Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Broski513
Baron Samedi
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 35L
1,519 Elo+
Solo
Vamana
Vamana
DASHEAVYFOOT
Vamana
Level 89
God Stats
3W - 6L
1,360 SR
Queue Stats
224W - 253L
1,489 Elo+
Party 1
Jormungandr
Jormungandr
SwayingSpeirzy
Jormungandr
Level 153
God Stats
10W - 5L
1,579 SR
Queue Stats
300W - 328L
1,484 Elo+
Party 1
Tsukuyomi
Tsukuyomi
theMuFnman24
Tsukuyomi
Level 152
God Stats
8W - 6L
1,610 SR
Queue Stats
272W - 294L
1,506 Elo+
Party 1
Team Averages
Level 138
1,510 SR
1,500 Elo+

VS

Team Averages
Level 85
1,422 SR
1,417 Elo+
Fenrir
Fenrir
Doc920
Fenrir
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,190 Elo+
Party 2
Rama
Rama
Fineyy16
Rama
Level 69
God Stats
1W - 1L
1,350 SR
Queue Stats
16W - 16L
1,471 Elo+
Party 2
Janus
Janus
FrizKidHitSquad
Janus
Level 112
God Stats
2W - 1L
1,618 SR
Queue Stats
39W - 48L
1,435 Elo+
Solo
Chernobog
Chernobog
chairtable450x
Chernobog
Level 57
God Stats
11W - 13L
1,141 SR
Queue Stats
725W - 767L
1,484 Elo+
Solo
Baron Samedi
Baron Samedi
rhythmous
Baron Samedi
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
147W - 164L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
8
2 / 1 / 1
9,229
461
909
3,048
1,180
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Baron Samedi
Broski513
Baron Samedi
20
7 / 5 / 16
13,743
687
25,073
22,794
15,633
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
20
2 / 7 / 16
13,346
667
12,983
36,684
47,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jormungandr
SwayingSpeirzy
Jormungandr
20
10 / 4 / 16
14,701
735
23,641
44,201
60,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tsukuyomi
theMuFnman24
Tsukuyomi
20
10 / 6 / 15
14,692
735
32,105
33,009
19,089
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Doc920
Fenrir
18
2 / 8 / 14
12,318
616
9,262
27,472
22,064
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
20
6 / 6 / 11
14,044
702
31,721
27,201
13,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 6 / 11
13,908
695
19,298
15,541
6,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chernobog
chairtable450x
Chernobog
20
8 / 7 / 10
15,113
756
25,459
21,652
12,489
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
rhythmous
Baron Samedi
20
2 / 7 / 10
12,447
622
20,761
22,706
16,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
79
31
Kills
23
23
Deaths
34
64
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
1
1
2.5
L
Baron Samedi
Broski513
Baron Samedi
7
5
16
3
L
Vamana
2
7
16
1.43
W
Fenrir
Doc920
Fenrir
2
8
14
1.13
W
Rama
6
6
11
1.92
W
5
6
11
1.75
L
Jormungandr
SwayingSpeirzy
Jormungandr
10
4
16
4.5
W
Chernobog
chairtable450x
Chernobog
8
7
10
1.86
W
Baron Samedi
rhythmous
Baron Samedi
2
7
10
1
L
Tsukuyomi
theMuFnman24
Tsukuyomi
10
6
15
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,711
Damage
106,501
139,736
Taken
114,572
143,609
Mitigated
71,355
66,328
Healing
42,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
909
346
168
353
3,048
1,180
0
1,909
1,139
0
5,105
L
Baron Samedi
Broski513
Baron Samedi
25,073
1,843
9,011
8,126
22,794
15,633
3,105
7,709
15,085
40,928
0
L
Vamana
12,983
3,963
1,045
12,443
36,684
47,690
1,163
11,676
25,008
0
26,250
W
Fenrir
Doc920
Fenrir
9,262
2,912
1,086
4,952
27,472
22,064
543
11,859
15,613
131
16,206
W
Rama
31,721
20,063
2,358
8,640
27,201
13,842
3,580
11,560
15,641
0
62,133
W
19,298
1,677
1,645
3,315
15,541
6,889
698
7,095
8,446
51,466
0
L
Jormungandr
SwayingSpeirzy
Jormungandr
23,641
3,524
2,774
18,936
44,201
60,017
525
9,956
34,245
47,705
0
W
Chernobog
chairtable450x
Chernobog
25,459
20,314
2,391
4,925
21,652
12,489
3,124
9,821
11,831
0
50,614
W
Baron Samedi
rhythmous
Baron Samedi
20,761
243
6,787
6,033
22,706
16,071
401
8,379
14,327
31,390
0
L
Tsukuyomi
theMuFnman24
Tsukuyomi
32,105
6,597
2,429
11,043
33,009
19,089
3,039
8,889
24,120
0
70,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,711
Gold Earned
67,830
193
Minions Killed
191
0
Camps Cleared
0
1,377,866
Distance Traveled
1,709,294
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,229
461
18
1
0
53,635
0
L
Baron Samedi
13,743
687
41
2
0
304,568
0
L
Vamana
13,346
667
27
1
0
324,358
1
W
Fenrir
12,318
616
13
1
0
382,198
0
W
Rama
14,044
702
46
2
0
317,131
0
W
Janus
13,908
695
66
3
0
321,432
1
L
Jormungandr
14,701
735
46
2
0
347,359
0
W
Chernobog
15,113
756
44
2
0
335,707
1
W
Baron Samedi
12,447
622
22
1
0
352,826
2
L
Tsukuyomi
14,692
735
61
3
0
347,946
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role