Player Matchup

Hercules
Hercules
Bigpat5
Hercules
Level 118
God Stats
13W - 12L
1,239 SR
Queue Stats
74W - 82L
1,349 Elo+
Party 2
Neith
Neith
JoeBidump
Neith
Level 86
God Stats
21W - 13L
1,477 SR
Queue Stats
214W - 225L
1,425 Elo+
Party 2
Baron Samedi
Baron Samedi
We Should Joust
Baron Samedi
Level 121
God Stats
30W - 21L
1,642 SR
Queue Stats
95W - 94L
1,380 Elo+
Party 2
Team Averages
Level 108
1,453 SR
1,385 Elo+

VS

Team Averages
Level 99
1,405 SR
1,404 Elo+
Hera
Hera
HumongousPizzas
Hera
Level 109
God Stats
2W - 8L
1,296 SR
Queue Stats
86W - 77L
1,422 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NERI_omg
Kumbhakarna
Level 122
God Stats
0W - 1L
1,335 SR
Queue Stats
6W - 9L
1,371 Elo+
Solo
Skadi
Skadi
OscorMike
Skadi
Level 67
God Stats
2W - 2L
1,585 SR
Queue Stats
77W - 74L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Bigpat5
Hercules
19
5 / 0 / 13
14,233
749
13,195
36,597
43,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
JoeBidump
Neith
19
8 / 1 / 11
13,801
726
17,374
17,679
8,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
We Should Joust
Baron Samedi
18
8 / 2 / 9
13,104
690
24,198
16,621
9,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 1
11,837
623
24,549
16,292
7,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
NERI_omg
Kumbhakarna
15
1 / 3 / 2
11,926
628
11,462
29,072
39,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
OscorMike
Skadi
14
0 / 11 / 3
10,386
547
15,006
22,577
10,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
21
Kills
3
3
Deaths
21
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
Bigpat5
Hercules
5
0
13
11.5
L
2
7
1
0.36
W
Neith
JoeBidump
Neith
8
1
11
13.5
L
Kumbhakarna
NERI_omg
Kumbhakarna
1
3
2
0.67
L
Skadi
OscorMike
Skadi
0
11
3
0.14
W
Baron Samedi
We Should Joust
Baron Samedi
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,767
Damage
51,017
70,897
Taken
67,941
61,821
Mitigated
58,361
39,113
Healing
9,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Bigpat5
Hercules
13,195
3,026
273
17,929
36,597
43,630
763
14,067
21,898
0
37,467
L
24,549
7,087
0
1,470
16,292
7,899
696
5,702
10,590
59,820
0
W
Neith
JoeBidump
Neith
17,374
5,808
0
6,360
17,679
8,776
1,985
12,161
5,346
0
68,429
L
Kumbhakarna
NERI_omg
Kumbhakarna
11,462
1,693
430
5,872
29,072
39,961
315
10,091
18,981
27,436
0
L
Skadi
OscorMike
Skadi
15,006
9,130
0
2,012
22,577
10,501
464
8,605
13,972
0
35,147
W
Baron Samedi
We Should Joust
Baron Samedi
24,198
1,187
5,090
9,461
16,621
9,415
452
9,193
7,278
68,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,138
Gold Earned
34,149
211
Minions Killed
177
10
Camps Cleared
3
1,018,242
Distance Traveled
872,146
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,233
749
47
2
1
390,688
2
L
Hera
11,837
623
107
6
2
279,097
1
W
Neith
13,801
726
77
4
5
323,464
0
L
Kumbhakarna
11,926
628
31
2
0
323,275
2
L
Skadi
10,386
547
39
2
1
269,774
1
W
Baron Samedi
13,104
690
87
5
4
304,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role