Player Matchup

Janus
Janus
 
Janus
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Christoffelus
Discordia
Level 18
God Stats
2W - 4L
1,369 SR
Queue Stats
19W - 28L
1,345 Elo+
Party 1
Cliodhna
Cliodhna
kaf6647
Cliodhna
Level 49
God Stats
9W - 16L
1,409 SR
Queue Stats
58W - 86L
1,350 Elo+
Solo
Team Averages
Level 34
1,426 SR
1,398 Elo+

VS

Team Averages
Level 112
1,397 SR
1,225 Elo+
Hou Yi
Hou Yi
Chapitas94
Hou Yi
Level 105
God Stats
7W - 10L
1,300 SR
Queue Stats
7W - 10L
1,255 Elo+
Party 2
Xing Tian
Xing Tian
MITA_BOY
Xing Tian
Level 104
God Stats
6W - 11L
1,344 SR
Queue Stats
10W - 29L
1,220 Elo+
Party 2
Aphrodite
Aphrodite
d_v_d_c_j_05
Aphrodite
Level 128
God Stats
4W - 3L
1,546 SR
Queue Stats
10W - 25L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 6 / 6
10,336
646
16,464
13,580
5,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Christoffelus
Discordia
14
5 / 4 / 4
10,673
667
20,058
10,748
4,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
kaf6647
Cliodhna
14
3 / 6 / 5
9,927
620
17,004
18,278
20,507
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Chapitas94
Hou Yi
15
6 / 7 / 7
11,404
713
12,745
18,618
9,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Xing Tian
MITA_BOY
Xing Tian
16
5 / 1 / 8
11,797
737
11,203
25,952
35,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
d_v_d_c_j_05
Aphrodite
17
5 / 3 / 7
11,689
731
12,497
20,767
12,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
11
Kills
16
16
Deaths
11
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
6
6
1
W
Hou Yi
Chapitas94
Hou Yi
6
7
7
1.36
L
Discordia
Christoffelus
Discordia
5
4
4
1.75
W
Xing Tian
MITA_BOY
Xing Tian
5
1
8
9
W
Aphrodite
d_v_d_c_j_05
Aphrodite
5
3
7
2.83
L
Cliodhna
kaf6647
Cliodhna
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,526
Damage
36,445
42,606
Taken
65,337
31,195
Mitigated
57,318
9,492
Healing
30,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
16,464
1,182
321
2,292
13,580
5,863
72
9,156
4,424
41,786
0
W
Hou Yi
Chapitas94
Hou Yi
12,745
7,014
765
3,794
18,618
9,025
1,128
9,144
9,178
0
44,949
L
Discordia
Christoffelus
Discordia
20,058
1,305
695
1,334
10,748
4,825
44
6,406
4,342
41,157
0
W
Xing Tian
MITA_BOY
Xing Tian
11,203
954
519
5,776
25,952
35,983
52
13,928
11,448
22,732
0
W
Aphrodite
d_v_d_c_j_05
Aphrodite
12,497
621
7,727
12,235
20,767
12,310
294
12,580
7,861
39,393
0
L
Cliodhna
kaf6647
Cliodhna
17,004
2,226
0
4,850
18,278
20,507
202
8,625
9,653
317
32,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,936
Gold Earned
34,890
157
Minions Killed
147
4
Camps Cleared
5
766,565
Distance Traveled
854,314
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,336
646
72
5
2
247,328
4
W
Hou Yi
11,404
713
63
4
4
243,980
1
L
Discordia
10,673
667
41
3
1
248,632
2
W
Xing Tian
11,797
737
17
1
0
315,648
0
W
Aphrodite
11,689
731
67
4
1
294,686
0
L
Cliodhna
9,927
620
44
3
1
270,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role