Player Matchup

Medusa
Medusa
Silver II
 
Medusa
Silver II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Silver III
MayanPrince13
Discordia
Silver III
Level 127
God Stats
5W - 2L
1,842 SR
Queue Stats
9W - 6L
1,427 MMR
Party 1
Horus
Horus
Silver II
SktT1Effort
Horus
Silver II
Level 156
God Stats
8W - 4L
1,595 SR
Queue Stats
17W - 18L
1,346 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,646 SR
1,424 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 87
1,458 SR
1,253 MMR
Nox
Nox
Silver IV
Haribalzonya
Nox
Silver IV
Level 116
God Stats
0W - 3L
1,432 SR
Queue Stats
19W - 30L
1,224 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Silver II
LittleCharles
Ah Muzen Cab
Silver II
Level 84
God Stats
7W - 13L
1,395 SR
Queue Stats
176W - 258L
1,168 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Puzoty
Guan Yu
Bronze III
Level 62
God Stats
0W - 1L
1,546 SR
Queue Stats
0W - 6L
1,367 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
4 / 0 / 3
7,715
772
9,894
3,993
1,625
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
MayanPrince13
Discordia
12
2 / 1 / 3
7,127
713
6,072
3,212
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
1 / 0 / 6
8,175
818
5,247
8,699
7,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
PersephoneAresAtlasBaron SamediThoth

VS

Bans
Baba YagaCthulhuSerqetGaneshaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,500
650
3,524
8,244
3,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
LittleCharles
Ah Muzen Cab
11
1 / 1 / 0
6,799
680
5,726
4,865
1,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
Puzoty
Guan Yu
10
0 / 1 / 1
6,936
694
2,600
10,485
8,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
7
Kills
1
1
Deaths
7
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
0
3
5.5
L
0
5
0
0
L
Ah Muzen Cab
LittleCharles
Ah Muzen Cab
1
1
0
1
W
Discordia
MayanPrince13
Discordia
2
1
3
3.5
L
Guan Yu
Puzoty
Guan Yu
0
1
1
0.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,213
Damage
11,850
15,904
Taken
23,594
10,749
Mitigated
14,454
6,594
Healing
5,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,894
4,577
0
2,429
3,993
1,625
114
978
2,949
0
39,203
L
3,524
681
0
781
8,244
3,575
0
2,346
5,898
22,988
0
L
Ah Muzen Cab
LittleCharles
Ah Muzen Cab
5,726
1,671
0
1,340
4,865
1,886
0
1,826
3,039
0
25,806
W
Discordia
MayanPrince13
Discordia
6,072
40
0
250
3,212
1,127
0
320
2,796
21,484
0
L
Guan Yu
Puzoty
Guan Yu
2,600
609
832
3,014
10,485
8,993
0
2,370
8,115
0
5,648
W
5,247
2,934
187
3,728
8,699
7,997
50
1,988
6,539
0
12,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,017
Gold Earned
20,235
146
Minions Killed
115
6
Camps Cleared
4
600,185
Distance Traveled
600,551
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,715
772
65
7
3
211,745
1
L
Nox
6,500
650
47
5
1
188,979
4
L
Ah Muzen Cab
6,799
680
55
6
2
208,274
2
W
Discordia
7,127
713
66
7
1
189,223
3
L
Guan Yu
6,936
694
13
1
1
203,298
3
W
Horus
8,175
818
15
2
2
199,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role