Player Matchup

Ravana
Ravana
Jpippin420
Ravana
Level 137
God Stats
3W - 1L
1,675 SR
Queue Stats
30W - 24L
1,679 Elo+
Party 1
Ah Puch
Ah Puch
RivalHotshot
Ah Puch
Level 158
God Stats
1W - 0L
1,301 SR
Queue Stats
28W - 3L
2,134 Elo+
Party 1
Shiva
Shiva
TheBiddyMan
Shiva
Level 160
God Stats
3W - 4L
1,839 SR
Queue Stats
74W - 57L
1,660 Elo+
Party 1
Poseidon
Poseidon
ohlmao
Poseidon
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 9L
1,860 Elo+
Party 1
Geb
Geb
sCharm
Geb
Level 160
God Stats
1W - 0L
1,633 SR
Queue Stats
33W - 18L
1,694 Elo+
Party 1
Team Averages
Level 150
1,590 SR
1,806 Elo+

VS

Team Averages
Level 128
1,722 SR
1,690 Elo+
Chang'e
Chang'e
ImSuffering
Chang'e
Level 128
God Stats
2W - 1L
1,865 SR
Queue Stats
68W - 54L
1,675 Elo+
Solo
Merlin
Merlin
Laomanity
Merlin
Level 100
God Stats
0W - 1L
1,320 SR
Queue Stats
45W - 28L
1,733 Elo+
Solo
Rama
Rama
MeladeIic
Rama
Level 159
God Stats
1W - 1L
1,725 SR
Queue Stats
33W - 16L
1,740 Elo+
Solo
Loki
Loki
MelonLord23
Loki
Level 108
God Stats
2W - 2L
1,904 SR
Queue Stats
21W - 23L
1,638 Elo+
Solo
Geb
Geb
brandonqw
Geb
Level 145
God Stats
3W - 1L
1,794 SR
Queue Stats
51W - 32L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Jpippin420
Ravana
14
4 / 1 / 7
8,075
734
4,774
8,894
4,870
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
RivalHotshot
Ah Puch
16
5 / 1 / 9
8,684
789
13,568
10,937
5,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
4 / 0 / 10
8,564
779
12,528
10,672
11,826
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Poseidon
ohlmao
Poseidon
16
1 / 0 / 11
8,360
760
11,078
7,276
3,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Geb
sCharm
Geb
15
3 / 0 / 9
8,789
799
6,221
11,603
12,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ImSuffering
Chang'e
13
1 / 4 / 0
7,366
670
4,833
10,211
4,258
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
Laomanity
Merlin
15
0 / 0 / 0
7,739
704
8,854
5,659
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rama
13
0 / 5 / 1
7,402
673
5,589
12,071
5,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 4 / 0
7,780
707
5,890
14,018
10,019
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
0 / 4 / 0
7,467
679
4,134
13,063
9,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
3
17
Kills
2
2
Deaths
17
46
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ImSuffering
Chang'e
1
4
0
0.25
W
Ravana
Jpippin420
Ravana
4
1
7
7.5
L
Merlin
Laomanity
Merlin
0
0
0
0
L
Rama
0
5
1
0.1
L
1
4
0
0.25
W
Ah Puch
RivalHotshot
Ah Puch
5
1
9
9.5
W
4
0
10
9
L
0
4
0
0
W
Poseidon
ohlmao
Poseidon
1
0
11
6.5
W
Geb
sCharm
Geb
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,169
Damage
29,300
49,382
Taken
55,022
37,554
Mitigated
31,921
13,485
Healing
12,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ImSuffering
Chang'e
4,833
406
1,289
2,772
10,211
4,258
0
3,894
6,119
18,913
0
W
Ravana
Jpippin420
Ravana
4,774
1,045
0
1,068
8,894
4,870
690
4,184
4,710
0
23,799
L
Merlin
Laomanity
Merlin
8,854
445
59
846
5,659
2,620
0
3,277
2,304
44,002
0
L
Rama
5,589
4,143
0
1,093
12,071
5,069
0
8,122
3,707
0
25,921
L
5,890
771
210
2,920
14,018
10,019
0
7,283
6,685
0
19,852
W
Ah Puch
RivalHotshot
Ah Puch
13,568
676
0
6,724
10,937
5,464
298
3,585
7,352
38,561
0
W
12,528
2,030
833
1,619
10,672
11,826
0
3,746
6,926
0
25,327
L
4,134
247
1,709
1,380
13,063
9,955
0
7,589
5,340
11,218
0
W
Poseidon
ohlmao
Poseidon
11,078
1,929
0
1,099
7,276
3,196
1,488
2,098
5,178
38,369
0
W
Geb
sCharm
Geb
6,221
1,020
0
2,142
11,603
12,198
0
4,208
7,395
16,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,472
Gold Earned
37,754
239
Minions Killed
231
0
Camps Cleared
0
1,249,558
Distance Traveled
1,088,005
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,366
670
40
4
0
201,994
3
W
Ravana
8,075
734
32
3
0
257,269
1
L
Merlin
7,739
704
90
8
0
246,275
1
L
Rama
7,402
673
61
6
0
195,933
4
L
Loki
7,780
707
27
2
0
234,526
4
W
Ah Puch
8,684
789
75
7
0
226,898
1
W
Shiva
8,564
779
44
4
0
256,527
0
L
Geb
7,467
679
13
1
0
209,277
1
W
Poseidon
8,360
760
72
7
0
256,652
0
W
Geb
8,789
799
16
1
0
252,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role