Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
BigStoops
Osiris
Level 48
God Stats
1W - 1L
1,726 SR
Queue Stats
61W - 70L
1,451 Elo+
Solo
Lancelot
Lancelot
InsertNameHereJ
Lancelot
Level 33
God Stats
36W - 43L
1,620 SR
Queue Stats
170W - 192L
1,565 Elo+
Solo
Ra
Ra
MinuteMilitia
Ra
Level 25
God Stats
0W - 1L
1,492 SR
Queue Stats
14W - 14L
1,503 Elo+
Party 1
Mulan
Mulan
ZFizell655
Mulan
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,493 Elo+
Party 1
Team Averages
Level 37
1,567 SR
1,502 Elo+

VS

Team Averages
Level 91
1,633 SR
1,575 Elo+
Jormungandr
Jormungandr
GudakoIsK
Jormungandr
Level 40
God Stats
9W - 4L
1,497 SR
Queue Stats
112W - 95L
1,582 Elo+
Party 2
Heimdallr
Heimdallr
LucianoNSC
Heimdallr
Level 84
God Stats
3W - 1L
1,725 SR
Queue Stats
152W - 157L
1,574 Elo+
Party 2
Arachne
Arachne
Oldpennter
Arachne
Level 69
God Stats
6W - 5L
1,619 SR
Queue Stats
12W - 9L
1,558 Elo+
Solo
Discordia
Discordia
SebaGamerPro22
Discordia
Level 116
God Stats
9W - 8L
1,763 SR
Queue Stats
105W - 92L
1,593 Elo+
Party 2
Chaac
Chaac
tomasg2003
Chaac
Level 146
God Stats
2W - 0L
1,561 SR
Queue Stats
183W - 170L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
2 / 6 / 1
7,019
413
10,586
14,547
5,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
BigStoops
Osiris
11
1 / 5 / 2
7,250
426
8,139
17,795
11,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Lancelot
11
1 / 5 / 0
7,061
415
8,618
14,250
8,351
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 2 / 0
8,777
516
5,043
14,654
6,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
11
1 / 9 / 1
7,285
429
9,860
22,489
17,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GudakoIsK
Jormungandr
15
6 / 2 / 10
9,659
568
11,743
15,293
18,107
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
LucianoNSC
Heimdallr
16
9 / 2 / 5
10,036
590
20,553
18,115
9,124
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Oldpennter
Arachne
16
7 / 1 / 3
10,222
601
6,201
11,400
5,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Discordia
SebaGamerPro22
Discordia
16
2 / 0 / 6
10,012
589
14,366
7,994
4,078
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
17
3 / 1 / 4
10,738
632
11,103
18,010
19,917
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
6
Kills
27
27
Deaths
6
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
6
1
0.42
L
Osiris
BigStoops
Osiris
1
5
2
0.4
W
Jormungandr
GudakoIsK
Jormungandr
6
2
10
5.5
L
Lancelot
1
5
0
0.2
W
Heimdallr
LucianoNSC
Heimdallr
9
2
5
5.75
L
1
2
0
0.5
W
Arachne
Oldpennter
Arachne
7
1
3
8.5
W
Discordia
SebaGamerPro22
Discordia
2
0
6
5
L
Mulan
1
9
1
0.17
W
Chaac
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,246
Damage
63,966
83,735
Taken
70,812
50,191
Mitigated
57,093
16,210
Healing
18,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
10,586
5,092
0
2,718
14,547
5,713
900
3,866
10,611
0
51,707
L
Osiris
BigStoops
Osiris
8,139
3,419
0
3,548
17,795
11,614
0
5,437
12,155
0
58,022
W
Jormungandr
GudakoIsK
Jormungandr
11,743
3,217
390
1,155
15,293
18,107
136
879
14,414
46,024
0
L
Lancelot
8,618
2,819
0
2,994
14,250
8,351
0
1,257
12,993
0
36,490
W
Heimdallr
LucianoNSC
Heimdallr
20,553
12,548
0
4,219
18,115
9,124
3,470
232
17,883
0
79,862
L
5,043
142
354
4,342
14,654
6,582
0
7,064
7,070
85,760
0
W
Arachne
Oldpennter
Arachne
6,201
4,757
0
4,955
11,400
5,867
486
1,257
10,143
0
75,173
W
Discordia
SebaGamerPro22
Discordia
14,366
484
0
926
7,994
4,078
929
2,675
5,319
77,802
0
L
Mulan
9,860
2,779
0
2,254
22,489
17,931
330
8,671
13,721
0
37,607
W
Chaac
11,103
2,050
0
7,035
18,010
19,917
2,962
0
18,010
6,604
70,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,392
Gold Earned
50,667
435
Minions Killed
566
0
Camps Cleared
0
1,617,612
Distance Traveled
1,646,510
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,019
413
68
4
0
336,652
4
L
Osiris
7,250
426
93
5
0
356,518
2
W
Jormungandr
9,659
568
68
4
0
327,945
5
L
Lancelot
7,061
415
57
3
0
263,436
0
W
Heimdallr
10,036
590
102
6
0
328,996
3
L
Ra
8,777
516
162
10
0
363,885
0
W
Arachne
10,222
601
109
6
0
358,630
1
W
Discordia
10,012
589
146
9
0
331,067
4
L
Mulan
7,285
429
55
3
0
297,121
6
W
Chaac
10,738
632
141
8
0
299,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role