Player Matchup

Artio
Artio
Hitman-Agent6108
Artio
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 121L
1,323 Elo+
Solo
Achilles
Achilles
Leo_London
Achilles
Level 98
God Stats
356W - 337L
1,518 SR
Queue Stats
863W - 909L
1,461 Elo+
Party 1
Tiamat
Tiamat
ProStrats1347
Tiamat
Level 75
God Stats
244W - 209L
1,504 SR
Queue Stats
362W - 389L
1,354 Elo+
Party 1
Bellona
Bellona
StevenJmz4404
Bellona
Level 87
God Stats
89W - 65L
1,517 SR
Queue Stats
170W - 202L
1,359 Elo+
Solo
Nemesis
Nemesis
ktm85dirtrider
Nemesis
Level 85
God Stats
10W - 9L
1,210 SR
Queue Stats
118W - 116L
1,337 Elo+
Solo
Team Averages
Level 91
1,450 SR
1,367 Elo+

VS

Team Averages
Level 81
1,385 SR
1,292 Elo+
Izanami
Izanami
Black wolf9012
Izanami
Level 78
God Stats
5W - 2L
1,500 SR
Queue Stats
96W - 115L
998 Elo+
Solo
Cliodhna
Cliodhna
LyricTripod7324
Cliodhna
Level 67
God Stats
6W - 5L
1,129 SR
Queue Stats
73W - 64L
1,390 Elo+
Solo
Ra
Ra
Orchiric
Ra
Level 147
God Stats
11W - 10L
1,517 SR
Queue Stats
80W - 83L
1,397 Elo+
Solo
Mulan
Mulan
VerTex-PANDA3103
Mulan
Level 68
God Stats
2W - 6L
1,281 SR
Queue Stats
198W - 219L
1,399 Elo+
Solo
Ymir
Ymir
Zitro93_
Ymir
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 3
6,229
479
3,315
12,602
8,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
Leo_London
Achilles
14
4 / 0 / 0
8,067
621
10,943
11,108
6,862
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
1 / 0 / 0
7,382
568
2,953
8,051
3,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
10
2 / 3 / 1
6,154
473
6,866
12,059
7,613
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 0 / 2
6,385
491
3,284
7,707
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 4
6,089
468
6,757
7,725
2,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
10
2 / 0 / 1
6,056
466
7,620
8,163
2,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 1 / 0
6,894
530
4,614
4,900
1,856
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 4 / 0
5,886
453
5,006
12,712
5,776
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
10
2 / 2 / 2
5,949
458
4,718
8,364
4,147
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
8
Kills
5
5
Deaths
8
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
1
4
3
W
0
2
3
0.75
W
Achilles
Leo_London
Achilles
4
0
0
4
L
Cliodhna
2
0
1
2.5
L
0
1
0
0
W
1
0
0
1
W
Bellona
2
3
1
0.83
L
0
4
0
0
L
Ymir
2
2
2
1.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,361
Damage
28,715
51,527
Taken
41,864
29,306
Mitigated
16,578
17,400
Healing
11,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,757
5,509
0
3,369
7,725
2,219
0
1,755
5,970
0
44,821
W
3,315
231
600
4,138
12,602
8,616
55
2,159
10,443
21,431
0
W
Achilles
Leo_London
Achilles
10,943
4,937
0
6,680
11,108
6,862
652
0
11,108
0
60,103
L
Cliodhna
7,620
1,392
0
2,970
8,163
2,580
0
412
7,751
0
35,374
L
4,614
922
205
1,166
4,900
1,856
84
2,815
1,947
60,451
0
W
2,953
501
0
3,585
8,051
3,684
228
4,614
3,437
55,849
0
W
Bellona
6,866
1,128
124
2,123
12,059
7,613
203
1,940
10,119
0
44,520
L
5,006
1,313
0
3,563
12,712
5,776
0
0
12,712
0
36,274
L
Ymir
4,718
608
0
250
8,364
4,147
0
1,148
7,216
24,478
0
W
3,284
961
0
150
7,707
2,531
1,065
619
6,698
0
41,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,217
Gold Earned
30,874
416
Minions Killed
369
0
Camps Cleared
0
1,258,145
Distance Traveled
1,258,147
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,089
468
63
5
0
240,253
1
W
Artio
6,229
479
22
2
0
244,671
4
W
Achilles
8,067
621
119
9
0
228,905
3
L
Cliodhna
6,056
466
49
4
0
318,884
0
L
Ra
6,894
530
134
10
0
227,922
4
W
Tiamat
7,382
568
112
9
0
232,650
4
W
Bellona
6,154
473
78
6
0
245,799
2
L
Mulan
5,886
453
81
6
0
231,133
2
L
Ymir
5,949
458
42
3
0
239,955
2
W
Nemesis
6,385
491
85
7
0
306,120
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role