Player Matchup

Osiris
Osiris
LordLudovicusII
Osiris
Level 48
God Stats
2W - 8L
1,244 SR
Queue Stats
8W - 40L
1,111 Elo+
Party 1
Ra
Ra
Nikorpse
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,013 Elo+
Party 1
Charybdis
Charybdis
RentedYeti
Charybdis
Level 96
God Stats
5W - 26L
1,119 SR
Queue Stats
7W - 38L
1,095 Elo+
Party 1
Team Averages
Level 49
1,288 SR
1,073 Elo+

VS

Team Averages
Level 39
1,299 SR
1,082 Elo+
Atlas
Atlas
DSEPOL12
Atlas
Level 12
God Stats
3W - 1L
1,237 SR
Queue Stats
6W - 21L
984 Elo+
Party 2
Danzaburou
Danzaburou
HighOnLSD1
Danzaburou
Level 57
God Stats
1W - 1L
1,301 SR
Queue Stats
40W - 88L
1,277 Elo+
Solo
Raijin
Raijin
Nulloraxus
Raijin
Level 47
God Stats
6W - 21L
1,359 SR
Queue Stats
6W - 21L
984 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 3
8,599
573
6,087
7,986
6,694
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 8 / 2
7,891
526
4,124
10,839
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
RentedYeti
Charybdis
15
3 / 1 / 0
9,347
623
4,351
9,551
4,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DSEPOL12
Atlas
14
0 / 1 / 8
10,508
701
7,400
7,505
9,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
HighOnLSD1
Danzaburou
16
3 / 0 / 5
10,904
727
6,968
9,465
4,761
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Raijin
Nulloraxus
Raijin
14
6 / 2 / 3
10,976
732
9,371
10,254
5,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
3
Kills
9
9
Deaths
3
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Atlas
DSEPOL12
Atlas
0
1
8
4
W
Danzaburou
HighOnLSD1
Danzaburou
3
0
5
5.5
L
0
0
3
1.5
L
0
8
2
0.13
W
Raijin
Nulloraxus
Raijin
6
2
3
3.75
L
Charybdis
RentedYeti
Charybdis
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,562
Damage
23,739
28,376
Taken
27,224
16,262
Mitigated
19,728
3,504
Healing
5,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
DSEPOL12
Atlas
7,400
2,320
0
1,489
7,505
9,895
0
1,334
6,171
16,561
0
W
Danzaburou
HighOnLSD1
Danzaburou
6,968
2,977
0
2,693
9,465
4,761
1,656
1,734
7,731
0
60,583
L
6,087
575
270
1,187
7,986
6,694
0
5,255
2,561
0
17,110
L
4,124
618
276
701
10,839
4,625
0
5,988
4,399
15,976
0
W
Raijin
Nulloraxus
Raijin
9,371
280
22
1,003
10,254
5,072
556
1,264
8,990
28,605
0
L
Charybdis
RentedYeti
Charybdis
4,351
1,721
0
1,070
9,551
4,943
0
5,048
4,236
0
40,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,837
Gold Earned
32,388
117
Minions Killed
181
4
Camps Cleared
5
704,204
Distance Traveled
767,466
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,508
701
16
1
0
271,569
1
W
Danzaburou
10,904
727
109
7
5
242,858
1
L
Osiris
8,599
573
21
1
1
244,702
0
L
Ra
7,891
526
20
1
0
206,053
0
W
Raijin
10,976
732
56
4
0
253,039
1
L
Charybdis
9,347
623
76
5
3
253,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role