Player Matchup

Kukulkan
Kukulkan
Cobrajet79
Kukulkan
Level 61
God Stats
109W - 116L
1,516 SR
Queue Stats
211W - 252L
1,447 Elo+
Party 3
Da Ji
Da Ji
Olin
Da Ji
Level 104
God Stats
1W - 0L
1,226 SR
Queue Stats
58W - 78L
1,486 Elo+
Party 1
Hera
Hera
Solorn
Hera
Level 49
God Stats
5W - 10L
1,407 SR
Queue Stats
38W - 45L
1,532 Elo+
Party 1
Cupid
Cupid
Tharkun
Cupid
Level 103
God Stats
4W - 2L
1,491 SR
Queue Stats
71W - 87L
1,436 Elo+
Party 1
Ares
Ares
bickler
Ares
Level 28
God Stats
68W - 46L
1,566 SR
Queue Stats
104W - 143L
1,444 Elo+
Party 3
Team Averages
Level 69
1,441 SR
1,469 Elo+

VS

Team Averages
Level 67
1,597 SR
1,525 Elo+
Apollo
Apollo
PlasMack
Apollo
Level 40
God Stats
2W - 1L
1,788 SR
Queue Stats
25W - 22L
1,409 Elo+
Solo
Olorun
Olorun
Trillen
Olorun
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 50L
1,560 Elo+
Party 2
Ymir
Ymir
drlister
Ymir
Level 106
God Stats
8W - 4L
1,507 SR
Queue Stats
76W - 73L
1,497 Elo+
Party 2
Lancelot
Lancelot
xuria
Lancelot
Level 95
God Stats
2W - 3L
1,693 SR
Queue Stats
42W - 36L
1,574 Elo+
Party 2
Zeus
Zeus
yobiskuht
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Cobrajet79
Kukulkan
19
12 / 0 / 15
13,287
1,329
27,326
5,401
3,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Olin
Da Ji
17
6 / 4 / 12
11,899
1,190
11,830
10,569
6,396
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
Solorn
Hera
19
10 / 2 / 20
12,592
1,259
20,173
5,543
2,741
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cupid
Tharkun
Cupid
18
7 / 2 / 15
12,306
1,231
15,750
12,630
6,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
bickler
Ares
19
0 / 2 / 27
12,390
1,239
8,662
16,404
26,805
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

242

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
PlasMack
Apollo
16
2 / 8 / 2
10,294
1,029
9,974
19,221
9,173
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
Trillen
Olorun
17
1 / 10 / 7
10,840
1,084
8,394
18,165
9,554
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
17
0 / 1 / 6
11,496
1,150
9,865
21,799
32,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lancelot
xuria
Lancelot
17
6 / 4 / 0
12,504
1,250
13,488
15,445
7,899
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
16
1 / 12 / 3
10,097
1,010
6,832
17,456
7,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
28
35
Kills
10
10
Deaths
35
89
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Cobrajet79
Kukulkan
12
0
15
19.5
W
Da Ji
Olin
Da Ji
6
4
12
3
L
Apollo
PlasMack
Apollo
2
8
2
0.38
W
Hera
Solorn
Hera
10
2
20
10
W
Cupid
Tharkun
Cupid
7
2
15
7.25
L
Olorun
Trillen
Olorun
1
10
7
0.45
W
Ares
bickler
Ares
0
2
27
6.75
L
Ymir
0
1
6
3
L
Lancelot
xuria
Lancelot
6
4
0
1.5
L
Zeus
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,741
Damage
48,553
50,547
Taken
92,086
45,786
Mitigated
66,515
4,413
Healing
4,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Cobrajet79
Kukulkan
27,326
913
0
0
5,401
3,339
0
3,114
2,245
61,519
0
W
Da Ji
Olin
Da Ji
11,830
1,636
0
107
10,569
6,396
0
3,755
6,732
0
19,210
L
Apollo
PlasMack
Apollo
9,974
7,184
0
1,311
19,221
9,173
0
13,451
5,770
0
38,935
W
Hera
Solorn
Hera
20,173
3,198
0
0
5,543
2,741
0
3,061
2,384
40,353
0
W
Cupid
Tharkun
Cupid
15,750
12,093
191
1,641
12,630
6,505
0
6,743
5,729
0
37,676
L
Olorun
Trillen
Olorun
8,394
4,822
506
1,531
18,165
9,554
0
12,145
6,020
22,593
0
W
Ares
bickler
Ares
8,662
391
0
2,474
16,404
26,805
0
7,608
8,366
13,612
0
L
Ymir
9,865
1,857
0
1,213
21,799
32,028
0
11,436
10,363
30,959
0
L
Lancelot
xuria
Lancelot
13,488
2,612
0
103
15,445
7,899
0
6,943
8,502
0
41,944
L
Zeus
6,832
1,108
0
287
17,456
7,861
0
12,186
5,270
14,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,474
Gold Earned
55,231
210
Minions Killed
185
9
Camps Cleared
7
952,773
Distance Traveled
871,006
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,287
1,329
83
8
0
198,878
1
W
Da Ji
11,899
1,190
14
1
4
167,540
0
L
Apollo
10,294
1,029
40
4
1
189,329
0
W
Hera
12,592
1,259
49
5
1
195,472
0
W
Cupid
12,306
1,231
55
6
2
185,039
0
L
Olorun
10,840
1,084
35
4
0
108,065
0
W
Ares
12,390
1,239
9
1
2
205,844
2
L
Ymir
11,496
1,150
33
3
1
203,337
0
L
Lancelot
12,504
1,250
65
7
5
231,260
0
L
Zeus
10,097
1,010
12
1
0
139,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role