Player Matchup

Agni
Agni
CommieDwarf1
Agni
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 30L
1,656 Elo+
Party 1
Skadi
Skadi
DaddyDeSantis
Skadi
Level 148
God Stats
2W - 1L
1,757 SR
Queue Stats
119W - 107L
1,637 Elo+
Party 1
Ymir
Ymir
OmNomOmNii
Ymir
Level 7
God Stats
6W - 4L
1,500 SR
Queue Stats
425W - 362L
1,844 Elo+
Party 1
Ratatoskr
Ratatoskr
lRomanl
Ratatoskr
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 79L
1,667 Elo+
Party 1
Poseidon
Poseidon
wetdoritoparty69
Poseidon
Level 147
God Stats
3W - 1L
1,956 SR
Queue Stats
140W - 103L
1,681 Elo+
Party 1
Team Averages
Level 111
1,643 SR
1,697 Elo+

VS

Team Averages
Level 54
1,451 SR
1,463 Elo+
King Arthur
King Arthur
GodzLegend
King Arthur
Level 6
God Stats
35W - 20L
1,297 SR
Queue Stats
88W - 63L
1,495 Elo+
Party 2
Cthulhu
Cthulhu
NATURE_ACE
Cthulhu
Level 79
God Stats
9W - 5L
1,580 SR
Queue Stats
81W - 71L
1,501 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TalesOfLegend
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,282 SR
Queue Stats
3W - 3L
1,271 Elo+
Party 2
Danzaburou
Danzaburou
izeklegacy12
Danzaburou
Level 59
God Stats
24W - 18L
1,604 SR
Queue Stats
78W - 53L
1,580 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xlxxlxyq2
Cu Chulainn
Level 98
God Stats
6W - 5L
1,491 SR
Queue Stats
149W - 134L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 18
15,021
835
19,682
15,916
9,274
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
10 / 4 / 16
14,738
819
26,380
19,669
10,246
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
0 / 2 / 20
13,312
740
10,002
21,604
34,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ratatoskr
lRomanl
Ratatoskr
20
13 / 1 / 18
16,069
893
25,716
21,499
27,701
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
11 / 3 / 16
15,673
871
33,430
18,233
8,294
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GodzLegend
King Arthur
18
1 / 8 / 4
11,626
646
9,236
30,558
31,097
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

Cthulhu
NATURE_ACE
Cthulhu
19
3 / 11 / 6
12,322
685
15,258
34,654
39,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Morgan Le Fay
TalesOfLegend
Morgan Le Fay
19
3 / 7 / 4
12,156
675
14,187
21,673
11,354
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
izeklegacy12
Danzaburou
19
3 / 8 / 3
12,294
683
13,713
18,974
9,391
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
xlxxlxyq2
Cu Chulainn
20
3 / 8 / 5
12,887
716
15,454
30,505
28,191
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
35
42
Kills
13
13
Deaths
42
88
Assists
22
Player
Kills
Deaths
Assists
KDA
W
8
3
18
5.67
W
10
4
16
4.5
L
King Arthur
GodzLegend
King Arthur
1
8
4
0.38
L
Cthulhu
NATURE_ACE
Cthulhu
3
11
6
0.55
W
0
2
20
5
L
Morgan Le Fay
TalesOfLegend
Morgan Le Fay
3
7
4
0.71
L
Danzaburou
izeklegacy12
Danzaburou
3
8
3
0.56
W
Ratatoskr
lRomanl
Ratatoskr
13
1
18
22
W
11
3
16
6.33
L
Cu Chulainn
xlxxlxyq2
Cu Chulainn
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,210
Damage
67,848
96,921
Taken
136,364
89,625
Mitigated
119,603
21,799
Healing
10,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,682
1,878
0
3,007
15,916
9,274
975
5,770
9,822
63,250
0
W
26,380
11,224
0
962
19,669
10,246
3,092
6,509
12,925
0
78,301
L
King Arthur
GodzLegend
King Arthur
9,236
504
0
2,827
30,558
31,097
0
11,609
18,549
0
42,035
L
Cthulhu
NATURE_ACE
Cthulhu
15,258
362
1,603
2,816
34,654
39,570
0
16,188
17,796
43,359
0
W
10,002
1,923
0
5,176
21,604
34,110
486
5,535
15,787
19,272
0
L
Morgan Le Fay
TalesOfLegend
Morgan Le Fay
14,187
1,091
203
1,120
21,673
11,354
0
8,821
12,482
39,938
0
L
Danzaburou
izeklegacy12
Danzaburou
13,713
4,906
0
989
18,974
9,391
0
9,455
9,408
0
44,793
W
Ratatoskr
lRomanl
Ratatoskr
25,716
7,265
0
9,420
21,499
27,701
2,567
5,228
15,136
0
72,417
W
33,430
6,399
0
3,234
18,233
8,294
1,020
5,114
12,911
79,916
0
L
Cu Chulainn
xlxxlxyq2
Cu Chulainn
15,454
2,764
0
1,300
30,505
28,191
0
14,958
14,907
0
37,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,813
Gold Earned
61,285
393
Minions Killed
273
0
Camps Cleared
0
2,094,417
Distance Traveled
1,602,729
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
15,021
835
115
6
0
390,382
0
W
Skadi
14,738
819
86
5
0
425,210
2
L
King Arthur
11,626
646
57
3
0
298,421
2
L
Cthulhu
12,322
685
57
3
0
309,909
2
W
Ymir
13,312
740
10
1
0
372,131
5
L
Morgan Le Fay
12,156
675
58
3
0
325,164
1
L
Danzaburou
12,294
683
59
3
0
318,492
1
W
Ratatoskr
16,069
893
85
5
0
466,019
0
W
Poseidon
15,673
871
97
5
0
440,675
0
L
Cu Chulainn
12,887
716
42
2
0
350,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role