Player Matchup

Chaac
Chaac
BlueKohai
Chaac
Level 10
God Stats
20W - 2L
1,500 SR
Queue Stats
468W - 130L
1,601 Elo+
Party 1
Lancelot
Lancelot
Conxty
Lancelot
Level 158
God Stats
12W - 11L
1,880 SR
Queue Stats
789W - 472L
1,766 Elo+
Party 1
Cupid
Cupid
Spank00
Cupid
Level 41
God Stats
8W - 7L
1,884 SR
Queue Stats
98W - 105L
1,483 Elo+
Solo
Janus
Janus
SteavyWeavy
Janus
Level 107
God Stats
6W - 7L
1,433 SR
Queue Stats
1,755W - 879L
1,736 Elo+
Party 1
Atlas
Atlas
ThyCodester
Atlas
Level 34
God Stats
5W - 2L
1,714 SR
Queue Stats
524W - 192L
1,797 Elo+
Party 1
Team Averages
Level 70
1,682 SR
1,677 Elo+

VS

Team Averages
Level 65
1,578 SR
1,612 Elo+
Fenrir
Fenrir
KkingKong
Fenrir
Level 97
God Stats
4W - 2L
1,538 SR
Queue Stats
21W - 20L
1,701 Elo+
Party 2
Cthulhu
Cthulhu
MrPokesAlot
Cthulhu
Level 108
God Stats
6W - 2L
1,761 SR
Queue Stats
234W - 232L
1,541 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
l1RicoLoco1l
Ah Muzen Cab
Level 46
God Stats
2W - 2L
1,724 SR
Queue Stats
14W - 6L
1,777 Elo+
Party 3
Scylla
Scylla
lmmersive
Scylla
Level 28
God Stats
1W - 4L
1,537 SR
Queue Stats
28W - 25L
1,544 Elo+
Party 2
Cliodhna
Cliodhna
sinderfall
Cliodhna
Level 46
God Stats
0W - 2L
1,330 SR
Queue Stats
7W - 13L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BlueKohai
Chaac
13
2 / 0 / 3
8,001
667
9,081
7,835
6,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Lancelot
Conxty
Lancelot
12
1 / 0 / 3
7,188
599
4,700
7,355
3,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cupid
Spank00
Cupid
11
1 / 3 / 4
6,918
577
4,179
8,407
2,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
3 / 0 / 3
7,459
622
6,362
3,882
1,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 1 / 3
6,657
555
3,359
8,768
5,555
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KkingKong
Fenrir
10
0 / 2 / 0
5,801
483
2,916
12,320
7,651
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
MrPokesAlot
Cthulhu
10
1 / 1 / 2
6,555
546
2,317
8,886
6,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Muzen Cab
l1RicoLoco1l
Ah Muzen Cab
12
2 / 2 / 2
7,019
585
6,664
9,431
3,491
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
lmmersive
Scylla
9
1 / 3 / 0
5,844
487
4,081
6,168
2,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
sinderfall
Cliodhna
9
0 / 2 / 0
5,425
452
3,166
11,837
4,111
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
4
4
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chaac
BlueKohai
Chaac
2
0
3
3.5
W
Lancelot
Conxty
Lancelot
1
0
3
2.5
L
Fenrir
KkingKong
Fenrir
0
2
0
0
L
Cthulhu
MrPokesAlot
Cthulhu
1
1
2
2
W
Cupid
Spank00
Cupid
1
3
4
1
W
3
0
3
4.5
W
3
1
3
4.5
L
Ah Muzen Cab
l1RicoLoco1l
Ah Muzen Cab
2
2
2
1.5
L
Scylla
lmmersive
Scylla
1
3
0
0.33
L
Cliodhna
sinderfall
Cliodhna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,681
Damage
19,144
36,247
Taken
48,642
19,150
Mitigated
23,699
14,237
Healing
12,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BlueKohai
Chaac
9,081
2,303
0
5,444
7,835
6,551
606
383
7,452
0
59,740
W
Lancelot
Conxty
Lancelot
4,700
1,117
0
3,086
7,355
3,052
0
1,379
5,908
0
48,352
L
Fenrir
KkingKong
Fenrir
2,916
998
0
3,518
12,320
7,651
0
752
11,126
6,056
30,094
L
Cthulhu
MrPokesAlot
Cthulhu
2,317
596
0
2,675
8,886
6,283
0
2,941
5,847
31,587
0
W
Cupid
Spank00
Cupid
4,179
2,150
124
2,557
8,407
2,657
201
910
7,497
0
46,928
W
6,362
1,488
0
1,431
3,882
1,335
56
1,510
2,236
58,027
0
W
3,359
1,188
205
1,390
8,768
5,555
0
2,736
5,998
16,402
0
L
Ah Muzen Cab
l1RicoLoco1l
Ah Muzen Cab
6,664
3,047
0
2,416
9,431
3,491
675
1,587
7,784
0
59,589
L
Scylla
lmmersive
Scylla
4,081
354
0
625
6,168
2,163
0
2,262
3,784
37,123
0
L
Cliodhna
sinderfall
Cliodhna
3,166
529
0
3,361
11,837
4,111
0
1,839
9,821
0
33,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,223
Gold Earned
30,644
438
Minions Killed
357
0
Camps Cleared
0
1,273,067
Distance Traveled
1,192,887
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,001
667
115
10
0
237,514
5
W
Lancelot
7,188
599
88
7
0
295,822
1
L
Fenrir
5,801
483
60
5
0
240,483
5
L
Cthulhu
6,555
546
42
4
0
247,474
3
W
Cupid
6,918
577
95
8
0
224,576
4
W
Janus
7,459
622
118
10
0
268,149
4
W
Atlas
6,657
555
22
2
0
247,006
7
L
Ah Muzen Cab
7,019
585
106
9
0
226,785
1
L
Scylla
5,844
487
79
7
0
216,838
5
L
Cliodhna
5,425
452
70
6
0
261,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role