Player Matchup

The Morrigan
The Morrigan
SilkySaucer23
The Morrigan
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 103L
1,410 Elo+
Party 1
Amaterasu
Amaterasu
TinyBattle 22
Amaterasu
Level 84
God Stats
13W - 14L
1,516 SR
Queue Stats
81W - 125L
1,384 Elo+
Party 1
Fenrir
Fenrir
llLastneaonll
Fenrir
Level 74
God Stats
1W - 1L
1,276 SR
Queue Stats
57W - 71L
1,423 Elo+
Party 1
Team Averages
Level 86
1,431 SR
1,406 Elo+

VS

Team Averages
Level 85
1,412 SR
1,317 Elo+
Susano
Susano
Fear_of_kratos
Susano
Level 127
God Stats
1W - 3L
1,419 SR
Queue Stats
392W - 582L
1,268 Elo+
Solo
Atlas
Atlas
Hallywood420
Atlas
Level 81
God Stats
2W - 3L
1,332 SR
Queue Stats
15W - 37L
1,364 Elo+
Party 2
Hades
Hades
Yourdog6321
Hades
Level 47
God Stats
9W - 10L
1,485 SR
Queue Stats
14W - 31L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
SilkySaucer23
The Morrigan
14
3 / 3 / 12
9,206
767
10,926
9,749
6,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
TinyBattle 22
Amaterasu
15
6 / 3 / 11
10,482
874
8,657
14,953
19,783
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
8 / 3 / 6
10,452
871
10,549
21,023
14,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 3
6,796
566
2,011
5,982
2,598
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
6 / 5 / 2
9,391
783
10,147
16,258
19,636
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
2 / 7 / 5
8,594
716
10,371
14,869
8,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
18
17
Kills
8
9
Deaths
17
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
5
3
0.3
L
6
5
2
1.4
W
The Morrigan
SilkySaucer23
The Morrigan
3
3
12
3
W
Amaterasu
TinyBattle 22
Amaterasu
6
3
11
3.83
L
2
7
5
0.64
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,132
Damage
22,529
45,725
Taken
37,109
40,854
Mitigated
30,250
15,978
Healing
4,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,011
87
302
227
5,982
2,598
0
2,755
3,227
0
6,116
L
10,147
4,369
60
541
16,258
19,636
0
4,835
11,423
23,716
0
W
The Morrigan
SilkySaucer23
The Morrigan
10,926
3,289
1,296
1,199
9,749
6,139
631
4,673
5,076
34,860
1,948
W
Amaterasu
TinyBattle 22
Amaterasu
8,657
4,208
1,120
3,788
14,953
19,783
510
7,778
7,175
0
26,472
L
10,371
2,012
737
3,003
14,869
8,016
0
2,428
12,441
29,854
0
W
10,549
3,432
130
8,445
21,023
14,932
921
9,055
11,968
0
35,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,140
Gold Earned
24,781
146
Minions Killed
67
8
Camps Cleared
2
613,621
Distance Traveled
437,686
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,796
566
6
1
0
63,186
0
L
Atlas
9,391
783
17
1
0
206,932
0
W
The Morrigan
9,206
767
44
4
3
193,199
3
W
Amaterasu
10,482
874
50
4
0
206,722
1
L
Hades
8,594
716
44
4
2
167,568
5
W
Fenrir
10,452
871
52
4
5
213,700
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role