Player Matchup

Jormungandr
Jormungandr
Amari99K
Jormungandr
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 55L
1,362 Elo+
Party 1
Neith
Neith
BareLeggaz
Neith
Level 48
God Stats
30W - 29L
1,528 SR
Queue Stats
52W - 69L
1,402 Elo+
Party 2
Ullr
Ullr
OddJavs23
Ullr
Level 93
God Stats
2W - 3L
1,339 SR
Queue Stats
28W - 31L
1,424 Elo+
Party 1
Kukulkan
Kukulkan
guerts29
Kukulkan
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 53L
1,329 Elo+
Solo
Vulcan
Vulcan
sinper-Tobin_16
Vulcan
Level 51
God Stats
13W - 12L
1,452 SR
Queue Stats
56W - 68L
1,365 Elo+
Party 2
Team Averages
Level 78
1,464 SR
1,376 Elo+

VS

Team Averages
Level 86
1,474 SR
1,457 Elo+
Nu Wa
Nu Wa
AceStraw7592303
Nu Wa
Level 69
God Stats
28W - 27L
1,503 SR
Queue Stats
208W - 236L
1,464 Elo+
Solo
Chernobog
Chernobog
Avs327
Chernobog
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,264 Elo+
Solo
King Arthur
King Arthur
Drag0nMag3
King Arthur
Level 125
God Stats
4W - 4L
1,604 SR
Queue Stats
184W - 189L
1,451 Elo+
Solo
Lancelot
Lancelot
LocoHouse89
Lancelot
Level 66
God Stats
1W - 1L
1,752 SR
Queue Stats
13W - 5L
1,640 Elo+
Solo
Yemoja
Yemoja
jony_em
Yemoja
Level 127
God Stats
1W - 7L
1,013 SR
Queue Stats
448W - 484L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Amari99K
Jormungandr
17
6 / 0 / 16
11,915
1,192
11,451
15,180
17,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
17
5 / 0 / 13
10,957
1,096
16,303
7,957
3,882
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ullr
17
6 / 0 / 12
10,947
1,095
11,239
9,008
4,921
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
guerts29
Kukulkan
17
6 / 1 / 13
11,502
1,150
13,593
7,271
3,350
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 0 / 17
10,621
1,062
12,014
7,828
3,614
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Team 1 Tickets

281

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 4 / 1
9,857
986
19,077
13,175
6,045
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
Avs327
Chernobog
15
0 / 8 / 1
9,679
968
9,325
21,202
10,996
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
Drag0nMag3
King Arthur
15
1 / 6 / 0
9,766
977
7,184
19,140
20,727
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
LocoHouse89
Lancelot
14
0 / 7 / 0
9,229
923
1,086
13,652
8,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Yemoja
jony_em
Yemoja
14
0 / 0 / 0
9,191
919
5,260
3,876
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
3
25
Kills
1
1
Deaths
25
71
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Jormungandr
Amari99K
Jormungandr
6
0
16
14
L
Chernobog
Avs327
Chernobog
0
8
1
0.06
W
Neith
5
0
13
11.5
L
King Arthur
Drag0nMag3
King Arthur
1
6
0
0.17
L
Lancelot
LocoHouse89
Lancelot
0
7
0
0
W
Ullr
6
0
12
12
W
Kukulkan
guerts29
Kukulkan
6
1
13
12.5
L
Yemoja
jony_em
Yemoja
0
0
0
0
W
2
0
17
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,600
Damage
41,932
47,244
Taken
71,045
32,849
Mitigated
48,521
15,233
Healing
3,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,077
7,314
567
1,094
13,175
6,045
0
7,735
5,440
59,013
0
W
Jormungandr
Amari99K
Jormungandr
11,451
3,712
0
4,023
15,180
17,082
0
7,268
7,712
29,021
0
L
Chernobog
Avs327
Chernobog
9,325
5,478
0
0
21,202
10,996
0
9,761
11,441
181
28,795
W
Neith
16,303
10,642
371
3,908
7,957
3,882
0
2,912
4,961
0
43,499
L
King Arthur
Drag0nMag3
King Arthur
7,184
218
0
0
19,140
20,727
0
10,605
8,535
0
22,077
L
Lancelot
LocoHouse89
Lancelot
1,086
442
0
492
13,652
8,747
0
7,075
6,577
0
3,442
W
Ullr
11,239
6,915
0
4,569
9,008
4,921
0
5,009
3,811
0
34,214
W
Kukulkan
guerts29
Kukulkan
13,593
1,230
568
1,202
7,271
3,350
0
3,711
3,498
38,656
0
L
Yemoja
jony_em
Yemoja
5,260
813
1,433
400
3,876
2,006
0
1,882
1,994
16,519
0
W
12,014
4,892
288
304
7,828
3,614
0
4,739
2,925
29,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,942
Gold Earned
47,722
246
Minions Killed
204
7
Camps Cleared
5
972,034
Distance Traveled
847,140
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,857
986
85
9
0
170,019
3
W
Jormungandr
11,915
1,192
38
4
0
195,208
0
L
Chernobog
9,679
968
53
5
1
169,043
0
W
Neith
10,957
1,096
51
5
2
203,637
0
L
King Arthur
9,766
977
26
3
0
195,336
1
L
Lancelot
9,229
923
4
0
0
189,763
2
W
Ullr
10,947
1,095
55
6
1
185,285
1
W
Kukulkan
11,502
1,150
55
6
1
187,860
0
L
Yemoja
9,191
919
36
4
4
122,979
0
W
Vulcan
10,621
1,062
47
5
3
200,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role