Player Matchup

Mercury
Mercury
CHeffery
Mercury
Level 107
God Stats
4W - 3L
1,660 SR
Queue Stats
70W - 79L
1,609 Elo+
Solo
Atlas
Atlas
MadeOfMoney
Atlas
Level 22
God Stats
15W - 12L
1,531 SR
Queue Stats
31W - 31L
1,559 Elo+
Party 3
Horus
Horus
Sccramz
Horus
Level 85
God Stats
4W - 1L
1,622 SR
Queue Stats
47W - 46L
1,578 Elo+
Party 3
Discordia
Discordia
larryt457
Discordia
Level 86
God Stats
1W - 0L
1,293 SR
Queue Stats
47W - 46L
1,578 Elo+
Party 3
Freya
Freya
mazeedd
Freya
Level 38
God Stats
3W - 1L
1,546 SR
Queue Stats
60W - 34L
1,667 Elo+
Solo
Team Averages
Level 68
1,530 SR
1,598 Elo+

VS

Team Averages
Level 63
1,600 SR
1,567 Elo+
Arachne
Arachne
 
Arachne
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
M1tchFTW
Ullr
Level 40
God Stats
4W - 6L
1,548 SR
Queue Stats
120W - 109L
1,521 Elo+
Party 1
Bellona
Bellona
Maidenman987
Bellona
Level 27
God Stats
37W - 41L
1,500 SR
Queue Stats
77W - 99L
1,500 Elo+
Party 1
Bacchus
Bacchus
WavyCrocket
Bacchus
Level 38
God Stats
4W - 1L
1,813 SR
Queue Stats
265W - 84L
1,806 Elo+
Party 2
Apollo
Apollo
l5uckeggs
Apollo
Level 48
God Stats
3W - 3L
1,637 SR
Queue Stats
99W - 103L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CHeffery
Mercury
9
0 / 3 / 0
5,265
527
2,933
8,428
2,875
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 2 / 4
5,587
559
3,764
8,978
3,937
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
Sccramz
Horus
12
3 / 0 / 2
7,006
701
5,536
3,679
2,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
larryt457
Discordia
10
2 / 2 / 3
5,942
594
4,505
3,407
806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
mazeedd
Freya
10
4 / 4 / 2
6,207
621
5,793
7,573
2,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
2 / 1 / 3
5,625
563
4,472
8,566
3,498
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ullr
10
2 / 3 / 4
5,809
581
5,555
7,066
2,870
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Maidenman987
Bellona
8
0 / 1 / 0
4,653
465
1,397
6,428
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
WavyCrocket
Bacchus
8
4 / 2 / 3
5,517
552
5,291
7,873
4,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
l5uckeggs
Apollo
10
3 / 2 / 2
6,095
610
4,757
5,637
1,979
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
23
9
Kills
11
11
Deaths
9
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
1
3
3.5
W
Mercury
CHeffery
Mercury
0
3
0
0
L
Ullr
2
3
4
1.33
W
0
2
4
1
L
Bellona
Maidenman987
Bellona
0
1
0
0
W
Horus
Sccramz
Horus
3
0
2
4
L
Bacchus
WavyCrocket
Bacchus
4
2
3
2.75
L
Apollo
l5uckeggs
Apollo
3
2
2
2
W
Discordia
larryt457
Discordia
2
2
3
1.75
W
Freya
mazeedd
Freya
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,531
Damage
21,472
32,065
Taken
35,570
12,147
Mitigated
16,611
8,443
Healing
9,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,472
2,704
0
3,624
8,566
3,498
0
2,449
6,031
0
34,017
W
Mercury
CHeffery
Mercury
2,933
1,936
0
810
8,428
2,875
0
671
7,695
0
38,563
L
Ullr
5,555
2,280
0
690
7,066
2,870
0
3,927
3,073
0
39,060
W
3,764
1,752
1,157
2,132
8,978
3,937
0
1,704
7,054
15,578
0
L
Bellona
Maidenman987
Bellona
1,397
293
0
2,471
6,428
3,883
0
0
6,428
0
21,862
W
Horus
Sccramz
Horus
5,536
1,794
74
1,610
3,679
2,037
0
0
3,679
0
44,357
L
Bacchus
WavyCrocket
Bacchus
5,291
707
0
1,430
7,873
4,381
0
3,809
3,821
22,805
0
L
Apollo
l5uckeggs
Apollo
4,757
3,189
0
1,484
5,637
1,979
0
3,284
2,155
0
40,332
W
Discordia
larryt457
Discordia
4,505
259
0
780
3,407
806
0
165
3,224
32,264
0
W
Freya
mazeedd
Freya
5,793
1,901
0
1,880
7,573
2,492
0
2,167
5,122
30,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,007
Gold Earned
27,699
321
Minions Killed
286
0
Camps Cleared
0
962,959
Distance Traveled
945,338
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,625
563
69
7
0
222,275
1
W
Mercury
5,265
527
78
8
0
249,340
2
L
Ullr
5,809
581
60
6
0
158,119
1
W
Atlas
5,587
559
23
2
0
177,735
0
L
Bellona
4,653
465
42
4
0
190,641
1
W
Horus
7,006
701
86
9
0
182,280
1
L
Bacchus
5,517
552
42
4
0
202,993
2
L
Apollo
6,095
610
73
7
0
171,310
0
W
Discordia
5,942
594
63
6
0
183,050
0
W
Freya
6,207
621
71
7
0
170,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role