Player Matchup

Lancelot
Lancelot
NardoGalla
Lancelot
Level 50
God Stats
4W - 4L
1,623 SR
Queue Stats
15W - 22L
1,337 Elo+
Solo
Geb
Geb
jhonatan0102
Geb
Level 77
God Stats
2W - 1L
1,563 SR
Queue Stats
181W - 216L
1,415 Elo+
Party 1
Anubis
Anubis
pedr189
Anubis
Level 81
God Stats
14W - 19L
1,616 SR
Queue Stats
275W - 301L
1,484 Elo+
Party 1
Team Averages
Level 69
1,601 SR
1,412 Elo+

VS

Team Averages
Level 96
1,438 SR
1,459 Elo+
Medusa
Medusa
Grand Tenshi
Medusa
Level 82
God Stats
1W - 0L
1,313 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Killowah
Lancelot
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 9L
1,376 Elo+
Party 2
Raijin
Raijin
Mephisto Syn
Raijin
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
NardoGalla
Lancelot
14
2 / 8 / 6
11,099
694
7,786
17,781
11,651
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
3 / 8 / 6
11,913
745
13,279
31,072
31,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
pedr189
Anubis
13
4 / 8 / 0
10,561
660
7,663
12,929
6,351
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
3 / 5 / 11
11,051
691
8,712
11,534
4,516
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Killowah
Lancelot
19
13 / 2 / 9
13,052
816
26,465
17,064
8,903
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Raijin
19
8 / 2 / 12
13,174
823
18,538
11,150
5,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
9
Kills
24
24
Deaths
9
12
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
5
11
1.7
W
Lancelot
Killowah
Lancelot
13
2
9
8.75
W
Raijin
8
2
12
7
L
Lancelot
NardoGalla
Lancelot
2
8
6
0.63
L
3
8
6
0.75
L
Anubis
pedr189
Anubis
4
8
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,728
Damage
53,715
61,782
Taken
39,748
49,549
Mitigated
18,696
10,363
Healing
4,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
8,712
3,801
0
516
11,534
4,516
1,191
5,801
5,733
0
30,629
W
Lancelot
Killowah
Lancelot
26,465
5,574
0
1,473
17,064
8,903
534
8,077
8,987
0
58,540
W
Raijin
18,538
3,227
0
2,013
11,150
5,277
570
7,533
3,617
66,597
0
L
Lancelot
NardoGalla
Lancelot
7,786
588
0
2,221
17,781
11,651
489
4,712
13,069
0
24,775
L
13,279
1,718
0
6,276
31,072
31,547
245
11,392
19,680
30,607
0
L
Anubis
pedr189
Anubis
7,663
407
0
1,866
12,929
6,351
32
3,319
9,610
23,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,573
Gold Earned
37,277
108
Minions Killed
179
5
Camps Cleared
9
720,042
Distance Traveled
795,079
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,051
691
21
1
2
207,778
1
W
Lancelot
13,052
816
57
4
3
324,834
0
W
Raijin
13,174
823
101
6
4
262,467
0
L
Lancelot
11,099
694
47
3
2
234,989
0
L
Geb
11,913
745
25
2
2
289,778
3
L
Anubis
10,561
660
36
2
1
195,275
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role