Player Matchup

Baron Samedi
Baron Samedi
JUICEnWAFFLEZz
Baron Samedi
Level 61
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bacchus
Bacchus
Maruman1909
Bacchus
Level 39
God Stats
29W - 19L
1,893 SR
Queue Stats
126W - 119L
1,443 Elo+
Party 1
Xbalanque
Xbalanque
TheYouth
Xbalanque
Level 27
God Stats
4W - 4L
1,402 SR
Queue Stats
19W - 27L
1,462 Elo+
Party 1
Bellona
Bellona
Tiggered
Bellona
Level 140
God Stats
9W - 7L
1,534 SR
Queue Stats
280W - 269L
1,475 Elo+
Party 1
Sol
Sol
Yourherozero1996
Sol
Level 15
God Stats
0W - 1L
1,023 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 56
1,421 SR
1,476 Elo+

VS

Team Averages
Level 84
1,583 SR
1,423 Elo+
Morgan Le Fay
Morgan Le Fay
Dckchappy9
Morgan Le Fay
Level 41
God Stats
2W - 1L
1,361 SR
Queue Stats
55W - 92L
1,386 Elo+
Solo
Achilles
Achilles
Maximus951
Achilles
Level 26
God Stats
9W - 5L
1,536 SR
Queue Stats
17W - 17L
1,501 Elo+
Party 3
Cthulhu
Cthulhu
SquirtMcGurt
Cthulhu
Level 89
God Stats
8W - 6L
1,624 SR
Queue Stats
26W - 26L
1,499 Elo+
Party 3
Zeus
Zeus
convictopr
Zeus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,273 Elo+
Solo
Hachiman
Hachiman
naturalflavors
Hachiman
Level 138
God Stats
14W - 5L
1,892 SR
Queue Stats
872W - 888L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JUICEnWAFFLEZz
Baron Samedi
17
2 / 4 / 4
11,762
980
8,871
13,605
6,965
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Maruman1909
Bacchus
18
1 / 2 / 8
12,715
1,060
13,221
19,930
36,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
TheYouth
Xbalanque
18
4 / 4 / 4
13,050
1,088
21,115
22,909
12,295
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Tiggered
Bellona
17
4 / 4 / 4
12,418
1,035
14,543
26,780
32,329
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
2 / 4 / 4
11,464
955
10,311
14,226
6,497
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

119

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dckchappy9
Morgan Le Fay
19
2 / 3 / 12
12,178
1,015
20,672
12,413
7,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Maximus951
Achilles
19
7 / 2 / 6
13,379
1,115
15,037
18,339
28,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
SquirtMcGurt
Cthulhu
19
1 / 1 / 11
12,468
1,039
14,119
13,609
12,935
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
8 / 3 / 5
14,127
1,177
28,299
11,596
6,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
19
0 / 4 / 15
12,324
1,027
14,402
16,572
9,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
67
13
Kills
18
18
Deaths
13
24
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Dckchappy9
Morgan Le Fay
2
3
12
2.67
L
Baron Samedi
JUICEnWAFFLEZz
Baron Samedi
2
4
4
1
L
Bacchus
Maruman1909
Bacchus
1
2
8
2.5
W
Achilles
Maximus951
Achilles
7
2
6
5
W
Cthulhu
SquirtMcGurt
Cthulhu
1
1
11
6.5
L
Xbalanque
TheYouth
Xbalanque
4
4
4
1.5
L
Bellona
Tiggered
Bellona
4
4
4
1.5
L
2
4
4
1
W
8
3
5
3.5
W
Hachiman
0
4
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,061
Damage
92,529
97,450
Taken
72,529
94,565
Mitigated
63,683
8,840
Healing
10,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Dckchappy9
Morgan Le Fay
20,672
3,008
93
1,938
12,413
7,181
0
6,144
6,269
28,122
0
L
Baron Samedi
JUICEnWAFFLEZz
Baron Samedi
8,871
1,621
1,086
1,858
13,605
6,965
0
10,058
3,444
29,957
0
L
Bacchus
Maruman1909
Bacchus
13,221
260
0
1,007
19,930
36,479
0
12,124
7,414
20,756
0
W
Achilles
Maximus951
Achilles
15,037
3,447
0
1,580
18,339
28,198
0
7,853
10,486
0
19,868
W
Cthulhu
SquirtMcGurt
Cthulhu
14,119
1,053
3,640
479
13,609
12,935
0
5,950
7,659
45,606
0
L
Xbalanque
TheYouth
Xbalanque
21,115
9,742
0
3,023
22,909
12,295
0
13,138
9,433
0
54,306
L
Bellona
Tiggered
Bellona
14,543
1,793
0
297
26,780
32,329
0
17,604
8,919
0
22,984
L
10,311
1,871
99
1,470
14,226
6,497
0
10,166
3,969
30,195
942
W
28,299
2,650
0
453
11,596
6,148
0
4,672
6,924
64,209
0
W
Hachiman
14,402
6,217
0
2,034
16,572
9,221
0
7,349
9,223
0
34,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,409
Gold Earned
64,476
205
Minions Killed
238
6
Camps Cleared
10
1,105,111
Distance Traveled
1,205,133
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,178
1,015
16
1
1
239,076
0
L
Baron Samedi
11,762
980
43
4
2
155,303
0
L
Bacchus
12,715
1,060
10
1
1
278,924
0
W
Achilles
13,379
1,115
8
1
2
254,874
0
W
Cthulhu
12,468
1,039
81
7
0
253,546
0
L
Xbalanque
13,050
1,088
84
7
2
237,240
2
L
Bellona
12,418
1,035
13
1
1
242,643
0
L
Sol
11,464
955
55
5
0
191,001
0
W
Zeus
14,127
1,177
97
8
2
240,053
0
W
Hachiman
12,324
1,027
36
3
5
217,584
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role