Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
GiftedAlpha
Horus
Level 160
God Stats
9W - 8L
1,571 SR
Queue Stats
585W - 524L
1,564 Elo+
Solo
Thor
Thor
Mr--Hazba
Thor
Level 150
God Stats
32W - 5L
1,870 SR
Queue Stats
683W - 140L
1,867 Elo+
Party 2
Team Averages
Level 157
1,647 SR
1,643 Elo+

VS

Team Averages
Level 49
1,267 SR
1,078 Elo+
Tiamat
Tiamat
LordLudovicusII
Tiamat
Level 48
God Stats
1W - 6L
1,175 SR
Queue Stats
8W - 40L
1,113 Elo+
Party 1
Rama
Rama
Nikorpse
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,024 Elo+
Party 1
Charybdis
Charybdis
RentedYeti
Charybdis
Level 96
God Stats
5W - 26L
1,126 SR
Queue Stats
7W - 38L
1,098 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
8 / 2 / 10
9,790
816
11,973
10,671
3,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 0 / 17
9,511
793
3,546
11,910
11,356
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
16
14 / 0 / 9
10,871
906
19,965
10,920
5,616
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 0
7,240
603
3,937
12,179
3,948
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
11
0 / 7 / 1
6,818
568
2,867
10,770
2,211
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
RentedYeti
Charybdis
10
1 / 9 / 0
7,524
627
6,612
15,161
5,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
3
25
Kills
2
2
Deaths
25
36
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
8
2
10
6.5
W
3
0
17
11.5
L
1
9
0
0.11
W
Thor
14
0
9
18.5
L
Rama
0
7
1
0.07
L
Charybdis
RentedYeti
Charybdis
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,484
Damage
13,416
33,501
Taken
38,110
20,840
Mitigated
11,228
8,481
Healing
822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
11,973
1,615
0
1,374
10,671
3,868
992
2,038
8,633
50,159
0
W
3,546
1,306
2,015
5,064
11,910
11,356
326
1,299
10,611
0
10,316
L
3,937
141
0
409
12,179
3,948
0
4,566
7,613
18,796
0
W
Thor
19,965
3,837
0
28
10,920
5,616
9
901
10,019
0
42,383
L
Rama
2,867
1,619
0
202
10,770
2,211
0
3,735
7,035
0
7,891
L
Charybdis
RentedYeti
Charybdis
6,612
3,394
0
211
15,161
5,069
0
3,820
11,341
0
14,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,172
Gold Earned
21,582
152
Minions Killed
75
9
Camps Cleared
1
720,423
Distance Traveled
458,887
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,790
816
75
6
5
230,439
4
W
Horus
9,511
793
19
2
0
254,367
1
L
Tiamat
7,240
603
39
3
1
158,836
0
W
Thor
10,871
906
58
5
4
235,617
4
L
Rama
6,818
568
13
1
0
134,955
0
L
Charybdis
7,524
627
23
2
0
165,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role