Player Matchup

Awilix
Awilix
BucchaThePig
Awilix
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 138L
1,553 Elo+
Party 2
Jormungandr
Jormungandr
HOTTFOOTTEDDY
Jormungandr
Level 32
God Stats
14W - 9L
1,500 SR
Queue Stats
48W - 32L
1,466 Elo+
Party 2
Tyr
Tyr
ManBearDan
Tyr
Level 160
God Stats
17W - 11L
1,638 SR
Queue Stats
417W - 382L
1,552 Elo+
Party 2
Neith
Neith
xX Z3R0Qc Xx
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,406 Elo+
Party 3
Nu Wa
Nu Wa
xx Dan24 xx
Nu Wa
Level 138
God Stats
17W - 9L
1,741 SR
Queue Stats
343W - 365L
1,392 Elo+
Party 3
Team Averages
Level 93
1,576 SR
1,474 Elo+

VS

Team Averages
Level 53
1,508 SR
1,408 Elo+
Atlas
Atlas
Castigatory
Atlas
Level 35
God Stats
41W - 36L
1,706 SR
Queue Stats
174W - 183L
1,527 Elo+
Party 1
Cernunnos
Cernunnos
Kagenochinoame
Cernunnos
Level 62
God Stats
5W - 4L
1,333 SR
Queue Stats
64W - 69L
1,362 Elo+
Solo
Set
Set
Meraxeez
Set
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 165L
1,488 Elo+
Party 1
Chang'e
Chang'e
YUHAYYEE
Chang'e
Level 29
God Stats
5W - 6L
1,500 SR
Queue Stats
68W - 64L
1,472 Elo+
Party 1
Mulan
Mulan
janedoethundear
Mulan
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,193 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
2 / 0 / 3
8,993
529
5,687
13,994
6,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
HOTTFOOTTEDDY
Jormungandr
12
1 / 1 / 3
8,271
487
5,851
11,247
10,714
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
4 / 0 / 2
10,441
614
12,770
12,458
12,227
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 1 / 2
8,987
529
8,162
6,917
3,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
1 / 0 / 5
9,187
540
14,484
6,860
3,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,812
401
3,763
14,190
11,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
Kagenochinoame
Cernunnos
13
0 / 2 / 0
7,472
440
4,001
11,077
4,561
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 3 / 1
7,854
462
5,115
18,055
9,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
YUHAYYEE
Chang'e
12
1 / 2 / 0
7,386
434
7,924
10,836
4,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 2 / 0
6,917
407
6,120
13,431
9,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
9
Kills
2
2
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
2
0
3
3.5
L
0
0
1
0.5
W
Jormungandr
HOTTFOOTTEDDY
Jormungandr
1
1
3
2.5
L
Cernunnos
Kagenochinoame
Cernunnos
0
2
0
0
W
4
0
2
5
L
1
3
1
0.5
L
Chang'e
YUHAYYEE
Chang'e
1
2
0
0.5
L
0
2
0
0
W
1
1
2
2
W
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,954
Damage
26,923
51,476
Taken
67,589
35,736
Mitigated
39,157
22,424
Healing
21,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
5,687
2,001
0
7,527
13,994
6,428
0
3,862
10,132
0
77,484
L
3,763
1,790
0
2,706
14,190
11,797
0
6,960
7,230
28,413
0
W
Jormungandr
HOTTFOOTTEDDY
Jormungandr
5,851
1,909
0
2,358
11,247
10,714
99
3,483
7,764
40,920
0
L
Cernunnos
Kagenochinoame
Cernunnos
4,001
1,882
0
3,264
11,077
4,561
0
2,391
8,686
0
53,574
W
12,770
1,803
0
7,497
12,458
12,227
0
1,970
10,488
0
78,880
L
5,115
2,155
0
6,781
18,055
9,171
0
2,478
15,577
0
70,510
L
Chang'e
YUHAYYEE
Chang'e
7,924
762
1,613
3,736
10,836
4,032
0
6,116
4,720
68,491
0
L
6,120
1,355
156
3,518
13,431
9,596
0
2,390
11,041
0
43,499
W
8,162
2,490
0
2,342
6,917
3,242
768
697
6,220
0
65,019
W
14,484
5,516
285
2,415
6,860
3,125
312
1,675
5,185
80,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,879
Gold Earned
36,441
603
Minions Killed
427
0
Camps Cleared
0
1,733,257
Distance Traveled
1,616,548
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,993
529
119
7
0
411,272
5
L
Atlas
6,812
401
31
2
0
320,006
2
W
Jormungandr
8,271
487
67
4
0
331,092
3
L
Cernunnos
7,472
440
96
6
0
299,941
0
W
Tyr
10,441
614
159
9
0
389,457
6
L
Set
7,854
462
117
7
0
373,872
0
L
Chang'e
7,386
434
111
7
0
338,464
4
L
Mulan
6,917
407
72
4
0
284,265
2
W
Neith
8,987
529
124
7
0
286,199
0
W
Nu Wa
9,187
540
134
8
0
315,237
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role