Player Matchup

Izanami
Izanami
Platinum I
ClasslessGem35
Izanami
Platinum I
Level 117
God Stats
12W - 7L
1,731 SR
Queue Stats
217W - 221L
1,913 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 117
1,731 SR
1,913 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 153
1,790 SR
1,900 MMR
Anhur
Anhur
Gold III
SoftGlizzy
Anhur
Gold III
Level 153
God Stats
6W - 5L
1,790 SR
Queue Stats
208W - 113L
1,900 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 0
10,988
845
6,004
12,653
10,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BakasuraBastetBellonaSkadiAh Muzen Cab

VS

Bans
SolKaliHe BoUllrPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
18
4 / 2 / 0
11,664
897
10,236
11,293
9,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
4
4
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
Anhur
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,004
Damage
10,236
12,653
Taken
11,293
10,491
Mitigated
9,331
416
Healing
2,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,004
3,248
0
416
12,653
10,491
981
200
12,453
0
55,580
W
Anhur
10,236
5,985
0
2,281
11,293
9,331
1,271
469
10,824
0
73,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,988
Gold Earned
11,664
116
Minions Killed
132
2
Camps Cleared
10
230,535
Distance Traveled
211,127
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,988
845
116
9
2
230,535
3
W
Anhur
11,664
897
132
10
10
211,127
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role