Player Matchup

Ah Puch
Ah Puch
AcesnydzRnT
Ah Puch
Level 144
God Stats
4W - 5L
1,540 SR
Queue Stats
18W - 21L
1,472 Elo+
Party 1
Ares
Ares
CesarCc
Ares
Level 105
God Stats
3W - 2L
1,935 SR
Queue Stats
119W - 116L
1,545 Elo+
Solo
Cernunnos
Cernunnos
FuryQuake23
Cernunnos
Level 160
God Stats
27W - 30L
1,352 SR
Queue Stats
911W - 913L
1,516 Elo+
Solo
Vulcan
Vulcan
Wavyy-_-TryHard6
Vulcan
Level 93
God Stats
0W - 1L
1,374 SR
Queue Stats
8W - 12L
1,348 Elo+
Party 1
Xing Tian
Xing Tian
juanbarletta2017
Xing Tian
Level 125
God Stats
13W - 8L
1,714 SR
Queue Stats
143W - 133L
1,519 Elo+
Solo
Team Averages
Level 125
1,583 SR
1,480 Elo+

VS

Team Averages
Level 89
1,518 SR
1,374 Elo+
Cabrakan
Cabrakan
ITS NAPTIME
Cabrakan
Level 108
God Stats
3W - 2L
1,690 SR
Queue Stats
168W - 181L
1,482 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TONYTONYY
Ah Muzen Cab
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,217 Elo+
Solo
Arachne
Arachne
VirrusViBez
Arachne
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 70L
1,307 Elo+
Party 2
Sun Wukong
Sun Wukong
dayz38
Sun Wukong
Level 28
God Stats
10W - 21L
1,432 SR
Queue Stats
31W - 63L
1,322 Elo+
Party 2
Chronos
Chronos
micilo419
Chronos
Level 122
God Stats
3W - 1L
1,466 SR
Queue Stats
68W - 65L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AcesnydzRnT
Ah Puch
16
2 / 4 / 1
9,166
764
10,673
10,352
5,102
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
CesarCc
Ares
9
0 / 0 / 0
5,243
437
0
0
0
Cernunnos
FuryQuake23
Cernunnos
16
1 / 0 / 2
8,552
713
5,397
6,326
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 4 / 2
8,935
745
15,161
10,232
5,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
15
1 / 1 / 4
8,320
693
8,420
14,474
11,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ITS NAPTIME
Cabrakan
16
1 / 2 / 7
8,700
725
11,033
13,779
12,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
TONYTONYY
Ah Muzen Cab
16
0 / 1 / 0
8,873
739
3,276
6,755
3,153
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
VirrusViBez
Arachne
16
3 / 2 / 3
8,854
738
6,926
12,636
7,235
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
dayz38
Sun Wukong
15
2 / 2 / 3
8,568
714
4,746
10,769
10,244
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
micilo419
Chronos
16
3 / 0 / 3
8,907
742
10,488
9,070
4,283
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
7
Kills
9
9
Deaths
7
9
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AcesnydzRnT
Ah Puch
2
4
1
0.63
L
Ares
CesarCc
Ares
0
0
0
0
L
Cernunnos
FuryQuake23
Cernunnos
1
0
2
2
W
Cabrakan
ITS NAPTIME
Cabrakan
1
2
7
2.25
W
Ah Muzen Cab
TONYTONYY
Ah Muzen Cab
0
1
0
0
W
Arachne
VirrusViBez
Arachne
3
2
3
2.25
L
3
4
2
1
W
Sun Wukong
dayz38
Sun Wukong
2
2
3
1.75
L
Xing Tian
1
1
4
3
W
Chronos
micilo419
Chronos
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,651
Damage
36,469
41,384
Taken
53,009
24,660
Mitigated
37,484
5,886
Healing
12,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AcesnydzRnT
Ah Puch
10,673
75
0
1,915
10,352
5,102
0
5,577
4,532
39,642
0
L
Ares
CesarCc
Ares
0
0
0
0
0
0
0
0
0
0
0
L
Cernunnos
FuryQuake23
Cernunnos
5,397
1,510
0
1,830
6,326
2,813
619
3,649
2,661
0
35,631
W
Cabrakan
ITS NAPTIME
Cabrakan
11,033
1,241
0
929
13,779
12,569
351
8,850
4,220
27,351
0
W
Ah Muzen Cab
TONYTONYY
Ah Muzen Cab
3,276
1,021
0
1,097
6,755
3,153
3,504
4,222
2,259
0
41,883
W
Arachne
VirrusViBez
Arachne
6,926
4,710
0
3,447
12,636
7,235
27
7,520
4,664
0
24,877
L
15,161
5,872
320
797
10,232
5,064
62
4,513
5,501
46,270
0
W
Sun Wukong
dayz38
Sun Wukong
4,746
830
0
2,829
10,769
10,244
697
5,928
4,266
0
23,932
L
Xing Tian
8,420
196
0
1,024
14,474
11,681
0
7,065
7,169
19,184
0
W
Chronos
micilo419
Chronos
10,488
2,040
0
4,094
9,070
4,283
176
5,441
3,346
40,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,216
Gold Earned
43,902
267
Minions Killed
296
0
Camps Cleared
0
938,009
Distance Traveled
1,292,904
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,166
764
93
8
0
225,304
2
L
Ares
5,243
437
0
0
0
0
0
L
Cernunnos
8,552
713
76
6
0
229,405
2
W
Cabrakan
8,700
725
41
3
0
242,002
4
W
Ah Muzen Cab
8,873
739
86
7
0
211,346
2
W
Arachne
8,854
738
37
3
0
279,002
0
L
Vulcan
8,935
745
78
7
0
234,462
4
W
Sun Wukong
8,568
714
68
6
0
282,577
2
L
Xing Tian
8,320
693
20
2
0
248,838
4
W
Chronos
8,907
742
64
5
0
277,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role