Player Matchup

Scylla
Scylla
Bronze III
CaptainDukie
Scylla
Bronze III
Level 87
God Stats
1W - 0L
1,443 SR
Queue Stats
3W - 0L
1,700 MMR
Party 1
Horus
Horus
Silver I
ClarkMac
Horus
Silver I
Level 154
God Stats
4W - 2L
1,682 SR
Queue Stats
6W - 3L
1,607 MMR
Party 1
Sobek
Sobek
Gold V
tezeract
Sobek
Gold V
Level 62
God Stats
3W - 0L
1,792 SR
Queue Stats
8W - 8L
1,662 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 101
1,639 SR
1,656 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 141
1,546 SR
1,523 MMR
Agni
Agni
Gold V
 
Agni
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Silver II
 
Bellona
Silver II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Silver II
Tallalcon
Thor
Silver II
Level 148
God Stats
0W - 1L
1,637 SR
Queue Stats
3W - 4L
1,568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
3 / 1 / 9
9,205
767
11,593
7,349
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
ClarkMac
Horus
15
7 / 1 / 5
10,516
876
11,269
15,305
10,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
tezeract
Sobek
14
2 / 1 / 10
9,311
776
6,547
18,068
21,066
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AresThothAh Muzen CabKhepri

VS

Bans
Baron SamediMedusaAtlasAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 3 / 2
7,936
661
15,977
11,229
3,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bellona
 
Bellona
11
2 / 5 / 0
7,524
627
5,682
14,872
10,017
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
11
0 / 4 / 3
7,227
602
7,392
10,386
5,255
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
12
Kills
3
3
Deaths
12
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
1
3
2
0.67
L
Bellona
 
Bellona
2
5
0
0.4
W
Scylla
3
1
9
7.5
W
Horus
ClarkMac
Horus
7
1
5
9.5
L
Thor
0
4
3
0.38
W
Sobek
tezeract
Sobek
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,409
Damage
29,051
40,722
Taken
36,487
35,049
Mitigated
18,815
17,465
Healing
4,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
15,977
1,137
0
2,687
11,229
3,543
0
6,150
5,079
33,875
0
L
Bellona
 
Bellona
5,682
332
0
290
14,872
10,017
0
6,480
8,392
0
20,357
W
Scylla
11,593
2,146
0
1,656
7,349
3,063
1,423
1,981
5,072
48,199
0
W
Horus
ClarkMac
Horus
11,269
5,321
1,591
5,719
15,305
10,920
738
6,253
8,547
0
26,777
L
Thor
7,392
1,698
0
1,097
10,386
5,255
0
6,000
4,386
0
22,592
W
Sobek
tezeract
Sobek
6,547
1,240
965
7,534
18,068
21,066
624
6,579
10,955
21,613
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,032
Gold Earned
22,687
132
Minions Killed
114
7
Camps Cleared
4
726,754
Distance Traveled
618,400
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
7,936
661
56
5
1
213,193
3
L
Bellona
7,524
627
35
3
1
211,171
4
W
Scylla
9,205
767
92
8
5
227,366
4
W
Horus
10,516
876
20
2
1
241,361
2
L
Thor
7,227
602
23
2
2
194,036
6
W
Sobek
9,311
776
20
2
1
258,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role