
5
Deaths
16
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
0
0
4
2
W
8
2
4
5
L
Danzaburou
DuckX_OverlordX
Danzaburou
3
3
0
1
W
5
1
2
6
L
Lancelot
Marz__gy
Lancelot
1
3
0
0.33
L
1
7
0
0.14
L
Bacchus
Scrumkid
Bacchus
0
2
1
0.25
L
Ymir
0
1
2
1
W
Mulan
Truvxx
Mulan
1
1
4
3
W
Medusa
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,122
Damage
26,324
57,336
Taken
49,337
28,595
Mitigated
23,721
23,005
Healing
13,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,276
1,161
364
2,133
11,026
7,586
127
1,342
9,456
0
21,150
W
7,750
4,544
0
5,722
15,503
6,472
0
2,053
13,370
0
54,854
L
Danzaburou
DuckX_OverlordX
Danzaburou
6,679
2,566
0
4,241
9,617
3,642
0
475
9,142
0
45,473
W
10,634
3,549
0
6,336
12,349
5,420
126
3,305
9,040
53,107
0
L
Lancelot
Marz__gy
Lancelot
5,296
988
0
4,112
12,584
5,265
373
3,113
9,471
0
43,621
L
4,885
1,190
10
964
11,118
4,914
623
6,850
4,268
40,100
0
L
Bacchus
Scrumkid
Bacchus
6,630
700
0
3,902
9,036
5,704
0
196
8,840
37,226
0
L
Ymir
2,834
317
0
0
6,982
4,196
0
0
6,982
17,056
0
W
Mulan
Truvxx
Mulan
6,364
937
0
6,302
12,605
6,972
847
6,278
5,837
0
46,743
W
Medusa
4,098
2,035
329
1,819
5,853
2,145
444
539
5,284
0
45,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,754
Gold Earned
33,271
354
Minions Killed
336
0
Camps Cleared
0
1,343,504
Distance Traveled
1,335,832
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,899
493
28
2
0
287,911
0
W
Kali
8,771
627
78
6
0
325,866
0
L
Danzaburou
7,213
515
72
5
0
211,902
0
W
Freya
8,198
586
84
6
0
256,811
0
L
Lancelot
6,714
480
77
6
0
315,533
0
L
Ra
6,263
447
61
4
0
266,853
0
L
Bacchus
6,876
491
83
6
0
256,656
8
L
Ymir
6,205
443
43
3
0
284,888
0
W
Mulan
7,700
550
89
6
0
230,438
0
W
Medusa
7,186
513
75
5
0
242,478
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role