Player Matchup

Ymir
Ymir
BeastMan_10453
Ymir
Level 154
God Stats
0W - 2L
1,424 SR
Queue Stats
237W - 230L
1,555 Elo+
Party 2
Atlas
Atlas
ICEZephyr
Atlas
Level 108
God Stats
13W - 8L
1,684 SR
Queue Stats
107W - 113L
1,517 Elo+
Solo
Mercury
Mercury
ShaDoW-KiLlZyOu
Mercury
Level 145
God Stats
4W - 1L
1,480 SR
Queue Stats
23W - 20L
1,539 Elo+
Party 2
Amaterasu
Amaterasu
SyzygyRain
Amaterasu
Level 145
God Stats
4W - 4L
1,466 SR
Queue Stats
92W - 96L
1,502 Elo+
Party 2
Yu Huang
Yu Huang
mr_Lord_farquad_
Yu Huang
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 131
1,511 SR
1,523 Elo+

VS

Team Averages
Level 87
1,565 SR
1,581 Elo+
Artemis
Artemis
Celibate clown
Artemis
Level 110
God Stats
42W - 43L
1,522 SR
Queue Stats
52W - 61L
1,470 Elo+
Party 3
Lancelot
Lancelot
DoghouseWinner
Lancelot
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 5L
1,705 Elo+
Party 1
Raijin
Raijin
aHeadAs
Raijin
Level 95
God Stats
1W - 0L
1,717 SR
Queue Stats
79W - 22L
1,854 Elo+
Party 1
Hercules
Hercules
fisteyzoro3
Hercules
Level 109
God Stats
4W - 8L
1,587 SR
Queue Stats
41W - 51L
1,480 Elo+
Party 3
Da Ji
Da Ji
lI Pressure Il
Da Ji
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 19L
1,397 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 8
9,370
669
10,924
30,217
21,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
ICEZephyr
Atlas
14
1 / 6 / 4
8,827
631
10,665
24,587
20,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 8 / 4
8,895
635
9,208
20,588
8,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
SyzygyRain
Amaterasu
15
3 / 6 / 4
9,223
659
8,599
23,529
22,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 10 / 2
9,539
681
12,037
16,563
6,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 13
12,065
862
14,177
15,044
7,034
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Lancelot
19
9 / 2 / 19
11,946
853
22,912
15,519
9,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Raijin
aHeadAs
Raijin
20
14 / 0 / 14
12,587
899
34,057
9,932
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
fisteyzoro3
Hercules
17
3 / 2 / 20
11,028
788
16,404
25,996
19,273
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
5 / 3 / 14
10,756
768
11,443
13,294
6,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
117
10
Kills
37
37
Deaths
10
22
Assists
80
Player
Kills
Deaths
Assists
KDA
L
1
7
8
0.71
W
6
3
13
4.17
W
Lancelot
9
2
19
9.25
L
Atlas
ICEZephyr
Atlas
1
6
4
0.5
L
1
8
4
0.38
L
Amaterasu
SyzygyRain
Amaterasu
3
6
4
0.83
W
Raijin
aHeadAs
Raijin
14
0
14
21
W
Hercules
fisteyzoro3
Hercules
3
2
20
6.5
W
5
3
14
4
L
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,433
Damage
98,993
115,484
Taken
79,785
78,886
Mitigated
46,152
18,565
Healing
35,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,924
2,456
0
9,805
30,217
21,385
0
8,532
21,232
35,133
0
W
14,177
7,197
536
4,587
15,044
7,034
5,612
5,678
9,210
0
51,365
W
Lancelot
22,912
5,564
0
6,565
15,519
9,062
0
5,856
9,364
0
34,626
L
Atlas
ICEZephyr
Atlas
10,665
3,392
916
1,034
24,587
20,438
0
9,677
14,478
20,811
0
L
9,208
4,089
0
901
20,588
8,359
0
4,577
15,859
0
29,103
L
Amaterasu
SyzygyRain
Amaterasu
8,599
2,451
0
4,307
23,529
22,043
0
5,250
17,816
0
23,495
W
Raijin
aHeadAs
Raijin
34,057
4,222
310
4,238
9,932
4,776
1,738
4,507
5,357
66,165
0
W
Hercules
fisteyzoro3
Hercules
16,404
5,540
0
13,731
25,996
19,273
1,309
12,646
13,173
0
32,059
W
11,443
4,759
735
4,565
13,294
6,007
2,473
4,939
8,255
0
39,146
L
12,037
632
265
1,337
16,563
6,661
0
5,401
11,091
21,339
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,854
Gold Earned
58,382
182
Minions Killed
247
0
Camps Cleared
0
1,223,237
Distance Traveled
1,485,815
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,370
669
57
4
0
209,405
3
W
Artemis
12,065
862
70
5
0
261,731
0
W
Lancelot
11,946
853
26
2
0
337,243
1
L
Atlas
8,827
631
14
1
0
245,139
1
L
Mercury
8,895
635
47
3
0
292,119
1
L
Amaterasu
9,223
659
36
3
0
262,575
0
W
Raijin
12,587
899
85
6
0
290,744
1
W
Hercules
11,028
788
43
3
0
309,048
1
W
Da Ji
10,756
768
23
2
0
287,049
2
L
Yu Huang
9,539
681
28
2
0
213,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role