Player Matchup

Ganesha
Ganesha
Damianlj
Ganesha
Level 127
God Stats
24W - 21L
1,469 SR
Queue Stats
304W - 364L
1,450 Elo+
Party 1
Nox
Nox
Guardian Zelos
Nox
Level 67
God Stats
5W - 5L
1,525 SR
Queue Stats
79W - 88L
1,471 Elo+
Solo
Da Ji
Da Ji
RAndompl4y3r
Da Ji
Level 18
God Stats
0W - 2L
1,289 SR
Queue Stats
22W - 27L
1,470 Elo+
Solo
Hel
Hel
darkmaterwolf79
Hel
Level 77
God Stats
0W - 2L
1,329 SR
Queue Stats
219W - 273L
1,388 Elo+
Party 1
Cernunnos
Cernunnos
seashark-gaming
Cernunnos
Level 131
God Stats
4W - 4L
1,699 SR
Queue Stats
331W - 382L
1,443 Elo+
Party 1
Team Averages
Level 84
1,462 SR
1,445 Elo+

VS

Team Averages
Level 40
1,552 SR
1,440 Elo+
Ymir
Ymir
Crimsm
Ymir
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
18W - 17L
1,459 Elo+
Party 2
King Arthur
King Arthur
FranRedStar
King Arthur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,448 Elo+
Party 2
Bastet
Bastet
KingAwpti
Bastet
Level 106
God Stats
26W - 12L
1,724 SR
Queue Stats
271W - 284L
1,443 Elo+
Party 3
Kukulkan
Kukulkan
Nottalia
Kukulkan
Level 11
God Stats
3W - 1L
1,771 SR
Queue Stats
31W - 34L
1,418 Elo+
Party 2
Discordia
Discordia
P1mpinPenguin
Discordia
Level 40
God Stats
2W - 5L
1,265 SR
Queue Stats
91W - 113L
1,431 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Damianlj
Ganesha
16
0 / 6 / 4
9,722
694
8,884
24,099
33,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
0 / 4 / 3
8,937
638
12,878
13,742
7,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 6 / 3
9,583
685
9,005
13,937
7,549
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
0 / 1 / 3
9,044
646
4,600
8,344
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
seashark-gaming
Cernunnos
18
4 / 2 / 0
10,315
737
13,144
13,308
6,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Crimsm
Ymir
16
0 / 1 / 12
10,364
740
7,632
15,175
18,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
FranRedStar
King Arthur
16
2 / 3 / 13
9,685
692
12,190
19,518
18,485
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Bastet
KingAwpti
Bastet
19
10 / 0 / 5
11,455
818
18,975
16,140
8,294
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
Nottalia
Kukulkan
18
6 / 1 / 10
10,571
755
19,715
8,483
4,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
P1mpinPenguin
Discordia
15
1 / 0 / 7
9,259
661
5,924
4,122
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
5
Kills
19
19
Deaths
5
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ymir
Crimsm
Ymir
0
1
12
6
L
Ganesha
Damianlj
Ganesha
0
6
4
0.33
W
King Arthur
FranRedStar
King Arthur
2
3
13
2.83
L
0
4
3
0.38
W
Bastet
KingAwpti
Bastet
10
0
5
12.5
W
Kukulkan
Nottalia
Kukulkan
6
1
10
11
W
Discordia
P1mpinPenguin
Discordia
1
0
7
4.5
L
1
6
3
0.42
L
0
1
3
1.5
L
Cernunnos
seashark-gaming
Cernunnos
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,511
Damage
64,436
73,430
Taken
63,438
59,633
Mitigated
51,669
12,975
Healing
7,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Crimsm
Ymir
7,632
2,337
0
977
15,175
18,582
0
6,687
8,488
24,433
0
L
Ganesha
Damianlj
Ganesha
8,884
362
50
1,897
24,099
33,738
0
12,540
11,559
20,180
0
W
King Arthur
FranRedStar
King Arthur
12,190
1,316
0
250
19,518
18,485
154
8,880
10,638
0
30,063
L
12,878
878
213
222
13,742
7,478
488
7,375
6,367
29,525
0
W
Bastet
KingAwpti
Bastet
18,975
6,745
0
4,954
16,140
8,294
0
6,012
10,128
0
39,325
W
Kukulkan
Nottalia
Kukulkan
19,715
3,232
0
714
8,483
4,541
268
3,097
5,386
47,009
0
W
Discordia
P1mpinPenguin
Discordia
5,924
76
0
363
4,122
1,767
276
1,686
2,436
28,441
0
L
9,005
1,988
0
844
13,937
7,549
0
4,944
8,993
0
30,604
L
4,600
894
3,015
3,429
8,344
4,140
84
4,080
4,264
22,030
0
L
Cernunnos
seashark-gaming
Cernunnos
13,144
6,429
0
3,305
13,308
6,728
597
4,332
8,976
0
52,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,601
Gold Earned
51,334
241
Minions Killed
225
0
Camps Cleared
0
1,353,358
Distance Traveled
1,606,278
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,364
740
37
3
0
307,530
0
L
Ganesha
9,722
694
5
0
0
258,725
2
W
King Arthur
9,685
692
38
3
0
316,306
0
L
Nox
8,937
638
37
3
0
290,515
0
W
Bastet
11,455
818
35
3
0
363,048
0
W
Kukulkan
10,571
755
62
4
0
301,111
1
W
Discordia
9,259
661
53
4
0
318,283
0
L
Da Ji
9,583
685
62
4
0
251,243
2
L
Hel
9,044
646
47
3
0
277,039
0
L
Cernunnos
10,315
737
90
6
0
275,836
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role