Player Matchup

He Bo
He Bo
En Claireity
He Bo
Level 106
God Stats
4W - 6L
1,345 SR
Queue Stats
166W - 195L
1,430 Elo+
Party 1
Mercury
Mercury
StandoffHail
Mercury
Level 76
God Stats
2W - 3L
1,416 SR
Queue Stats
84W - 86L
1,422 Elo+
Party 1
Ymir
Ymir
Stufoflegend914
Ymir
Level 46
God Stats
1W - 4L
1,326 SR
Queue Stats
147W - 179L
1,430 Elo+
Solo
Team Averages
Level 76
1,362 SR
1,427 Elo+

VS

Team Averages
Level 80
1,622 SR
1,527 Elo+
Ullr
Ullr
 
Ullr
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
DahSH3RMSTER
Khepri
Level 87
God Stats
5W - 1L
1,866 SR
Queue Stats
40W - 20L
1,589 Elo+
Party 2
Kukulkan
Kukulkan
oETHlCS-
Kukulkan
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 1L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,997
600
3,162
5,189
1,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
StandoffHail
Mercury
9
0 / 2 / 1
5,709
571
1,410
5,603
2,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 1
6,116
612
1,133
13,511
11,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
4 / 0 / 3
7,475
748
8,752
4,237
2,101
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
12
0 / 1 / 7
7,426
743
3,832
8,194
7,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
oETHlCS-
Kukulkan
13
3 / 0 / 4
7,446
745
6,973
1,407
816
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
7
7
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
4
0
3
5.5
W
Khepri
0
1
7
3.5
L
1
2
0
0.5
L
Mercury
StandoffHail
Mercury
0
2
1
0.25
L
0
3
1
0.17
W
Kukulkan
oETHlCS-
Kukulkan
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,705
Damage
19,557
24,303
Taken
13,838
16,156
Mitigated
10,353
4,614
Healing
4,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
8,752
3,939
0
1,181
4,237
2,101
231
1,681
2,556
0
25,717
W
Khepri
3,832
558
73
2,427
8,194
7,436
76
2,305
5,889
11,376
0
L
3,162
282
0
2,010
5,189
1,890
0
2,106
3,083
20,866
0
L
Mercury
StandoffHail
Mercury
1,410
532
0
1,068
5,603
2,534
0
2,333
3,270
0
7,262
L
1,133
532
0
1,536
13,511
11,732
0
6,531
6,980
5,901
0
W
Kukulkan
oETHlCS-
Kukulkan
6,973
768
0
648
1,407
816
172
488
919
35,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,822
Gold Earned
22,347
73
Minions Killed
114
2
Camps Cleared
7
481,766
Distance Traveled
554,500
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,475
748
36
4
4
186,715
3
W
Khepri
7,426
743
18
2
1
181,556
5
L
He Bo
5,997
600
45
5
2
153,043
4
L
Mercury
5,709
571
21
2
0
195,331
6
L
Ymir
6,116
612
7
1
0
133,392
3
W
Kukulkan
7,446
745
60
6
2
186,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role