Player Matchup

Ra
Ra
 
Ra
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
Ainonami
Charybdis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,247 Elo+
Party 1
Apollo
Apollo
ChiefSach
Apollo
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,247 Elo+
Party 1
Kali
Kali
GoldG
Kali
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 8L
1,172 Elo+
Party 1
Bellona
Bellona
KilledBy32ds
Bellona
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,172 Elo+
Party 1
Team Averages
Level 92
1,500 SR
1,268 Elo+

VS

Team Averages
Level 83
1,508 SR
1,501 Elo+
Ymir
Ymir
AWildLingLing
Ymir
Level 63
God Stats
4W - 4L
1,232 SR
Queue Stats
373W - 372L
1,446 Elo+
Solo
Zeus
Zeus
AncientHunterr
Zeus
Level 55
God Stats
1W - 4L
1,500 SR
Queue Stats
23W - 31L
1,531 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
JonasioValentino
Ah Muzen Cab
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 115L
1,565 Elo+
Solo
Mercury
Mercury
WizardSword69
Mercury
Level 136
God Stats
4W - 4L
1,806 SR
Queue Stats
135W - 158L
1,489 Elo+
Solo
Sylvanus
Sylvanus
dArkbastin
Sylvanus
Level 54
God Stats
0W - 4L
1,500 SR
Queue Stats
386W - 352L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
4 / 2 / 12
10,342
575
11,051
10,153
4,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Ainonami
Charybdis
13
3 / 4 / 12
8,715
484
7,196
14,274
7,020
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Apollo
ChiefSach
Apollo
15
10 / 0 / 4
9,882
549
10,853
9,948
4,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
GoldG
Kali
15
7 / 2 / 8
10,100
561
10,457
15,409
6,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
KilledBy32ds
Bellona
16
4 / 0 / 13
9,925
551
10,551
14,181
12,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 1
9,473
526
6,167
19,276
17,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 4 / 3
10,142
563
10,917
10,015
4,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
JonasioValentino
Ah Muzen Cab
11
1 / 8 / 3
7,733
430
7,417
14,210
5,458
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
15
1 / 6 / 3
9,162
509
6,333
15,491
6,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
dArkbastin
Sylvanus
11
1 / 5 / 2
7,289
405
7,918
18,980
16,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
20
28
Kills
8
8
Deaths
28
49
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
2
12
5
L
2
5
1
0.5
W
Charybdis
Ainonami
Charybdis
3
4
12
2.25
L
3
4
3
1.13
W
Apollo
ChiefSach
Apollo
10
0
4
12
W
Kali
GoldG
Kali
7
2
8
5.5
L
Ah Muzen Cab
JonasioValentino
Ah Muzen Cab
1
8
3
0.31
W
Bellona
KilledBy32ds
Bellona
4
0
13
10.5
L
Mercury
1
6
3
0.42
L
Sylvanus
dArkbastin
Sylvanus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,108
Damage
38,752
63,965
Taken
77,972
35,564
Mitigated
50,974
22,368
Healing
19,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
11,051
1,030
3,379
2,490
10,153
4,565
455
4,521
5,632
79,803
0
L
6,167
2,337
0
5,724
19,276
17,788
0
1,727
17,481
58,998
0
W
Charybdis
Ainonami
Charybdis
7,196
4,954
555
3,673
14,274
7,020
0
5,406
8,846
0
40,847
L
10,917
901
0
1,096
10,015
4,491
1,259
1,550
8,413
89,910
0
W
Apollo
ChiefSach
Apollo
10,853
6,095
0
750
9,948
4,444
1,434
2,743
7,183
0
62,116
W
Kali
GoldG
Kali
10,457
5,990
0
4,302
15,409
6,807
697
6,544
8,813
0
60,141
L
Ah Muzen Cab
JonasioValentino
Ah Muzen Cab
7,417
3,393
0
2,243
14,210
5,458
2,159
1,081
13,069
0
46,022
W
Bellona
KilledBy32ds
Bellona
10,551
4,304
0
7,219
14,181
12,728
42
5,089
8,860
0
67,304
L
Mercury
6,333
2,912
0
4,365
15,491
6,421
0
2,805
12,578
0
69,604
L
Sylvanus
dArkbastin
Sylvanus
7,918
2,504
1,797
3,875
18,980
16,816
613
3,448
15,380
26,122
9,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,964
Gold Earned
43,799
496
Minions Killed
497
0
Camps Cleared
0
1,867,976
Distance Traveled
1,620,321
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,342
575
152
8
0
392,579
4
L
Ymir
9,473
526
129
7
0
293,150
3
W
Charybdis
8,715
484
58
3
0
333,052
1
L
Zeus
10,142
563
158
9
0
317,693
7
W
Apollo
9,882
549
89
5
0
354,282
8
W
Kali
10,100
561
77
4
0
422,456
3
L
Ah Muzen Cab
7,733
430
47
3
0
292,881
0
W
Bellona
9,925
551
120
7
0
365,607
2
L
Mercury
9,162
509
114
6
0
390,071
5
L
Sylvanus
7,289
405
49
3
0
326,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role