Player Matchup

Erlang Shen
Erlang Shen
Gold IV
HardKorhann
Erlang Shen
Gold IV
Level 141
God Stats
23W - 15L
1,643 SR
Queue Stats
347W - 353L
1,149 MMR
Solo
Hades
Hades
Silver III
MrO_Donnell
Hades
Silver III
Level 79
God Stats
23W - 18L
1,389 SR
Queue Stats
131W - 142L
772 MMR
Party 2
Xing Tian
Xing Tian
Gold IV
Prophetofgopniks
Xing Tian
Gold IV
Level 80
God Stats
108W - 103L
1,589 SR
Queue Stats
706W - 705L
1,259 MMR
Party 2
Neith
Neith
Silver III
TheCrazyArmchair
Neith
Silver III
Level 67
God Stats
7W - 4L
1,590 SR
Queue Stats
115W - 135L
841 MMR
Solo
Bakasura
Bakasura
Silver IV
xxSIPEZZ
Bakasura
Silver IV
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 139L
946 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 90
1,542 SR
993 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 97
1,462 SR
981 MMR
Kumbhakarna
Kumbhakarna
Silver I
Milo_Diablo
Kumbhakarna
Silver I
Level 65
God Stats
5W - 6L
1,530 SR
Queue Stats
212W - 233L
1,036 MMR
Solo
Kukulkan
Kukulkan
Bronze V
MyStiK_EagLe
Kukulkan
Bronze V
Level 109
God Stats
1W - 4L
1,207 SR
Queue Stats
7W - 23L
1,118 MMR
Party 1
Bastet
Bastet
Silver IV
NassassinX
Bastet
Silver IV
Level 103
God Stats
0W - 5L
1,495 SR
Queue Stats
59W - 81L
778 MMR
Solo
Danzaburou
Danzaburou
Bronze V
Zydraks
Danzaburou
Bronze V
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 23L
1,118 MMR
Party 1
Hercules
Hercules
Silver II
cibuX11X
Hercules
Silver II
Level 128
God Stats
1W - 4L
1,579 SR
Queue Stats
389W - 389L
859 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
HardKorhann
Erlang Shen
20
12 / 3 / 11
18,624
642
34,691
40,179
37,904
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
5 / 2 / 12
16,872
582
21,902
20,566
14,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
20
5 / 2 / 20
16,319
563
15,320
29,458
37,622
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
2 / 3 / 18
15,415
532
15,952
17,685
8,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
xxSIPEZZ
Bakasura
20
11 / 2 / 9
16,956
585
16,641
26,183
14,406
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
AgniSusanoCliodhnaThanatos

VS

Bans
ArachneJormungandrKaliDa Ji
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Milo_Diablo
Kumbhakarna
19
2 / 8 / 6
13,250
457
7,670
33,406
50,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
MyStiK_EagLe
Kukulkan
20
0 / 8 / 4
12,812
442
14,361
17,109
8,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
NassassinX
Bastet
20
4 / 7 / 3
13,159
454
14,478
31,277
14,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
Zydraks
Danzaburou
20
2 / 7 / 2
13,231
456
13,550
23,540
10,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
cibuX11X
Hercules
20
4 / 5 / 3
15,180
523
15,876
34,340
42,976
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
30
35
Kills
12
12
Deaths
35
70
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
HardKorhann
Erlang Shen
12
3
11
5.83
L
Kumbhakarna
Milo_Diablo
Kumbhakarna
2
8
6
0.63
W
5
2
12
5.5
L
Kukulkan
MyStiK_EagLe
Kukulkan
0
8
4
0.25
L
Bastet
NassassinX
Bastet
4
7
3
0.79
W
Xing Tian
5
2
20
7.5
W
2
3
18
3.67
L
Danzaburou
Zydraks
Danzaburou
2
7
2
0.43
L
Hercules
cibuX11X
Hercules
4
5
3
1.1
W
Bakasura
xxSIPEZZ
Bakasura
11
2
9
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,506
Damage
65,935
134,071
Taken
139,672
113,127
Mitigated
126,631
62,526
Healing
32,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
HardKorhann
Erlang Shen
34,691
17,966
0
24,681
40,179
37,904
5,209
7,465
32,714
0
154,634
L
Kumbhakarna
Milo_Diablo
Kumbhakarna
7,670
1,721
13
2,132
33,406
50,003
0
9,734
22,891
58,659
0
W
21,902
1,283
1,804
11,664
20,566
14,205
4,787
6,804
13,762
134,074
0
L
Kukulkan
MyStiK_EagLe
Kukulkan
14,361
493
0
265
17,109
8,599
300
8,449
8,660
128,229
0
L
Bastet
NassassinX
Bastet
14,478
2,542
0
13,496
31,277
14,338
0
4,450
26,186
0
106,744
W
Xing Tian
15,320
1,409
0
6,585
29,458
37,622
363
7,862
20,606
67,422
0
W
15,952
6,739
0
9,861
17,685
8,990
1,837
3,359
14,326
0
121,012
L
Danzaburou
Zydraks
Danzaburou
13,550
7,333
0
7,798
23,540
10,715
0
9,327
14,073
0
122,404
L
Hercules
cibuX11X
Hercules
15,876
5,475
0
8,973
34,340
42,976
0
5,262
28,828
0
119,383
W
Bakasura
xxSIPEZZ
Bakasura
16,641
10,611
0
7,931
26,183
14,406
6,932
5,636
20,547
0
141,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,186
Gold Earned
67,632
786
Minions Killed
806
0
Camps Cleared
0
2,804,434
Distance Traveled
2,455,993
20
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
18,624
642
224
8
0
560,801
6
L
Kumbhakarna
13,250
457
61
2
0
463,231
10
W
Hades
16,872
582
176
6
0
543,808
4
L
Kukulkan
12,812
442
207
7
0
477,780
5
L
Bastet
13,159
454
118
4
0
561,915
10
W
Xing Tian
16,319
563
71
2
0
520,937
8
W
Neith
15,415
532
143
5
0
517,846
2
L
Danzaburou
13,231
456
206
7
0
446,225
4
L
Hercules
15,180
523
214
7
0
506,842
3
W
Bakasura
16,956
585
172
6
0
661,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role