Player Matchup

Thanatos
Thanatos
BoomStickwho
Thanatos
Level 116
God Stats
0W - 4L
1,144 SR
Queue Stats
7W - 9L
1,321 Elo+
Solo
Set
Set
BradB47ANCE_
Set
Level 118
God Stats
206W - 180L
1,479 SR
Queue Stats
319W - 274L
1,475 Elo+
Solo
Neith
Neith
BrolySSJ1015
Neith
Level 10
God Stats
4W - 2L
1,768 SR
Queue Stats
32W - 44L
1,467 Elo+
Solo
Ao Kuang
Ao Kuang
Goonace
Ao Kuang
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 74L
1,423 Elo+
Solo
Khepri
Khepri
Hawkrage
Khepri
Level 29
God Stats
3W - 4L
1,871 SR
Queue Stats
452W - 541L
1,397 Elo+
Solo
Team Averages
Level 63
1,553 SR
1,417 Elo+

VS

Team Averages
Level 105
1,335 SR
1,411 Elo+
Athena
Athena
Circuit V2
Athena
Level 103
God Stats
1W - 0L
1,188 SR
Queue Stats
37W - 35L
1,414 Elo+
Party 1
Chaac
Chaac
Domaki
Chaac
Level 119
God Stats
4W - 1L
1,465 SR
Queue Stats
18W - 17L
1,354 Elo+
Party 1
Lancelot
Lancelot
Mrbaldhead21
Lancelot
Level 97
God Stats
7W - 6L
1,499 SR
Queue Stats
216W - 227L
1,417 Elo+
Solo
Hachiman
Hachiman
temp-943711
Hachiman
Level 123
God Stats
1W - 2L
1,152 SR
Queue Stats
193W - 229L
1,433 Elo+
Solo
Raijin
Raijin
xl JED1M1NDZ lx
Raijin
Level 81
God Stats
3W - 3L
1,371 SR
Queue Stats
71W - 66L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BoomStickwho
Thanatos
18
5 / 4 / 5
10,781
770
16,082
16,525
9,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 1 / 4
9,655
690
12,282
11,322
6,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 1 / 2
8,708
622
2,338
3,344
1,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
Goonace
Ao Kuang
17
5 / 3 / 3
10,324
737
16,591
20,027
10,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Khepri
Hawkrage
Khepri
15
3 / 4 / 4
9,314
665
7,759
16,326
22,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Circuit V2
Athena
16
0 / 4 / 8
9,846
703
8,169
20,340
18,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chaac
Domaki
Chaac
18
4 / 2 / 6
10,567
755
13,450
19,214
24,108
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Lancelot
Mrbaldhead21
Lancelot
17
2 / 3 / 6
10,193
728
10,772
13,488
9,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
temp-943711
Hachiman
17
1 / 2 / 2
10,066
719
9,250
14,423
6,324
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
6 / 2 / 5
11,094
792
13,667
8,611
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
40
13
Kills
13
13
Deaths
13
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BoomStickwho
Thanatos
5
4
5
1.88
L
0
1
4
2
L
0
1
2
1
W
Athena
Circuit V2
Athena
0
4
8
1
W
Chaac
Domaki
Chaac
4
2
6
3.5
L
Ao Kuang
Goonace
Ao Kuang
5
3
3
2.17
L
Khepri
Hawkrage
Khepri
3
4
4
1.25
W
Lancelot
Mrbaldhead21
Lancelot
2
3
6
1.67
W
Hachiman
temp-943711
Hachiman
1
2
2
1
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,052
Damage
55,308
67,544
Taken
76,076
50,188
Mitigated
62,203
20,490
Healing
16,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BoomStickwho
Thanatos
16,082
3,996
0
9,659
16,525
9,552
0
3,543
12,697
0
41,690
L
12,282
2,676
0
1,460
11,322
6,052
1,264
5,111
6,089
0
41,011
L
2,338
1,041
0
919
3,344
1,390
186
1,015
2,329
0
15,830
W
Athena
Circuit V2
Athena
8,169
2,010
0
3,723
20,340
18,738
247
8,049
12,063
16,485
0
W
Chaac
Domaki
Chaac
13,450
957
229
3,344
19,214
24,108
280
6,472
12,321
7,232
32,845
L
Ao Kuang
Goonace
Ao Kuang
16,591
4,114
0
6,961
20,027
10,295
1,144
8,051
11,704
42,392
0
L
Khepri
Hawkrage
Khepri
7,759
1,857
0
1,491
16,326
22,899
0
6,539
9,636
15,316
0
W
Lancelot
Mrbaldhead21
Lancelot
10,772
1,629
0
4,393
13,488
9,456
301
4,405
8,909
0
26,745
W
Hachiman
temp-943711
Hachiman
9,250
5,157
0
4,706
14,423
6,324
2,506
2,499
11,863
0
49,589
W
13,667
1,565
0
572
8,611
3,577
1,266
2,010
6,570
35,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,782
Gold Earned
51,766
210
Minions Killed
242
0
Camps Cleared
0
1,261,912
Distance Traveled
1,535,915
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,781
770
44
3
0
302,324
1
L
Set
9,655
690
57
4
0
307,525
0
L
Neith
8,708
622
39
3
0
95,842
2
W
Athena
9,846
703
22
2
0
291,095
5
W
Chaac
10,567
755
56
4
0
326,109
2
L
Ao Kuang
10,324
737
59
4
0
290,138
1
L
Khepri
9,314
665
11
1
0
266,083
1
W
Lancelot
10,193
728
31
2
0
350,392
0
W
Hachiman
10,066
719
73
5
0
287,222
2
W
Raijin
11,094
792
60
4
0
281,097
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role