Player Matchup

Anhur
Anhur
Gold I
GrymTheGod
Anhur
Gold I
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 2L
1,889 MMR
Party 1
Artemis
Artemis
Diamond II
Lumioso
Artemis
Diamond II
Level 152
God Stats
200W - 199L
1,691 SR
Queue Stats
256W - 286L
2,443 MMR
Solo
Ullr
Ullr
Gold I
xjbx5150
Ullr
Gold I
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 3L
1,814 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 105
1,564 SR
2,049 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 118
1,594 SR
2,315 MMR
Fenrir
Fenrir
Masters
GElVlINI
Fenrir
Masters
Level 109
God Stats
2W - 4L
1,570 SR
Queue Stats
163W - 132L
2,425 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum III
JUNIlOR---
Baron Samedi
Platinum III
Level 117
God Stats
4W - 3L
1,578 SR
Queue Stats
247W - 218L
1,840 MMR
Solo
Cabrakan
Cabrakan
Masters
VAlVlPYR
Cabrakan
Masters
Level 129
God Stats
3W - 3L
1,633 SR
Queue Stats
103W - 76L
2,680 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
19
3 / 3 / 4
14,539
606
29,129
15,622
8,023
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Lumioso
Artemis
20
1 / 1 / 5
15,975
666
13,898
9,967
6,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
20
3 / 1 / 4
14,763
615
29,791
13,283
7,496
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
GebBastetAtlasPersephoneShiva

VS

Bans
Ah Muzen CabOdinAresChang'eXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GElVlINI
Fenrir
20
4 / 3 / 1
14,453
602
10,561
28,014
47,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
JUNIlOR---
Baron Samedi
19
0 / 3 / 2
13,560
565
8,834
20,297
21,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cabrakan
VAlVlPYR
Cabrakan
20
1 / 1 / 4
15,392
641
10,273
34,194
73,616
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
7
Kills
5
5
Deaths
7
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Fenrir
GElVlINI
Fenrir
4
3
1
1.5
W
Anhur
3
3
4
1.67
L
Baron Samedi
JUNIlOR---
Baron Samedi
0
3
2
0.33
W
Artemis
Lumioso
Artemis
1
1
5
3.5
L
Cabrakan
VAlVlPYR
Cabrakan
1
1
4
3
W
Ullr
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,818
Damage
29,668
38,872
Taken
82,505
22,187
Mitigated
141,977
8,772
Healing
22,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
GElVlINI
Fenrir
10,561
2,437
0
5,733
28,014
47,114
710
1,179
26,835
0
56,153
W
Anhur
29,129
16,491
0
3,381
15,622
8,023
588
7,796
7,826
0
65,199
L
Baron Samedi
JUNIlOR---
Baron Samedi
8,834
0
2,091
4,072
20,297
21,247
245
290
20,007
72,588
0
W
Artemis
Lumioso
Artemis
13,898
5,447
0
4,543
9,967
6,668
1,084
4,519
5,448
0
61,474
L
Cabrakan
VAlVlPYR
Cabrakan
10,273
627
668
10,281
34,194
73,616
0
0
34,194
44,085
0
W
Ullr
29,791
9,760
0
848
13,283
7,496
1,434
7,086
6,197
0
93,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,277
Gold Earned
43,405
270
Minions Killed
267
6
Camps Cleared
15
1,252,665
Distance Traveled
1,297,364
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,453
602
65
3
11
438,213
2
W
Anhur
14,539
606
81
3
0
391,117
3
L
Baron Samedi
13,560
565
101
4
3
390,871
1
W
Artemis
15,975
666
70
3
1
418,595
7
L
Cabrakan
15,392
641
101
4
1
468,280
2
W
Ullr
14,763
615
119
5
5
442,953
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role